/r/skyrimrequiem

Photograph via snooOG

Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design.

/r/skyrimrequiem

37,236 Subscribers

1

Will "Skyrim Misc Fixed Pack" play well with requiem?

I only found this mod because I was looking over Greed Gaming's modlist which he linked in a youtube let's play. I like the look of some of the changes this mod makes but it seems like it changes a lot and I'm wondering if it wouldn't conflict with requiem. Since Greed is using it, I assume there's a way to make it work.

If i put it up early in the modlist should I be okay?

1 Comment
2024/12/01
15:22 UTC

2

Adept illusion spells

I'm doing a character which focusses in illusion magic but I'm not able to find magic tomes after the apprentice level. At the moment i'm 40 illusion and I just started the college, but I haven't done Sarthaal. Do I need to progress in the questline or is something wrong?

2 Comments
2024/12/01
12:55 UTC

3

How tf do I get started

Playing the lorerim modpack.

Im level 1, so I made my way to riverwood because I figured a beginner area would be somewhat survivable.

A single wolf is a deadly encounter I may or may not survive. Bleak falls barrow? Forget it. How can a level up lol? What should I do first?

9 Comments
2024/11/30
21:50 UTC

1

My game crash when I launch it with Requiem (Oldrim)

hello I post this message because my game crashing when I launch it with Requiem (I play with Oldrim) thanks if you found a solution (I'm French and I don't speak english very well)

https://preview.redd.it/irnx9f2l224e1.png?width=1529&format=png&auto=webp&s=04b13cde0d30e7b1bd31a66ae3cbffc839c1d8c5

https://preview.redd.it/nxquup2l224e1.png?width=1563&format=png&auto=webp&s=f793ed64512ba12908ab28a9933156758508dcb5

3 Comments
2024/11/30
15:16 UTC

16

Meridia put her stupid ass beacon in Broken Fang Cave

5 Comments
2024/11/29
23:46 UTC

0

3bftweaks Meridia's blessing sun cloak

On the site it says you get a sun cloak when equipping dawnbreaker (worshipper of meridia) and i just completed her quest and have her blessing and no sun cloak ):

So im just wondering if anyone knows if that was changed or is it a glitch on my part.

7 Comments
2024/11/29
20:41 UTC

6

How much health/armor do I need to tank a giant attack?

I have to ask, I've been playing Requiem for years and they've always one shotted me 😱

I usually don't play unga bunga warrior characters but I'm currently running a spellblade(?) with about 320 health and 1000 armor rating when buffed and I figured it'd be enough but it's not, my character immediately collapses into a heap if she gets even slightly grazed by a giant pinky toe 😅

Or maybe smth's wrong with my mod order idk.

Edit: sorry it seems this question's been answered long ago I should've thought to search, about 550 hp.

4 Comments
2024/11/29
06:48 UTC

13

How are we meant to find out enemies weaknesses?

So loving this mod so far. I know I shouldn't but iv ended up playing a jack of all trades but mainly stealth archer.... Yeah I'm a terrible person lol

Anyway iv been one ahotting bandits fine so I decided to test my luck against undead. And my arrows did very little damage.

Looking online I need to use silver arrows and fire damage. But I'm wondering how am I supposed to discover this in game? Is there any specific books that cover the weaknesses of each enemy in requiem or is it just a bit of trial and error?

Cause I can see how maces and war hammers would work well against skeletons and restoration magic but didn't consider silver being a thing. Figured that was for vamps.

Anyway just wondered how we are meant to learn this stuff in requiem.

10 Comments
2024/11/28
23:19 UTC

3

Armor and other mods

Hi there! I recently started playing with Requiem, but I ran into a few problems when I tried to install a few other mods, mainly armor mods. I tried to install Sentinel, however the armors don't show up in-game. From what I could gather it might be because there is no Requiem patch for the mod. But when I tried to install Realistic Armor, which many people have said should be compatible with Requiem, I ran into the same problem. I ran the Reqtificator both times, but it doesn't seem like it patched anything. Is there anything else I can do, or are there any good armor/weapon mods that work with Requiem?

0 Comments
2024/11/28
12:56 UTC

1

Do NPC appearance mods still need to be whitelisted?

It's been a good few years since I bothered with NPC overhauls. I remember you used to have to add the .esp name to a list, but unsure if that's the case anymore.

For example this mod: https://www.nexusmods.com/skyrimspecialedition/mods/19012

While it's an appearance mod, it does have an .esp where it presumably alters records which is a potential issue.

