/r/SDSGrandCross
A subreddit dedicated to the mobile game Seven Deadly Sins:Grand Cross, produced by Netmarble. Global Release Date March 3, 2020. Japan/KR version live June 2019.
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This is a subreddit dedicated to the new Seven Deadly Sins mobile game, Grand Cross of Light and Darkness, produced by Netmarble.
/r/SDSGrandCross
Good afternoon everyone ^^ I just wanna ask at which chapter do you unlock limit break 100? I'm currently at 204 and have only now gotten limit break 85?
Good afternoon all you Sins and Knights. I have a question as a new player, at which chapters do you unlock the Lv 100 limit break milestone? A few posts said Chapter 204 but I'm past it and only now unlocked lv 85 limit break. I just wanna know how far I'm off from getting LR characters.
Who do you use for OG Demon to consistently beat him in hell difficulty?
Skill 1:
-Increase all allies' Attack by 15% for 2 turns and inflict Detonate damage equal to 180% of Attack on one enemy. If during this turn, no allies get a critical hit, increase allies' Crit Chance and Crit Damage by 15% for 1 turn at the beginning of allies' next turn.
-Increase all allies' Attack by 30% for 2 turns and inflict Detonate damage equal to 270% of Attack on one enemy. If during this turn, no allies get a critical hit, increase allies' Crit Chance and Crit Damage by 30% for 1 turn at the beginning of allies' next turn.
-Increase all allies' Attack by 45% for 3 turns and inflict Detonate damage equal to 450% of Attack on one enemy. If during this turn, no allies get a critical hit, increase allies' Crit Chance and Crit Damage by 45% for 1 turn at the beginning of allies' next turn.
Skill 2:
-Purify all allies and inflict damage equal to 140% of Attack on all enemies. Disable Recovery and Buff Skills for 1 turn.
-Purify all allies and increase their Max HP by 20% for 1 turn. Inflict damage equal to 140% of Attack on all enemies. Disable Recovery and Buff Skills for 2 turns.
-Purify all allies and increase their Max HP and Defense by 30% for 1 turn. Inflict damage equal to 280% of Attack on all enemies. Disable Recovery, Buff, and Debuff Skills for 2 turns.
Ultimate:
-While ignoring Debuff Immunity, decrease all stats of one enemy by 10% for 1 turn and inflict damage equal to 600% of Attack on the enemy. [20% and 660%, 30% and 720%, 40% and 780%, 50% and 840%, 60% and 900%]
Passive:
-At the beginning of every turn, increase HP-related stats of all allies that took damage in the previous turn by 5% (up to 6 times for each ally). Additionally, when an ally takes damage, increase their Attack and Defense by 3% for 2 turns (can be stacked). When an ally deals damage, inflict additional damage on the enemy equal to 3% of their Max HP for single-target attacks, and 1% of their Max HP for AoE attacks. Whenever an ally receives a Buff, increase the ally's stats by 1% (max 15 times per ally). The hero is immune to the effects of Commandments.
Holy Relic:
-Applies an effect which decreases all enemies' Defense-related stats by 20% and increases allies' Damage Dealt by 20% for 1 turn at the start of the allies' turn.
Effects:
Existing:
-Detonate: 20% more damage per orb the target has.
-Purify: Remove debuffs.
Skill 1:
-Inflicts damage equal to 110% of Attack on all enemies. Disables Recovery Skills of all enemies for 1 turn.
-Inflicts damage equal to 165% of Attack on all enemies. Disables Recovery Skills of all enemies and Infects all enemies for 1 turn.
-Inflicts damage equal to 275% of Attack on all enemies. Disables Recovery and Buff Skills of all enemies and Infects all enemies for 2 turns.
Skill 2:
-Increases basic stats of all allies by 20% and Reflects 20% of damage taken for 3 turns.
-Increases basic stats of all allies by 20%, grants Debuff Immunity, and Reflects 30% of damage taken for 3 turns.
-Remove Debuffs from all allies, increases basic stats by 30%, grants Debuff Immunity, and Reflects 50% of damage taken for 3 turns.
Ultimate:
-Inflicts Sever damage equal to 650% of Attack on one enemy and ignores 20% of Crit Defense. Apply 1 Burning Flame to all enemies for 2 turns. [715% and 40%, 780% and 60%, 845% and 80%, 910% and 100%, 975% and 120%]
Passive:
-Increase Human allies' stats by 15% for 3 turns (applies when entering battle). Increase Human allies' HP-related stats by 15% and fill their Ultimate Gauge by 1 orb at the beginning of battle. When the hero's skills rank up, increase allies' damage dealt by 15% for every skill rank increased for 2 turns (can be stacked).
