/r/RPGreview
A place to review tabletop RPG systems and associated materials. Reviews of independent and established systems, supplements, and more are encouraged.
A WIP
Rules:
Please mark posts with [Review Wanted] / [Review] and name of system. Do not spam - 1 request per project per 2 week period.
Keep all criticism constructive
Be civil - the person you're critiqueing now, may be reviewing your work tomorrow. It is acceptable to disagree. It is unacceptable to be rude, use slurs, inflammatory, or downvote based on disagreement.
No personal attacks, even if the designer isn't a member of the subreddit
Do not link to, request, or otherwise encourage piracy
Limit Kickstarter or other crowdsourcing links to one link and one follow-up reminder.
/r/RPGreview
Im making an rpg game and need opiniopns
Summary:
World of Conflict is a dynamic and immersive strategy game that lets you rule your own nation. Decide your government, manage resources, and make strategic decisions that will determine the fate of your people. Go to war, enter alliances, or even develop weapons of mass destruction. Since the game is ran by a GM it litteraly can be whatever you want it to. It is based on stats and dice roles so its completly fair and resources are actually counted.
Players handbook, tools, and gm guide:
https://woc.bestwebsitetrustmebro.de/
https://worldofconflict.pages.dev/ (backup)
Case Files is a TTRPG in which the players play hard-nosed 1920s noir detectives trying to solve a case by any means necessary. The game can be run with up to 6 players, with one player acting as the game master who controls the world and NPCs as they react to the player’s decisions.
All the rules for this TTRPG fit on a single page with the other pages in the document containing GM advice and lists of skills and equipment. This system has been designed to be simple to understand, with rules straightforward enough to grasp in under 5 minutes.
All in all, it's a clean and tight game, and certainly one I can see drawing good crowds at conventions - come be a mushroom looking for meat for their soup isn't your everyday dungeon delve. The game is especially good for fans of works like PRINCESS MONONOKE, with its nature red in tooth and spore.
https://sean-f-smith.medium.com/mycelium-soup-solo-play-report-review-a8aa5b5ce029
I've always prided myself on how quick and easy Hunter creation is for my ttrpg Guild66. It's not only intuitive, it's also quick and lore-accurate. Your level 1 hunters are straight out of school and are still moulded to the box of education, and have yet to find themselves in the "real world" outside of education.
Once you've made your hunter, you then have all the freedom that the real world might offer to become who you want to become on your adventures, without being trapped by tropes, classes and clichés.
If you'd like to see more, check out the video I released on Youtube today, for a better understanding. IF you like the video, please like and subscribe. You wouldn't believe the impact such a simple and easy act has on my project.
If you like what you see, I'm also on the lookout for more play testers, so if you'd like to join the discord, feel free!
https://discord.gg/abpGvzRXMR