/r/RocketLeagueMods

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0

The INSANE Money In Rocket League.. (ft. amustycow, zen, retals, etc) - How much ppl earn. Interesting

1 Comment
2024/11/30
05:22 UTC

8

How to create your custom player anthems in Rocket League

IMPORTANT: CLIENT SIDE ONLY!

  1. Download this custom anthem program, that by default lets you choose from a selection of City of Sound custom player anthems. We will use it to load our custom player anthem. It will override the Eternal player anthem, in a similar way as the bakkesmod can override your equipped items, so you either have to equip your Eternal anthem (if you have it) or run bakkesmod and equip it from there (if you dont own the anthem).

  2. Once downloaded, execute the .exe file and click "Select folder". Then, select a folder from your PC that you want to use to store your custom anthems.

  3. Download whatever song or audio you want to use for your custom player anthem, you can use y2mate to download a youtube audio in mp3 format for example, there's a bunch of them.

  4. Install Audacity. Then open a New Project, and follow these steps:

  • On the top of the window, select Generate > Silence, then choose a duration of 4min. A 4min audio of silence should have been created.
  • On the top of the window, select File > Import > Audio and search for the song or audio you want to use for your anthem. This will open it in another Audacity window.
  • Now, you have to select which parts of the song or audio you want to have on your anthem. There's 4 different fragments you will have to choose, and they have to have an approximate duration. Here's the list:
    • GOAL STINGER: Around 20 seconds long.
    • MVP STINGER: Around 1 minute.
    • EPIC SAVE STINGER #1: Around 15 seconds.
    • EPIC SAVE STINGER #2: Around 15 seconds.
  • Once you have thinked about it and have clear which parts you are going to use for each one of these, you're going to select in your imported audio file in Audacity each one of these fragments. Then press Ctrl+C to copy the audio fragment, and go back to your 4min silent audio we created before. There, paste it and repeat for the four fragments you should have selected, BUT BEFORE THAT READ THE FOLLOWING POINT.
  • There's an specific place you have to paste your 4 audio fragments into de 4min silent audio for it to work inside Rocket League. These are the timestamps, try to be as accurate as possible:
    • GOAL STINGER: 12.4 seconds.
    • MVP STINGER: 1m 11.6 seconds.
    • EPIC SAVE STINGER #1: 2m 21.6 seconds.
    • EPIC SAVE STINGER #2: 3m 4.9 seconds.
  • Once you're done, your silent 4min audio should have the following format, where all audio is silent except for the timestamps I specified. That is, from 0 seconds to 12.4 all should be silent, then at 12.4 you should place your cursor, and then paste the fragment you want to be your goal stinger. Then repeat for the rest of the fragments with their respective timestamps. It should look similar to this:

Audacity sample

  • Once you have that, save the project and then FIle > Export > Export as WAV. Then, we already have our player anthem, the last step is converting it to .WEM so the game recognizes it.
  1. Install WWise. Then run the program from the Launcher and create a new project, it should look something like this.

https://preview.redd.it/dgbj4ejgnjyd1.png?width=1919&format=png&auto=webp&s=3c1bab64bc036cbd26b92065201f7023715f5899

  1. IMPORTANT: Click on Project > Project Settings > Source Settings and select "Vorbis Quality High" from the Default Conversion Settings menu. Otherwise you won't hear anything in-game.

https://preview.redd.it/e06cx8dwnjyd1.png?width=730&format=png&auto=webp&s=0863a53a289eb7a4dca52c1783af50a80dd6a2cb

  1. Go to Project > Import Audio Files and select the .wav we have created in Audacity.

\"4K\" is my imported audio file

  1. Go to Project > Convert all audio files and select convert.

  2. Go to Project > File Manager and open the directory that appears on "Project Folder":

https://preview.redd.it/di95mkflojyd1.png?width=715&format=png&auto=webp&s=d9af89b9840431f738a745fe9557ebb66cd43d79

  1. Open .cache folder. There, you should see a folder that's been just created.

https://preview.redd.it/h9jcl7buojyd1.png?width=706&format=png&auto=webp&s=4fef053f7fcacd9a27e71920f616d5076b0571c3

  1. Open the folder. Inside, you have the .WEM of your anthem created, rename it to whatever you want and move it to the folder you have created in step 2 for storing anthems.

  2. Open the .exe downloaded in step 1 and click the dropdown menu. If everything's right, you should see your anthem file name at the bottom of the list, select it.

  3. Now open Rocket League and enjoy! Remember it only works if you have the "Eternal" player anthem equipped. Hope you like it!

If you have any song requests that you want me to do for you, tell me and I will as soon as I'm able to, but I wanted to share this so everyone can enjoy having their favourite song as an anthem!

