/r/simrally
A home for rally simulation enthusiasts. Mostly concerned with Richard Burns Rally but we welcome lovers of all rally games. Visit our wiki for lots of helpful guides and information.
/r/simrally
I would like to know how will RBR run on my laptop (around how many fps can i expect) it has an intel core i3-1005G1 8GB ram and and intel core uhd graphics gpu.
Hello sim rally racers, I've recently discovered the world of RBR and the Rally Sim Fans plugin. I'm loving it so far, but struggle to see how to progress. Should I just be doing every race I can from the online rally screen or practicing for hotlap times? Any advice is appreciated as I'm very new to this. Thanks!
How would one go about setting up rbr on two monitors, id like to have one as the centre monitor and one on the right if possible. Thanks!
How's it going fellow enjoyers?
Hope I'm not intruding. I noticed a lot of people here liked mountain racing and rally and wanted to create a space where the Touge community and sim racing fans can clash together and mutually bond over burnt rubber. Even if you aren’t into sim racing we hope you can join us and yap about cars 24/7!
All jokes aside, We recently launched our own Touge servers with a custom car pack that’s truly unique. We’re talking:
From JDM to EDM to GDM—we’ve got all the domestic markets covered.
Our community isn’t just about racing; we’ve got a bunch of media channels, including:
And much more! Everything Touge related in one place!
Hope to see you around brodie. Join the fam if you get the chance—we can battle it out because the practice never stops. I appreciate your time, so swing by and say hello sometime!
We also have a guide channel to help people get started if they’re new. All you need is a PC! Even if you don’t have one join us and yap about cars and post pictures. We love pictures of cars in general…
Hiyo,
Is there a way to get Rich Burns Rally without the torrenting? Like the Hungarian thing or whatever we're supposed to get.
Thanks
I love the game and can't thank enough RSF for the time and effort they've put in the mods. However, before I take a car for a spin, I always check the car setup to see what's the exact amount of wheel rotation, and I set it up in the software of the wheel (RS300gt). For the majority of the cars feels extremely real, but there are a few examples that I can't accept, so am I wrong thinking for example the Xsara Kit car, Opel Adam R2, Peugeot 208 R2 shouldn't have more then 720° rotation?? And yes, I completely understand the 900 or more degrees for old cars, like 70's and 80's..But these cars are from late 90's and the 2000's... Honestly feels very unrealistic. So correct me please if im wrong, curious to hear your opinion. Cheers
I'm trying to get DR 2 to run in OpenXR but everything I've found online doesn't seem to be working. I don't if these solutions are out of date or not.
TLDR - Played a lot of RBR and tried jumping back and forth between different rally titles. The behavior of cars and the mechanical grip (still a bit more that it should have been) in WRC Gen feels somewhat close to RBR. Especially in gravel.
Long one
Hello there, please keep this a healthy discussion as I could be wrong about what I felt. I am a rally enthusiast and play a lot of RBR, EA WRC, and DR2.0. I enjoy all three and love all for whatever they bring to the table. I have no experience IRL and I have no idea how a real rally car feels like. And in my opinion, it is DR2.0>EA WRC>>>>>RBR. No, I'm not being a fan boy but when carrying a lot of speed into a corner with a car which weighs about a ton, it's only normal to expect a car to go sideways instead of being like on rails.
Yes, I am familiar with Rally1 monsters and have seen how they behave, but even they slip out sometimes. Between RBR, EA WRC and DR2.0, I feel RBR brings a lot of stuff to the table. I played RBR so much that I started to enjoy racing in Beamng, which, previously felt undrivable. When jumping back to EA WRC and DR2.0, they felt different (not in a bad way), but the grip levels on WRC Generations felt somewhat closer to RBR. On a scale of 1-10, if RBR is 10, WRC Gen would be a 7.5 in terms of gravel grip levels. If it had slightly less grip, I would say it would be kind of close to RBR grip levels.
What do you guys think?
I installed rbr from rallysimfans last weekend and am rather happy with the state of the game and also my Momo wheel working on linux. (I have last played on window 7 several years ago).
Maybe somebody could reupload the Enb+reshade settings from here: https://lezarbr.blogspot.com/2021/03/rbr-reshade.html
Or are there any other (newer) recommended settings?
Should I install the soundmod from the above link as well or is it included in the large download from rallysimfans?
Some other questions: What's up with some cars not working on some tracks with rallysimfans? I have to try out by hand which car works with which track on every new track and its kind of annoying. Also some tournaments can be started with the wrong cars and you cannot shift past the first gear and will have to just drop out the tournament?
Is there a mod available to change all window tints to an acceptable level and also remove or make transparent the sun visor on top of the windscreen so you can actually see whats ahead and do not have the robocop view? I've found a mod on youtube but it seems outdated as most cars don't come with a /texture folder any more.
Outside view later in the video
i updated RBR and went to play just now only to find out everything but my shifter worked, everything was fine the last time i played before the update all my binds where correct and i tried rebinding it, just before getting onto RBR i was playing EA WRC and everything worked fine. also all my other binds besides the shifter were working and pit house showed the shifter working.
edit: I fixed it by unbinding my reverse gear since i use to use the trigger as a reverse lockout.
Is it possible to use auto clutch in RBR?
Currently, BeamNg is the best place to implement all of the things related to the rally but RBR RSF still has stronger support and AC also started getting rally updates from mod creators. Leaving the BeamNg rally scene to naturally develop at the pace of the AC rally.
Why don't we start to focus on BeamNg mods for the rally? What is it lacking that creator still focusing on AC and RBR and other WRC title?
So I installed the game from RSF and after installing it and tweaking the settings the game just doesn't want to start at all it doesn't even throw an error I followed the guide on how to install it I made an exception in DEP just like I read in one of the posts on the game not starting and nothing changed my GPU I want to run the game on is an NVIDIA RTX 3050ti
sidenote: what value do I need to put as the cockpit cam FOV for it to be 90 FOV
I updated my RBR with a fresh installation and since then, I can't set my Logitech DFGT anymore.
The game detect it(showing it in the menu) but I can't bind and it's now showing when I press pedals or turn the wheels.
Anyone else have the same issue with the lasted build?
Can't assign my handbrake from AliExpress, everything else works but not RBR, any help please?
Downloaded and started up the game to a FFB that is quite grainy and just vibrating a lot. The wheel is super stiff as well. I tried to lower the in-game max FFB by 1 notch, but that didn't really make a difference.
I read that there is a FFB sensitivity setting that people adjust, but it's nowhere to be found in the newest RSF launcher? I have tried using FFB compatability mode but that did not change anything either.
Using VRS wheelbase at 40% max force and 10% dampening.
What can I do to fix the FFB?
God damnit i cant fucking stand how many times ive broken my radiator or just killed my car from seemingly the smallest hits of a rock or fence. I think ive started about 100 stages and have only finished like 25 of them.
Every single online rally i enter i crash out within the first few stages.
Games pretty good 10/10 recommend
I'm a noob at SIM rallying and mostly on DR2 for now. I use the interior view but I see a lot of people on demo videos etc using the exterior camera to drive.
That feels like it goes a bit against the idea of racing a sim not an arcade game, or am I being too purust about it? exterior gives you a lot more info about where your wheels are, for instance.