/r/STA3

Photograph via snooOG

The official Star Trek: Armada III subreddit.

Welcome to /r/STA3 - the official subreddit for the award-winning Sins of a Solar Empire mod Star Trek: Armada III. Join the devs and fellow players in discussing strategies, game content, new ideas you might have, and much more.

/r/STA3

648 Subscribers

8

Has anyone created a STA4 Reddit yet?

As title says. I prefer this medium to Discord.

1 Comment
2024/08/28
12:32 UTC

8

Sins of a Solar Empire 2 mod?

Can't find a general Reddit for the developers of this or any other Star Trek Mods for Sins of a Solar Empire. Anyone know if they have mentioned making mods for the upcoming Sins 2?

Edit: It was just announced on their youtube page.

12 Comments
2024/05/30
22:15 UTC

2

Question, do I have an AI bug? Easy mode is murder, never used to be!

Hi everyone,

Hope it's ok to ask. I'm trying to get back into STA3/SOASE after a few years of not playing.

Pre warning, I like my strategy games faaairly chill, I don't like to be stressed out when gaming and relaxing haha.

When I used to play, I could put a few factions around a map on easy, and slowly build an empire to take over etc, nice and fun, worked a treat.

Now I've re-installed, I put a single enemy faction on easy (no matter what type), and after about half an hours gametime they suddenly have an enormous fully leveled up fleet with the largest classes of capital ships and totally decimate me.

It seems to have made it unplayable, which is a shame. Have I changed a setting or something?

TIA

7 Comments
2024/04/10
18:26 UTC

5

looking for Players

Would Anyone be Down to do some players vs The Borg(or another/multiple different factions of your choosing) been reignited into playing this game ever Since Captain Shack(TheXpGamers) released his recent Armada 3 Videos

5 Comments
2024/01/02
05:52 UTC

1

What best for development?

When you take over a planet is it best to generally do social development and orbital trade and for asteroid places use intwrstella commerce and industrial development? Or some other combination? Tysm for info

2 Comments
2023/12/17
13:09 UTC

3

Borg Unicomplex Autobuild

Sorry, just came back to this after a bit of time, doing a "me as borg vs everyone else" play, and I'm noticing in this version the borg unicomplex constructor seems to auto build a complex, even when I have autobuild off.

So I'll start with the basic fleet of scouts/etc, and 1 uni-constructor, and if I take my eyes off the darn thing it'll decide, "Now I'll build a complex" even if I don't want it there. Any way to stop that? I toggled autobuild on and off again, I've let it stay in its default 'off' state but it'll still build it. Basically I like to try to wait to figure out where the best place to build it is based on flight lanes, or save that first one to push my outer borders a bit but like I said, if I take my eyes off, it seems to do whatever it wants.

2 Comments
2023/04/30
22:05 UTC

6

Federation best fleet composition

Playing as the federation and I keep getting wrecked by anyone on boldly go level. Ships with tech just don’t seem up to the job. I know I can build star bases to stay near etc but what fleet composition is generally best?

Maybe there are different combinations that are better against the Borg than the Klingons or romilams. let me know your composition vs which faction below!

Ty in advance!

6 Comments
2023/04/19
19:41 UTC

2

Crash on mod start

Fresh install of STA3 and Sins, tried changing all graphics to low, changing betas, verifying integrity, nothing works. Any help would be much appreciated.

0 Comments
2023/04/02
21:48 UTC

5

No militia or minor faction options

2 Comments
2023/02/05
07:17 UTC

4

Ally with Minor Factions?

Apparently the process is much more straightforward in vanilla SOASE...I'm trying to do it with Federation envoy cruisers but the "establish embassy" ability is always disabled and I cannot fathom why...

4 Comments
2023/01/06
05:04 UTC

1

Recked by Roantha Heavy Frigate

Guys help! Evey time I play against the Dominion i get absolutely annihilated by Roantha Heavy Frigates and there mines.

How can you counter this.

I appreciate any help!

0 Comments
2022/12/19
23:04 UTC

3

Armour and Weapons Types PDF/guide

Hey!!

I was wondering if the Armor and Weapon Types guide found in the mod files was still accurate for the Final Edition version? And does anyone know where to go in the files to look at individual ship stats and costs, etc for each faction?

Thanks!

2 Comments
2022/10/13
15:20 UTC

3

Is there a wiki that has the STA3 planet bonuses and artifact listed?

I'm trying to find out which one is which, since when I add some to my planet in forge it doesn't do what I remember it doing in the base game or what the wiki for base game states.

11 Comments
2022/09/14
07:17 UTC

7

Fleet Composition Ideas?

Hi everyone. Would love to hear peoples ideas on fleet composition for any race? Your go to late game fleet makeup?

Federation - Have seen alot of YouTube videos have a steamrunner and capital ship fleet. It does seem to work pretty well and I've been able to hold off massive enemy fleets.

Borg - I wish it was easier to assimilate. But a fun assimilation gameplay is only capitals and assimilators and you will surpass the fleet cap in the late game with your new ships.

1 Comment
2022/05/27
23:49 UTC

7

Too Damn Hard On Boldly Go Ha!

Hi everyone. Was wondering if anyone else has trouble beating ai on the boldly go? I can kill the federation but every other race trounces me after a while it seems like they are building a fresh full fleet literally as I'm still bashing away at their previous one.