1 Comment
2024/11/27
15:19 UTC

2

Magic Redone+Lockpicking Rework issues

I have learned the first 2 open lock spells but they don't seem to open anything. It's a self cast so I can't target a lock and the locked status of doors/containers in the area don't change. I have lockpicks on me if that's an issue. Can someone explain what I'm doing wrong?

1 Comment
2024/11/27
14:06 UTC

4

Requiem 3.4 installation issue

The issue is within Reqtificator.bat : at step 4  the Reqtificator.bat open cmd window then it will close up without opening the Reqtificator main menu to patch.
and another think I don't know if its problem all filenames begins with core°.

before I was playing requiem 4.0.3 I had no problem installing it. and if you ask why I want 3.4 version its for Requiem - 3Tweaks

1 Comment
2024/11/22
23:55 UTC

6

Stealth noob: am I getting something wrong?

Hey! I'm playing Requiem via Lorerim 2.0 for the first time after playing vanilla Skyrim back in 2011. I’m running a Stealth Archer Bosmer build, just hit level 5, and I have mixed feelings so far.

I really enjoy not having everything spoonfed, wandering around to gather materials and gear, and running away from enemies that are too powerful when needed. BUT I’m struggling with combat—especially against enemies like bandits or anything bigger than a wolf.

The worst part is dealing with groups in camps and mines: I sneak attack the first enemy, but then the others immediately rush at me (and, well, turn me into Swiss cheese in seconds). I’d love to pick them off one by one while staying stealthy, but it feels impossible—almost like Requiem doesn't support that kind of gameplay.

So here’s my question: is this just how things are supposed to work in Requiem, or am I doing something wrong?

18 Comments
2024/11/22
11:50 UTC

14

10 hours into 3Tweaks: Here's my early game review

After 2 days of playing, my brief review is that 3Tweaks is pretty good. The leveling system is SUPER GOOD. Some skills are a pain in the ass to level up in vanilla skyrim/requiem, like OH, TH , Destruction, etc. 3Tweaks makes the game less grindy. Also, the change in the trainers makes me less neurotic about sequeezing them every level. Another super cool change is the economy system. Not feeling the need to loot everything to sell to vendors is AMAZING. The amount of gold you earn in exploration is what you need. Simply amazing.

On the downside, I found the early game VERY, VERY, VERY hard and frustrating. I almost gave up sometimes. Can't say atm if this was caused by playing as a mage (my first playthrough in Requiem as one), if 3Tweaks is indeed harder or if it’s just a skill issue. But honestly, between levels 1 and 5, I wasn’t having fun at all. Got Uthgerd and the game feels WAAAY easier.

Loving the mod. If you play requiem, you should try out.

6 Comments
2024/11/21
12:38 UTC

8

After completing most of the content what level do you finish requiem at. And how many perk trees have you reasonably fleshed out

I intend to do most of the content I can in my first run and hear that specialisation is key. Therefore I didn't want to stretch myself to thin so want to know roughly how many perk trees I can specialise in.

I assume I won't be 100% each tree but will be reasonably fleshed.

4 Comments
2024/11/21
09:30 UTC

1

Is there fast travel to winterhold when map fast travel is disabled?

So in vanilla I disabled map fast travel but normally add extended horse and carts so I can travel to and from places like winterhold.

I hear in requiem there are teleport scrolls and I'm also not sure if there are any other changes that allow fast travel to places like winterhold within requiem assuming map fast travel is disabled.

Can someone let me know what options there are wand roughly where they cover. Especially for winterhold

As I'm wondering if I need to install the extended cart mod

14 Comments
2024/11/21
09:27 UTC

2

more loot mods?

Can anyone suggest mods that work well with requiem that add more loot to the game?

1 Comment
2024/11/20
16:31 UTC

2

Does magic Damage in Requiem have the same issues as vanilla

In vanilla by end game i found my magic damage was underpowered compared to phyical damage. this is because enchantments to magic just made spells more effiecint and not more damaging. has this been changed or better balanced in this mod?

18 Comments
2024/11/20
15:05 UTC

2

How speed does this game level up the charecter compared to vanilla

In vanilla I often find that by the end of 1 or 2 guilds and a few side quests im already over powered and high level.

Im therefore wondering whats the max reccomeded dungeon level for requiem and how long does it take to get to that level normally (measured in guild quest lines i guess)

example answer could be:

the max reccomended dungeon level is 40 and you can get to level 40 after doing 2 full quest guild quests and a few side quests - clearly this is made up but an example of waht im looking for

Basically I want to balance the skill rate gain so that I can complete most of the content of the game before becoming too overpowered. this means all guild quests, all DLC and a good number of side quests as well as general exploring. I will be using the mod "simply balanced" to balance the rate of skill gain and also nerfning my crafting skills so I cant just make the best possible gear but instead have to find it. Ill also be adding mods to place better gear to find in the game to reward exploring.

