/r/RedshiftRenderer

Photograph via snooOG

Redshift is the world’s first fully GPU-accelerated, biased renderer.

Redshift renders scenes many times faster than existing CPU-based renderers. Save time and money, and unleash your creativity!

Redshift is the world’s first fully GPU-accelerated, biased renderer.

Redshift renders scenes many times faster than existing CPU-based renderers.

Official Website

/r/RedshiftRenderer

10,760 Subscribers

1

Cant find redshift files after installing with maxon app to use in Houdini

Hey,

I'am trying to install redshift for Houdini Trial but i cant seem to find the installation files after the installation is done. The programdata folder is empty, as far as i understood thats were the files are supposed to be.

Any idea?

0 Comments
2024/12/02
20:50 UTC

0

Is thare transform node in the RS standard?

I am a beginner trying to change from Octane renderer to Redshift Rs standard. And I am looking for a way to remap textures like diffuse, normal, roughness using just one node like Octane's transform node. Or Is there any easy way to remap textures?

5 Comments
2024/12/02
00:07 UTC

1

Still Life

0 Comments
2024/12/01
18:19 UTC

3

material turns red on redshift when using the sixth layer on material blender node

I have a class project that I am doing in which I have to place stickers on a classic travel trunk, for this I must use the color splitter node, import the sticker in RGB with alpha channel, connect the color spliter with the alpha in a material blender so that it appears cropped, I have already placed the first 5 stickers and everything seemed to work correctly, but when placing the sixth layer of the blender material, redshift shows an error in the texture, I have tried placing a different blender material, I've completely redone the texture several times, checked the UVs, mapped everything, checked everything, nothing seems to fix this. the project is not valid unless it has at least 6 stickers so i'm screwed. pls help

video might be useful? idk guys, im desperate, i hace som much more work to do and i can not do anything if i dont finish this stupid thing

6th layer crashes the material

7 Comments
2024/11/30
20:14 UTC

1

New to redshift and looking for good tutorials how to cut down render time for complex Archviz interior.

I found a lot of stuff how to increase speed for simple scenes but many of the tips seem to don't work well for my complex archviz scene (huge shoping mall with hundreds of lights).

For context, it's for a animation (I'm usually using Corona for stills and Octane for animation but I thought I wanted to give redshift a shot)

Any tips?

11 Comments
2024/11/30
13:07 UTC

6

Using Redshift with ChatGPT [Redshift AI Assistant from Chad Ashley]

2 Comments
2024/11/30
13:05 UTC

1

Anybody having constant Redshift plugin crashes after last update (2025.0.1)?

C4D and Redshift were really stable until the last update. After that I've been having at least a couple of crashes a day where I used to almost never had crashes before. Anyone experiencing this too?

2 Comments
2024/11/30
06:50 UTC

3

Opop - animation made for client project with RS

1 Comment
2024/11/29
11:39 UTC

0

Hardware Ray-Tracing looks different & is slower

I can't figure out why. I have one scene in C4D that takes 3 minutes without hardware ray-tracing, and with it enabled it takes 10 minutes. On top of that it even looks worse when using hardware-raytracing. I'm using a RTX 3080ti. Can someone explain this weird behaviour?

8 Comments
2024/11/28
09:20 UTC

1

Precious Stone Texturing?

3 Comments
2024/11/27
10:01 UTC

8

Is this style of lighting played out?

https://preview.redd.it/h7s7j46lwa3e1.jpg?width=2000&format=pjpg&auto=webp&s=554fa5ef2beb4189bf506ec65b3e61d116a4dfb0

Just thinking of completing this Cartier Tank Louis, then do a series in Noir style. How do you feel about this overall?

10 Comments
2024/11/26
19:56 UTC

1

MotionVector overides render assets

Hi people!
I have a very peculiar issue on a project in Hondini where we had to change one of the rendered assets and redshift does not want to render the updated asset unless I deactivate the MotionVector AOV.

It just renders a non existing asset in the scene, I checked the objects selected in the ROP but I cannot understand where this comes from. I have no issue when I deactivate the MotionVector aov, and the 3D motion blur seams to work fine, I also tried with a brand new rop and it does the exact same thing.

You can see in the screenshots below the flowers on the bear change depending only on whether the motion vector in on or off.

any ideas why?

this is the wrong flowers

this is the right flower mesh but no motion vector

0 Comments
2024/11/26
15:16 UTC

2

Error C4D - Maxed out Vram

Hi, I am having an issue with the redshift render not sure why as my graphics card is good and I have 12GB of Vram.

I keep getting this error, can anyone assist?

https://preview.redd.it/2o9r4py5593e1.png?width=2786&format=png&auto=webp&s=0c1e285b12f9bba07deb5c211b65c819629c2027

8 Comments
2024/11/26
13:59 UTC

3

Question about Redshift's new Brute Force Caustics on Cinema 4d

So on Cinema 4d I setup a little scene to test caustics. When I render in the default Photon mode, the caustics look how they should. When I switch to brute force caustics the scene goes black. Ive pumped up the Brute Force Rays as well as the intensity setting on the light. Any help would be greatly appreciated!

2 Comments
2024/11/21
21:06 UTC

1

Colour Discrepencies Between Viewport and Final Render

Hey all - I've been wrestling with some colour space problems over the past few hours and maybe I'm just being incredibly dense, but I've double checked the color management profiles on both the viewport and the renderer and they line up. I'm trying to render out a .tif sequence (16 bit) and I swapped to .png just to see if it was a file format issue but the result was the same.