Klingons and Romulans seem crazy to beat. Easy is always too easy and they don't really build that big a force. But the boldly go seems too hard. I understand that boldly go gives the ai approx 1.5x resources. So a 50% boost seems alot.

Any tips on how to up my game?

You guys who can beat the hard settings must be calculating like Data taking over the Enterprise ha!! Impressive.

0 Comments
2022/05/23
20:34 UTC

3

Borg AI Problem

Me and some friends wanted to play a Borg recently and tried to load a game with the difficulty set on boldly go and the Borg set for strategist and made two Borg ai. We figured we’d get killed as we always had in years passed but after an hour of playing we’d barely seen a Borg ship. After the match ended we looked at the stats and saw that the Borg ai basically stopped after 30 min with no more conquest or ship building. Actually it looked like no planets were taken except one maybe two I can’t remember.

We’ve tried changing them to economist and reasearcher and that kind of fixed the problem but does anyone know a way to get the old Borg ai back or know a way to set up the game difficulty that would allow for those death matches with the Borg again.

It used to take us always-having massive fleets and working together to maybe stop them but now it feels as if they pose no threat unless it’s a human player.

2 Comments
2022/02/10
20:43 UTC

5

How are the Borg balanced these days?

If, for instance, I'm a medium-difficulty player who's interested in doing an "alpha quadrant vs the Borg" match with some AI allies, what's a good setting for the Borg player? A quick test of 3 vs 1 with all AI at medium (or I guess, BoldyGo) proved far too easy.

Thanks

3 Comments
2022/01/26
06:17 UTC

5

How to repair Capitol ships?

My Constellations and and Phoenix don't seem to affect my damaged capitol ships. Yes, they're in range. What's going on?

4 Comments
2022/01/19
14:36 UTC

8

Play Through Star Trek Armada 3

Finished a play through of Star Trek Armada 3, an amazing mod for Sins of a Solar Empire. Feel free to check it out or any other videos that catch your eye:

https://www.youtube.com/watch?v=75eb_0iUvMg&list=PLFElK2sTD2vouUMGDQZ3DV1mCI8pcLxxh

0 Comments
2022/01/16
00:06 UTC

9

Federation Dreadnoughts won't finish building

Playing as federation about dreadnought's freeze at about 80% construction. No explanation or message it just stops. I have tried so many different ways stopping and starting with extra res and fleet availability but no luck.

Anyone see this happen before?

3 Comments
2022/01/15
18:19 UTC

4

Main differences in versions?

Anyone have a good grasp of the pros/cons of the different versions, or at least the last 2?

Thanks, in advance.

1 Comment
2022/01/13
05:30 UTC

9

How to build Cardassian Corat envoy?

I seem to be missing something. The other races have the envoy in special ships, but even after researching the Cardassian envoy, it's not showing. It seems like the Dominion ships take up all the special ship slots (whether or not I've made the dominion/cardassian choice). Is there a way to scroll through the special ships build menu? Or is the envoy located somewhere else?

2 Comments
2022/01/02
22:34 UTC

5

Map packs?

I love the new version of the mod, but the lack of variety in the maps is my only gripe.

Has anyone made a good map pack for the newest version?

1 Comment
2021/11/11
14:54 UTC

2

Flickering Mouse Fix

I was having flickering mouse issues, i had to go into mouse setting sand turn ON mouse pointer trails. If you have the same issue give it a try. Or you might need to turn them off? either way i had to mess with mouse pointer trails to fix the issue

0 Comments
2021/10/26
07:20 UTC

6

Galaxy Forge expermienting

So did some experimenting. They created their own custom designations for planets. For example: In the base game a terran home planet is (TerranHome) in STA3 it is (STA3_Core_ClassM_Homeworld). What this means is that Galaxy forge wont recognize planets from STA3 and STA3 will not recognize planets from the base game.

The works around is to load up an STA3 map they made into galaxy forge. Galaxy forge will then say it does not recognize the STA3 planet would you like to set the planet type to random. As long as you select no, it will then load the planet as the STA3 planet type. You can then edit as usual so long as you do not change the planet types to base game planets

2 Comments
2021/10/26
07:09 UTC

5

Mod not working

Every time I load the game up it keeps crashing on me. The correct mod is selected in the EnabledMods file, the main file has been moved out of the zip file, and everything seems to be working properly, except after the star trek loading screen comes on it crashes and the game has to do a cache dump after a few seconds.

The only other oddity I can report is this "U8a08540" file has popped up in the mod folder.

Any help please?

9 Comments
2021/10/25
06:05 UTC

4

Anyone got the betas? I lost the first ones, only have 5 and 6...

I miss the huge, random maps. 1.5+ removed them and I hear they nerfed the Borg.

4 Comments
2021/10/23
22:10 UTC

4

does galaxy forge work?

just like it says in the title. it appears they disabled custom maps, but does any one know if they have disabled galaxy forge as well?

4 Comments
2021/10/15
05:47 UTC

14

Borg AI in the Final Edition update

Some friends and I have been playing the released version of the mod for the past week now and have been loving it. So after getting the hang of the new changes we decided to go up against a deathwish borg. It is 3 vs 1 but in the past I remember the borg being crazy to fight against as an AI. In our game it was a cakewalk.

Tested a few games with the borg fighting against another faction AI of the same difficulty and in more than half the tests the borg were overpowered. Was the borg AI nerfed in the final release or is it more a symptom of the changes to the borg faction and the sins AI being.. the sins AI?

3 Comments
2021/09/22
07:54 UTC

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