/r/Steel_Division

Photograph via //r/Steel_Division

A subreddit to discuss the Steel Division game series!

Welcome to /r/Steel_Division, a community subreddit dedicated to Eugen Systems Steel Division: Normandy 44 and Steel Division 2.


Useful Links

DARK MODE

NORMAL THEME

DISCORD (SDLeague)

DISCORD (Eugen Systems)

OFFICIAL FORUM

OFFICIAL TWITTER

OFFICIAL DEV WEBSITE

OFFICIAL DEVBLOG

REPLAY SITE


SD: Normandy 44 related links

Wiki

Penetration, Bounce and Critical Hits 101

Veterancy and Accuracy calculations explained

Optics and Stealth Table

Steel Division Deck Builder

Subreddit Rules

0) Do not talk about obtaining pirated versions, cheats, trainers, hacks or any other game breaking programs. Any post or comment containing that content will be deleted and the user will be banned.

1) Leaks of unreleased game content are allowed but must be marked with a spoiler tag and contain a title prefix of [LEAK].

2) No technical difficulty questions. Please use the official forum for questions of such matter. Link can be found in the 'Useful Links' section above.

3) Dank Memes are allowed, within reason.

4) Any images must be hosted on a reputable image hosting site, no shady sites please.

5) Any off topic content will be removed at the mods discretion.

6) Be civil. No threats or suggestions of harm, racial, sexist, or homophobic slurs will be tolerated in the comments or flair text.


This is a fan run community, we are not affiliated with Eugen Systems

/r/Steel_Division

16,266 Subscribers

1

What am I doing wrong?

I am using the 2nd Infantry "Indianhead" division and I am playing against AI. Phase A and B are completely fine but Phase C is a slug for me. I cannot attack well as when I try they always have a Pak killing my AT and a tank to kill anything more fleshy. I cannot use tanks as they'll get torn up by the German Paks and I cannot use my own AT to kill tanks as their Paks always kill my AT. I try to MLRS them but it's just never enough, What can I do?

The battlegroup I use

12 Comments
2024/11/09
09:46 UTC

2

Army general

so quick question, me and my friend started a steel div run together but now he cant join because its in solo, is there anyway to make it multiplayer friendly again?

2 Comments
2024/11/09
04:06 UTC

7

Winning the Arty War

Need advice on artillery usage and counter battery. People say the counter battery order is good to use but every time I turn it on my artillery gets smashed by my opponents artillery. So I'm either wasting points for nothing or my opponent gets to just blast me unopposed.

9 Comments
2024/11/08
17:26 UTC

4

Chance to hit, explanation

Hi everyone i am just looking for answer about chance to hit. Yesterday but also many times before i had 100% chance ti hit and also 100% to penetrate but my AT gun would miss it. For example Yesterday same thing, Panther A, 200m away and side shot, 100% hit chance and 100% pen. My AT missed 2 times and got killed. Is chance to hit not final calculation? How does it work? Shouldn't 100% mean guaranteed hit? I remember in Normandy 44 percentages worked well

Thanks in advance 😊

8 Comments
2024/11/08
14:05 UTC

29

Semi-auto rifles shoot slower than bolt-action ones, according to in-game stats (G43 vs K98)

31 Comments
2024/11/07
19:31 UTC

38

Nemesis #7 and Dukla Pass Map News

Hello commanders!

We are the bearers of good news. It’s been a while since we last spoke, but we have some tidbits to share with you regarding good ‘ol Steel Division 2.

https://steamcommunity.com/games/919640/announcements/detail/4447961335474421769

15 Comments
2024/11/07
07:07 UTC

7

Is it too late to get this game and play multiplayer?

I generally only play MP. Is it possible to hop into multiplayer and find games at any time? I am on the US East Coast for Time zone.

Thanks!

5 Comments
2024/11/07
02:57 UTC

6

Didn't even know 17th SS had these.

9 Comments
2024/11/07
00:28 UTC

7

Difference between SD2 and SD:N44 mechanically

I picked up SD: Normandy 44 on a sale for dirt cheap to dip my toe into deck-based RTS games, but it got me wondering what the differences are between it and SD2 besides the setting and lack of Army General mode. From a mechanics standpoint, how is SD2 different from Normandy '44?

14 Comments
2024/11/05
21:55 UTC

5

10v10 Nature Observation:

Species Information

Common Name: 10v10 Pro

Scientific Name: Wehrabonicus Spurcitia

Special Trait: This organism has adapted an incredibly slow metabolism. This adaptation has caused the usual measure of Actions Per Minute (APM) to result in uselessly small fractions. Experts recommend the use of Minutes Per Action (MPA) instead.

Natural Habitat: NOT A or B phase

Behavior: Attack other organisms for fighting poorly while having made no effort itself.

The video has timestamps in the description to assist in your efforts to learn about this organism.

https://youtu.be/eXeGjsMkR3s

[No, this player's name is not actually 10v10 Pro, and I don't want to cause trouble for them. Names are censored for that reason. It was too much of a Twilight Zone moment to pass up.]

8 Comments
2024/11/03
10:22 UTC

4

Fw 189 A-2 observer?

In the Bobruisk campaign, the Germans have Fw 189 A-2s that have “artillery observer,” but they don’t have any strikes. Why is this? Thank you.