I'm using an HDRI in the Aces colour space for lighting.

Any ideas?

Viewport

Render Settings

Viewport Settings

Final Render

0 Comments
2024/11/21
14:41 UTC

2

Redshift rendering stuck at first bucket (c4d)

Hello everyone, I am facing a problem with Redshift getting stuck at the first bucket of rendering. I am using a 4080 Super which should be more than capable of finishing the render in a few minutes. I worked well the last few months.. any recommendations how to fix that problem?

Edit: I noticed the problem does only accure with my current file..

3 Comments
2024/11/21
12:04 UTC

2

Where are the built-in LUTs stored?

RedShift has a whole bunch of built-in LUTs, where can I find them on my machine? I need to use some in post-production as I want to avoid rendering out my image sequence with the LUT already applied.

2 Comments
2024/11/21
09:23 UTC

80

Premium Tactile Materials for Redshift Cinema 4D & Houdini

21 Comments
2024/11/21
07:16 UTC

1

RenderView and final Render not matching when using tone-mapping

RenderView and final render not matching. If I disable tone-mapping in RS Camera images do match. I would rather use tone-mapped renders. I am using redshift 2025.1.1.

I am glad for any help.

Tone-Mapping option

not matching colors

https://preview.redd.it/8rttz9x7j32e1.png?width=820&format=png&auto=webp&s=9fec4b4c62ad429f55c00defa9e87b9365435402

0 Comments
2024/11/20
18:02 UTC

7

My kitbash challenge entry

0 Comments
2024/11/20
16:27 UTC

2

Why these artifacts in the reflection appear and how to remove them?

4 Comments
2024/11/20
08:23 UTC

2

Help with led curtain room animation using fields

Hi!

I'm trying to create this setup:
a room full of led strips hanging from ceiling (cloner in grid mode & small sphere)
The base state is off, dark, no emission. Upon scrubbing a human-sized capsule field those leds that were affected would trigger on, and stay on, creating irregular pattern in where the field has passed.

It will be for a purpose of animation, cinema 4D and redshift.

Do you have an idea how to achieve it and if it's possible within those tools?

1 Comment
2024/11/19
16:04 UTC

6

Our latest game trailer project. It was rendered in Redshift. Enjoy!

0 Comments
2024/11/18
03:49 UTC

6

Calm - CGI Film

I wanted to share with you a project I did a few months ago, from start to finish with all the stages (storytelling, storyboard, modelling, texturing, rendering, lighting, etc.) I hope you like it and if you do, leave me a like on Behance.

Calm asked me to direct and produce their CGI Film showing the buying process of their mattresses, and showing details of the product with a focus on advertising and product detail. 

Full Project: https://www.behance.net/gallery/197036413/Calm-CGI-Film

https://reddit.com/link/1gtpvnn/video/v5ct7qumij1e1/player

1 Comment
2024/11/17
22:44 UTC

2

How to get Alembic color data from Houdini into C4D ?

Hi guys, this should be the most simple thing but for some reason I'm hitting a wall every time.

What am I doing wrong ? Did anyone ever manage to get alembic colors from a color vertex tag in Redshift ? I tried everything and I'm out of options... And it works fine in Octane ! So it's nothing to do with how I exported it from Houdini.

Any help would be greatly appreciated, thanks a lot

EDIT: SOLVED. Solution: I had to import the .abc as Particle Geometry, and use "Cd(Vector)" (not simply Cd!!) in the Color User Data node.

5 Comments
2024/11/17
19:52 UTC

1

Redshift texture rendering issue

https://preview.redd.it/exgzfb2l2i1e1.png?width=1747&format=png&auto=webp&s=eb5f9853c19b466d243347341d4d248ec9ecab80

https://preview.redd.it/reh6b82l2i1e1.jpg?width=834&format=pjpg&auto=webp&s=673719f2095e052bbe5bcace6d09ec4f8a7fd4b5

The following images are from redshift render view in c4d and blender eevee respectively, I UV unwrapped the model in c4d and textured it in substance painter. Upon porting the texture maps into the node editor and assigning them the texture is acting out whereas it works perfectly fine on blender. Any ideas as to why is this happening and how to fix this ???

4 Comments
2024/11/17
17:54 UTC

1

Is the Mac Mini M4 Pro a Good Option for Simple Renders with Cinema 4D and Redshift?

Hi everyone, I'm having some issues with my laptop and its GPU. I'm currently working on a product visualization project that requires some simple renders. It’s a skincare project featuring glass bottles on plain backgrounds, so nothing too complex.

My laptop has an RTX 3080 (laptop version), but lately, it’s been crashing midway through the renders. I’m considering a last-minute purchase of a Mac Mini with the M4 Pro chip as a temporary solution. While I’d love to have a custom-built PC with a 4080 or 4090, it’s not financially feasible right now. Plus, I don’t use 3D extensively in my work.

Has anyone tried the Mac Mini M4 Pro with Cinema 4D and Redshift, especially with the new macOS Sequoia? How reliable and efficient is it for this kind of task? I’d greatly appreciate your insights.

25 Comments
2024/11/15
21:53 UTC

0

Quickly Make Pottery in C4D

0 Comments
2024/11/15
18:55 UTC

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