19 Comments
2024/11/20
15:04 UTC

11

Can someone explain to a Requiem first time player what the install options actually do?

As the title says, I am building a modlist and am about to install Requiem for the first time ever. I've read through the installation instructions and seen some install video guides, but no one seems to really explain what exactly the options when you first run Reqtificator actually do? I am talking about the check boxes; Verbose Logging, Merge Leveled Characters/Lists, Open Encounter Zones, Automatically merge race visuals, Automatically merge actor visuals. The install guide just says to choose the options you want, but I am not sure what any of these are exactly doing and I don't want to blindly add an option that I might not actually want in my game. Thanks for any help or clarification.

3 Comments
2024/11/20
14:07 UTC

6

3BFTweaks VS Vanilla Requiem

Hey guys!

I’ve been playing Wildlander lately and having a blast with it. I’ve also been checking out Lalaland since a bunch of YouTubers play it, and it looks pretty cool.

What do you guys think about Vanilla Requiem vs. 3BFTweaks?

Which one do you like more? What are the main differences? How is the Early/Mid/Late game?

Let me know your thoughts!

9 Comments
2024/11/20
03:18 UTC

2

What actually IS compatible with requiem?

Scrolling through mods and subs and i see time and time again that most things aren't compatible. Which is a shame because i really wanted to use mihails entire collection

Can anybody give me a list that actually IS compatible? I'm aiming for super hard difficulty, extra creatures. Dnd type thing. I would like changes to vampirism too if possible.

20 Comments
2024/11/17
22:08 UTC

39

requiem tempo suffers from excessive appeals to meta gameplay

i respect the unleveled requiem world - so i spend my first 30 levels on bandits, forsaken, and training. now with 75 in heavy armor and restoration, it's time for dwemer ruins and vampires and daedric quests, right?

not really.

i try azura's quest - she's a pretty docile prince so it shouldn't be so terrible. nope, the quest is gated behind invisible enemies, and after reading posts going back literally a decade, it seems their only purpose existing in the game is to prevent abusive metagaming.

i try a dwemer ruin - enchanted sphere, who is effectively untouchable.

i try a vampire cave - two ebony vampires who summon ghostly liches and one shot me with arrows.

i get the reasoning behind artificially inflating the difficulty of some enemies to extend the lategame, but it feels bad if you aren't already familiar with requiem's meta. there should be an alternative version of requiem without these handicaps for players who aren't metagamers and just want to play a reasonable deleveled world with a linear difficulty gradient.

thanks for listening to my requiem rant

edit for ppls: pinemoon cave, mara's eye den, and mouldering ruins are the three vampire lairs that can't spawn ebonies, so you're more safe to farm those areas. bloodlet throne or whatever is called i think also can't spawn ebonies but the gargs there are brutal and fuckin terrifying and maybe out of reach for midgame

for dwemer ruins: avanchnzel, mzinchaleft, and alftand were clear of enchanted dwemer sphere, so also much more easy to approach when in mid-game. hopefully i'm not mixing up the zones. if you're a warrior-type hold on to any atronach staffs you find

36 Comments
2024/11/16
23:06 UTC

0

Requiem for the Indifferent is causing CTD (Skyrim SE)

I had requiem installed with a bunch of mods and everything was working fine. I downloaded SmoothCam and a preset, ran the Reqtificator, then launched SKSE. CTD. My first thoughts were oh, maybe SmoothCam is the issue. Removed it, and ran the Reqtificator again, essentially going back to the modlist/load order I've been playing with for weeks that I know 100% works... CTD. I disable requiem and everything works fine. Can someone explain? Thanks.

4 Comments
2024/11/14
15:48 UTC

2

no compass when starting a new game?

was this a feature of Requiem? I have the compass in a previous playthrough but don't have it now whenever I start a new game (Alternate start)

2 Comments
2024/11/13
15:56 UTC

1

Question about Requiem being "incompatible" with Lotd

Hello,
ive never played requiem, but am very curious to try out and would build my own modlist for it. Ive read that its not compatible with lotd and lotd is one of the major motivations for me to keep going.
Therefore i wanted to ask if the problem simply is balance in the way that Lotd artifacts are too overpowered for the newly balanced requiem? I can certainly control myself so i would simply not use any items added by lotd.

With friendly regards LaserAreCool

8 Comments
2024/11/13
05:57 UTC

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