8 Comments
2024/11/03
03:31 UTC

16

He surrendered 2mins into the match

https://preview.redd.it/ryil8y8k3fyd1.png?width=1919&format=png&auto=webp&s=571b05358e31fc79876f45408d39fb1b068a38e7

Why are people like this. both in terms of their comments and their gameplay decisions

Edit: I never got a response from them after the game started

12 Comments
2024/11/02
04:40 UTC

5

When is The New Army General Coming Out? SD2

They haven't posted in a while. Is the new army general campaign coming out? Hoi4 is getting the new dlc out soon.

4 Comments
2024/11/01
17:45 UTC

16

Does anyone know how exactly the 'blast' stat works?

First of all, is it the blast radius in cm or something (e.g. 5000 would be 50m radius)? And how does it affect the damage? Does it follow some inverse square law where the damage gets divided by the distance from the target squared, etc.?

5 Comments
2024/11/01
10:48 UTC

4

We had any news since Dukla map?

Any comments anywhere from Eugen acknowledging this game exists. It kinda feels like they forced out the work they had mostly done (Dukla) and dropped support quietly as to not harm what little sales the game has.

Sorta doomsayer-y of me, but yeah.

Edit: Fortunately, my doomsayer nonsense is wrong. Sweet.

8 Comments
2024/11/01
08:26 UTC

9

ATKPWR says the primary function of fighters is to engage and down enemy planes. Is this true even for planes that have the close air support trait?

Is it worth it to let these types of fighter planes engage infantry/mgs/support weapons?

13 Comments
2024/10/31
22:31 UTC

3

Campaigns like Normandy 44?

I loved the campaigns from SD: Normandy 44. Is there any modded content that does something similar? Or other games?

1 Comment
2024/10/31
17:40 UTC

7

Campaigns like Normandy 44?

I loved the campaigns from SD: Normandy 44. Is there any modded content that does something similar? Or other games?

8 Comments
2024/10/31
17:40 UTC

10

Do artillery leaders give the radio trait to artillery units that don't originally have it?

I just saw a vid of hobotango where one of the pros says this. It may be updated so asking just to be sure.

6 Comments
2024/10/28
14:14 UTC

6

Good intro games to deck-based rts?

I've played some of Eugen's base-building RTS games, specifically R.U.S.E and Act of Aggression and enjoyed them, especially R.U.S.E. I've been eyeing SD2 for those WWII vibes, but tbh the whole thing looks I credibly complex and micromanagement heavy, and I'm not sure how I feel about the deck-based aspects of the game. So my question is, are there any deck-based rts games any of you would recommend to get me used to the mechanics before diving headfirst into the complexities of SD2?

4 Comments
2024/10/27
02:00 UTC

15

Low Effort 10v10 Meme

8 Comments
2024/10/25
18:22 UTC

1

Map making tools?

Maybe with WARNO map making tools it would be possible to make it here? I know that this game is nearing its end, but maybe to keep the game alive for a few more years it would be possible to grant map making tools? It would be very cool to see someone to make a map like Warsaw, Stalingrad...

3 Comments
2024/10/25
14:44 UTC

21

Newcomer to SD2, here's my 2nd Guard Tank Corps design.

15 Comments
2024/10/24
20:35 UTC

9

Major problems dealing with tank/armored cars rushes in the beginning of games.

At the beginning of a game I tend to be on the backfoot immediately. Then I try to correct it by sending tanks/at guns, but the damage has already been done.

Should I start my games with x number of tanks to prevent this? Is it very division specific?

13 Comments
2024/10/23
13:39 UTC

4

Who are the generals portrayed in the cover art?

The one on the right looks like Zhukov, but who is on the left. I think it look like Model, but my friend disagrees.

1 Comment
2024/10/22
18:38 UTC

0

Still had fewer kills than the AI because it isn't BS in any way

10 Comments
2024/10/22
13:23 UTC

11

Been playing some 10v10

Originally did coop against bots ages ago, the friend became unable to play. So I started doing 1v1s, and I'm dedinitely a below average player in them but it's fun. Recently though a couple friends bought the game and were interested in 10v10.

I had known 10v10 existed but only played a round one ages ago. Holy smokes.

For starters the 10v10 community are just actual losers, it's harsh but there's not a better word. Consistently it seems like players above level 20 will try to stack a team, swapping to the team with a higher median level so by the time a game starts one team is 25+ and the other is 5-15. It's wild, how is that fun for these people? They will even leave if they see they'll be stuck on the "lower level" team.

Being negative and rude aside, my friends have been having fun and so have I, but every 10v10 a Twilight Zone moment happens.

Last "Twilight Zone" moment was a literal ball of 10+ Panthers driving into a forest and dying to bazookas. I had to double check to see if the person doing it was still a player, truly nature is magnificent.

14 Comments
2024/10/21
07:22 UTC

14

I got question

Can someone explain explain what are these divisions that are gray colour and have big numbers and where to use them?

2 Comments
2024/10/20
23:35 UTC

4

Is there any way I can export or otherwise rip the SD2 models to Blender in order to make a WARNO mod?

I was wondering if there was an easier way than something like ninjaripper to export the models (mainly infantry) for use in a WARNO mod. To my understanding, with WARNO accepting Blender imports, all I would need to do is be able to extract the models to blender.

3 Comments
2024/10/20
22:41 UTC

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