14 Comments
2024/11/02
20:10 UTC

3

Does anyone know how to extract the language localisation text from Rocket League?

I want to extract the Japanese text out of Rocket League so that I can study it with flash cards. Just the text for the quick chat and the menu interface and such. Does anyone know what file that stuff is in?

I would have thought api-ms-win-core-localization-l1-2-0.dll would have it but it doesn't look like it, unless I'm doing something wrong.

0 Comments
2024/10/24
01:14 UTC

5

my rocket league crashes whenever i press "browse maps" on wsml, can anyone help

ive reinstalled bakkes and wsml, still doesnt work, restarted my pc and even checked for updates on bakkes

0 Comments
2024/10/20
21:04 UTC

2

Switching back to old GC Icon.

Hello! It's my first time posting around here! I'm not into the modding community at all lol. I just wanted to know if there's a way to bring back the old GC logo instead of the new ones, since I loved the old logo and want to bring back those days!. Thanks so much for reading btw.

2 Comments
2024/10/13
07:20 UTC

3

Custom Decals on other players cars

Hey everyone,

I'm hosting an internal competition for Rocket League at work and want to overwrite everyone's car skins for the final so on my obs stream it looks as professional as possible.

I have used bakkesmod and that other plugin to get the ball working as well as my own skin in game, but does anyone know a way to get all the cars on the screen showing with custom decals for each team?

Any insight is appreciated!

5 Comments
2024/10/11
07:18 UTC

6

Need help. How do I fix these squares??

8 Comments
2024/10/01
06:12 UTC

2

Baked Mod Map Changer Plugin Bug

I used the baked mod map changer plugin and when I change the map my goal explosion faces the wrong way. Not sure why this is happening, anyone know why it’s happening and how to fix it?

0 Comments
2024/09/21
23:37 UTC

2

Body IDs

does anyone know the body id for crimson dominus?

im trying to make a decal for it but it says decal not compatible. requires dominus. even though i am using dominus.

2 Comments
2024/09/07
09:43 UTC

3

Custom Puck Texture

Is there any resources out there for how to create/change the puck texture? I've found plenty for the ball texture via alpha console/bakkesmod but nothing for the puck.

I'd really like to be able to play on more maps with friends but the lack of contrast with a black puck on the some of the non snow day maps makes it not possible for some... especially labs maps.

Thank you in advance.

3 Comments
2024/09/06
20:47 UTC

1

how to play workshop matches on epic games

hey guys, i play rl for some time now, training hard and really trying to get better. i want to start training with the costum maps for car control etc. someone here that wants to explain to me how to do that?

5 Comments
2024/08/21
18:56 UTC

1

Finding Wrapper To Update Online Status

Heya! I'm incredibly new to Bakkes Mod plugins and I'm trying to make a really simple project just to get a feel for plugin creation.

My current idea is to make a plugin that just detects (or if I can get it working also changes) your status in the friends menu (e.g where it says "Main Menu" under your profile name).

I've been following this tutorial for how to listen and find functions being called in game, and have narrowed it down to really 3 potential candidates.

  1. "Function TAGame.PlayerController_TA.ClientSetOnlineStatus"
  2. "Function TAGame.GFxData_OnlineMatch_TA.UpdateOnlineStatus"

(Or potentially but unlikely)
3) "Function ProjectX.OnlinePlayerFriends_X.EventEpicStatusUpdate"

I've found that function 1 (ClientSetOnlineStatus) uses the PlayerController wrapper, but when I look inside and find the function, it doesn't appear to take anything to "Update" the status.
As for the other two, I can't seem to find any wrappers related to them in the Bakkes Mod wrappers folder.

Does anyone know where I can find the wrappers for these functions? OR alternatively any better ideas on how to approach this? Again this is my first day even attempting to make plugins so ANY advice would help a lot!

1 Comment
2024/08/21
06:09 UTC

3

How to auto launch map on game end?

Instant suite is simple but works.

Premier suite doesn't work.

I was thinking about forking Premier but I wanted to know - does a working mod exist?

I'm also having trouble on the BakkesMod discord - is it really only 4 announcement channels?

3 Comments
2024/08/20
18:55 UTC

1

Masamune Light Color mod?

Ello, just wanted to pop on here to quickly ask if anybody knew of a mod which allows you to change the color of the light on the Masamune. I've searched quite a bit and am yet to find one. That's all really...