Holy Relic:
-Applies an effect which decreases all enemies' Defense-related stats by 20% and applies 1 Burning Flame to all enemies for 1 turn at the start of allies' turn.
Effects:
Existing:
-Sever: 3x Crit Chance.
New:
-Burning Flame: Increase damage taken from Humans and Unknown by 10% and lower Defense-related stats by 5%. Inflicts damage equal to 2% of Max HP at the end of turn. (Can be stacked.)
Skill 1:
-Inflicts damage equal to 180% of Attack on one enemy and lowers the target's Attack by 20% for 2 turns. Poison all enemies for 2 turns based on the damage dealt.
-Inflicts damage equal to 270% of Attack on one enemy and lowers the target's Attack by 25% for 2 turns. Poison all enemies for 3 turns based on the damage dealt.
-Inflicts damage equal to 450% of Attack on one enemy and lowers the target's Attack by 30% for 2 turns. Poison all enemies for 3 turns based on the damage dealt.
Skill 2:
-Inflicts Destruction damage equal to 200% of Attack on one enemy. Decrease the enemy's damage dealt by 35% for 1 turn.
-Inflicts Destruction damage equal to 300% of Attack on one enemy. Decrease the enemy's damage dealt by 40% for 2 turns.
-Inflicts Destruction damage equal to 500% of Attack on one enemy. Decrease the enemy's damage dealt by 45% for 2 turns.
Ultimate:
-Inflicts damage equal to 640% of Attack on one enemy. Decreases HP-related stats and Attack-related stats by 40% for 2 turns. [704%, 768%, 832%, 896%, 960%]
Passive:
-Decrease a random enemy's stats by 20% for 1 turn when the hero uses a skill. Also decreases enemies' Ultimate Move Gauge by 2 orbs when the hero enters the battle. Also, when the hero inflicts damage on an enemy, apply Vain for 1 turn. Also, for every debuff on enemies that decrease Attack, Attack-related stats, all stats, or damage dealt, increase all allies' stats by 1%. Also, for every Vain effect on enemies, decrease all enemies' stats by 3%.
Holy Relic:
-When the hero damages an enemy, the enemy's long-range attacks do 10% less damage for 4 turns (can be stacked). Also, if an enemy has Debuff Immunity when attacked by the hero or removes a Vain effect by purification, one buff is removed from the enemy each time.
Effects:
Existing:
-Poison: Deals 60% of the damage dealt as additional damage at the end of every turn to the target(s).
-Destruction: This skill has +60% damage and double the crit chance.
New:
-Vain: When the affected character uses a skill or combines skills, they lose one Ultimate Move Gauge orb and their attack is decreased by 15% for 2 turns (can be stacked).
I don't have shuna and rimuru (the one next to shuna).
Can I even still get them? If so how??? I keep getting told press the event percival button with a bunch of mini hims but it’s not there?
There will be LR diane who might buff Fairies and LR king. With that, I hope he will be the final unit to make Fairies meta in PvP ...what do u think
This one of the probelms in this game as a veteran.
No idea why im being matched with biggest whales in the game as some1 who stopped spending like 3 years ago.
He can outCC me even if i use cc food and he doesnt...
UNGEARED pvp btw....
7DSULTRA gives 50 SSR pendants
As the title says I finished grinding the 4th floor of bird to complete all 124 relics that I needed to level up. I am missing 9 relics however they belong to collab characters so time will tell if they ever return back to the game
How did you beat this if you did? I just want to know if my effort was in vain or not.
“Dies irae”
I’m just curious to see before I buy one for them
Welcome to the r/SDSGrandCross Summons/Pulls/Friend Code Megathread! In this thread, you may flex your accomplishments, pulls, or drops that you've gotten. Just don't go overboard and make the rest of us feel like peasants.
Did you just reroll your entire account? Need a specific character to complete story mode? Need to find friends that have more than just Blue SR Meliodas in their team? Do you actually WANT friend coins from active players? Then, please share your friend code and server below!
As always, the rules of the subreddit still apply, so please treat your fellow users with the utmost respect!
I'm interested in the game but I'm curious how newbie friendly it is
Should I spend my gems trying to got a 6/6 milim or should I just save for the festival ?
About a month and a half ago (or around that at least) I made a post asking about how many gems people who skipped percy had, and most people seemed more interested in how much gold I had, sk here's what it looks like now that I'm done summoning on the collab banner