0 Comments
2024/08/18
20:20 UTC

3

I made some custom decals and wanna record them nicely

As the title says, I've made some custom decals and wanna do a video of them to post. I have thought a bit about it but I don't have any ideias on how to do it except doing something with dolly cam. Is there any mod like a showroom or some map where's is nicer to record cars or even made for it? Any workshop maps you might think are good for it? Appreciate any help you can give

2 Comments
2024/08/06
00:23 UTC

2

Ambiguous Package Name error

I just got into modded RL, and everything seems to be working smoothly, but every time I launch RL I get 15 different ambiguous package name errors I have to click 'okay' on to launch the game. Everything still works as intended, its just pretty annoying to click through all those. Is this normal? Is there a way to get these messages to stop?

https://preview.redd.it/hcnrg8gpabgd1.jpg?width=407&format=pjpg&auto=webp&s=6e0109651ca79cdc679ceb5f5ddabdf826016680

1 Comment
2024/08/02
20:38 UTC

1

Custom FPS Settings?

Hello Guys, Im trying to do a challenge video, where I start at 5fps and gain 5 fps for every game I get. Question is, is there any type of mod or similar available to get custom FPS caps? RL Default is at 30 fps and does not jump in 5 fps steps.

2 Comments
2024/07/27
12:45 UTC

1

How do I give myself items like DLC car bodies I’ve missed?

I really want to use the 2021/22 Formula One and NASCAR bodies but I missed them. How can I obtain them?

3 Comments
2024/07/22
17:46 UTC

2

Help with a mod idea

For my partners anniversary I wanted to make a mod that adds me into the game in the audience/map or something cheering for them when they score a goal or something like that, I’m familiar with blender however I’m starting with no knowledge about modding in rocket league, I don’t even play rocket league for that matter please tell me if I should start with the pinned post or if there is something else I should know before I get started

3 Comments
2024/07/17
17:58 UTC

1

Mod that allow to edit the game text

Hi, i wanted to know if there was a mod that is able to make us edit the text in game, like the name of certain cars, wheels, explosion... etc

-Amen (my name)

0 Comments
2024/07/07
12:51 UTC

1

CHP Decal for octane

Can anyone make a decal for the octane based off the Chp charger please. Much appreciated

0 Comments
2024/06/27
00:45 UTC

1

The little yellow diamond signifying “new/unfinished” in menus

Could I theoretically find this in the game files and delete it to stop ever seeing it again? If so does anyone know where it’s located or what it’s named?

1 Comment
2024/05/22
17:50 UTC

2

Epic Modded Multiplayer

I used to use rocket plugin to play modded multiplayer, I quit playing for a while and since then I've had some Epic players that I want to play modded with, but it seems not to be supported, is there a modded multiplayer bakkesmod plugin or something or other that works with Epic players too?

1 Comment
2024/05/22
15:29 UTC

3

Can you replace a player anthem with your own song?

Is there a bakkesmod plugin that lets you use your own player anthem song, or is there a way to do that in the files?

9 Comments
2024/05/19
18:26 UTC

3

RLSongs V3.1 Out Now

https://github.com/Aeyth8/RLSongs/releases/tag/3.1

Biggest update yet, absolute *game-changer*

If you are using my older versions of RLSongs, TRASH IT, and use this.

Implemented an updater, and so much more!

8 Comments
2024/05/15
07:14 UTC

3

Is it possible to change the stadium banners like in the rlcs streams?

4 Comments
2024/05/14
20:18 UTC

1

A mod to unbind boost?

I can’t unbind my boost and it’s kind of annoying with the new update because I can’t play fair games with my lower ranked friends anymore

Edit: Easy fix. Go to my documents/my games/rocket league/tagame/config/tainput.ini and set bRequired = false for the boost input.

If you are using Steam or Steam Family Sharing with RL idk what the location is but you can search your PC (look it up) to find the .ini

5 Comments
2024/05/13
03:40 UTC

1

RLSongs V3.0 Out

https://github.com/aeyth8/RLSongs/releases/3.0

V3.1 will be an insane update and will release soon

0 Comments
2024/05/07
08:30 UTC

2

RLCS ball texture not showing up

Hi downloaded alpha console and that one ball texture that it comes with the black and white rlcs one doesn’t show up in the drop down menu even though it’s the directory. Its kinda the only reason why I downloaded it so if someone could help that would be nice thx

3 Comments
2024/04/30
23:36 UTC

3

RLSongs V2.1 Out Now

https://github.com/Aeyth8/RLSongs/releases/tag/PrototypeV2.1

New Features

Repair File Mappings Due to the fact that every update includes more new songs, the mappings will always have to update. The repair function removes the old one and adds the newest latest to date* file_mappings. (Might use one of my pointless hosted domains as an API for updating the file mappings directly, due to this current feature only replacing it with a prewritten file dated to the time of release.)

Fixes

  • Fixed error code functionality
  • Added some more idiot proofing
  • Brushed my teeth
  • Went to bed late at sunrise

Future Plans

  • Functionality for adding custom file mappings will be added
  • Removing the ability to modify the console logs
0 Comments
2024/04/24
12:21 UTC

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