/r/QuakeLive

Photograph via snooOG

A subreddit dedicated to Quake Live, a modern port of the classic fast-paced first-person shooter Quake 3 Arena.

Join our steam group: QLREDDIT
Official Quake Live discord


Quake Live is a modern port of the classic fast-paced first-person shooter Quake 3 Arena. It is available on Steam.

Information about the subreddit

Useful links

Leagues and tournaments

IRC channels (QuakeNet)

Discord servers

Basic rules of the subreddit

  • Behave and use common sense - redditquette applies
  • English content only (for non-English content, either link to a translation or make a text-post with summary)
  • Link to the original source, ESR, or make a text-post with all relevant info, needless blogspam will be removed
  • Prevent spoilers of current/recent tournament results in titles, mark posts that contain or are meant to discuss spoilers with "[SPOILER]" in the title
  • QW, Q2, Q3, Q4 and CPMA content will be tolerated to some extent (/r/quake allows content from all quake-related games)
  • Content relating purely to non-Quake games will not be tolerated
  • Reposts of "classic" fragmovies/VODs etc. will be tolerated to some extent
  • Posts/comments promoting or requesting information on cheats/hacks lead to an immediate ban
  • Posts promoting or requesting pirated game content/serial codes/similar will be removed - repeated offenses can lead to a ban

Theme by /u/lobsters_upon_you

/r/QuakeLive

7,912 Subscribers

1

ping problem

so i started playing again after more than 10 years. ping was good last couple of days 50-60 (eu servers). today, it's so awful, i'm getting around 300 ping. in my lagtracer there is 999. i don't understand what happened, my connection is fine but somehow it doesn't work when i get in game.

0 Comments
2024/11/02
17:53 UTC

0

I can only last 5 minutes on Rapha's QC stream before getting sad

It just makes me so sad to watch a legend have to play such an inferior game. I'll often watch Youtube videos of the old Q3 / QLive duels (Roughly 2005-2014) which to me was the "Golden Era" and the pinnacle of the duel scene. The skill ceiling was pushed very high and it was truly like watching art.

13 Comments
2024/10/31
00:44 UTC

13

QL Mapping - Return to Castle: Quake

Greetings QL Reddit community,

Over the course of the last 2.5-3 months or so, I've been doing a lot of work with remastering some of my old Q3A maps for Quake Live. A few days ago, I released a final version of one of the maps I've been working on via the Steam Workshop titled "Return to Castle: Quake", which is effectively a fully remastered version of 20kdm2.

10/26/24 | Return to Castle: Quake v1.0 | 12m 28s
https://youtu.be/nLx9Q_notWY

This video shows what the map used to look like back in 2002, and then it skips ahead to the QL version I released several days ago. This video has next to nothing to do with GtkRadiant, but I DO intend on making additional videos of me doing more work in GtkRadiant...

However, I thought it was worth sharing since this map is now hosted on Dark Fiber Chicago FFA - The Headquarters, and these other YouTube videos on my channel that showcase public playtesting of the map.

10/26/24 | QL - rtcq v1.0 public playtest (720p60) | 9m 31s
https://youtu.be/lt_DE6iWpUw

10/26/24 | QL - rtcq v1.0 public playtest #2 (1440p60) | 9m 45s
https://youtu.be/ZdZ72s1rHwo

I did a fair amount of work with photoshop and the Q3ASE in order to get custom shaders working the way I wanted them to. Typically, people will put an item marker underneath weapons, powerups, or health/armor. Or, they may use some slightly altered version of a texture that blends in with the surrounding environment. In this map, I decided not to go that route because I wanted something that I could easily reproduce in other maps and would be a signature of my work.

Making custom shaders is something I'd like to feature in a future video, how to get shaders working and testing them out, how to look at currently working shaders, how to read the shader manual that ID Software wrote, how to blend a bunch of images together... stuff like that.

However, while I have a handle on how to do that, I'm going to work on a few more maps over the next couple months and then have more examples to show people.

Until then, take care.

- BFG20K

4 Comments
2024/10/29
18:01 UTC

6

Is there any way to play the game in 2K

Right now playing on my new 2K monitor setting it to that resolution zooms the screen far too much and you can't do much. I found a way to change the resolution but it feels like no matter what I'm going to be left with black bars. Is there truly no way to at least fill the screen?

3 Comments
2024/10/29
09:49 UTC

1

How do i delete the downloaded content from this game?

I installed this game a couple of days ago and i want to uninstall it. when joining a server it always downloads a map. where are they stored and how can i delete them?

6 Comments
2024/10/28
21:39 UTC

2

Closing out a game with greifers

0 Comments
2024/10/27
12:07 UTC

3

clan arena frags from last two days, enjoy : )

0 Comments
2024/10/26
04:16 UTC

4

Hosting TDM?

I used to be good at Q3A, but it's been 20+ years since I played regularly. I'm not a fan of Clan Arena because I spend too much time waiting for the round to end. The few times I've joined a TDM server, I end up spectating.

So can I just host a TDM server AND play on it? Though when I'm done playing, I would probably kill the server.

2 Comments
2024/10/25
21:10 UTC

1

Screen gets cut in full screen mode - cant play, critical issue

check screenshots; this is on 1920x1080 standard res; my monitor is 2k; i tried various res and its always the same - though the problem does not happen in windowed mode; i played on same computer few years ago and problem didnt occur

https://preview.redd.it/h0no3a6z3kwd1.png?width=1920&format=png&auto=webp&s=e58e567c58774b8efd8750b20d975f3cba474879

https://preview.redd.it/gqa9kg904kwd1.png?width=1920&format=png&auto=webp&s=7a7126e107de4c62bbeac4491f2809132dae4e5e

4 Comments
2024/10/23
19:24 UTC

6

Just out of curiosity - do bots differ in their behavior?

I know bots aren't all that good, but I've noticed that some of them act with quirks sometimes (Angel kept ducking shots constantly, one bot I noticed only wanted to use the shotgun...).

Do they differ in skill/behavior beyond just the difficulty selection?

If so, which one is the best all-arounder?

5 Comments
2024/10/23
13:44 UTC

2

Some Clan Arena Clips

0 Comments
2024/10/23
13:11 UTC

10

More servers should have lower player counts in FFA mode

I’ve been playing for a few days now. I mostly stuck to arena since I found FFA to be a little too crazy, it felt like I was allways spawning in the middle of rockets and stuff.

Though just now, I played a ffa with only 8 players and it was honestly one of the best matches I’ve had yet!

5 Comments
2024/10/22
23:48 UTC

3

Winter CTF 2024

Just thought I'd post this in case anyone is interested in joining. It's a bring your own team tournament being organized by the QuakeCon tournament organizers. I'm also an admin there. Thought I'd share this in case anyone wanted to join. I am Kr3m by the way.

Winter CTF 2024 Discord

0 Comments
2024/10/22
23:29 UTC

3

Essencial commands/settings for quake Live?

Hi, new player here. I played one match of QL and had a lot of fun, some guys in the lobby I was in told me to use commands to alter my fov and weapon “mode” (not sure what that means)

Can somebody tell me which settings are important to tweak in the console? My FPS ingame is around 125, which I think is the ideal, correct?

1 Comment
2024/10/21
17:28 UTC

0

AINT NO WAY I GOT THAT ACHIVEMENT ONLY 0.2% OF PLAYERS HAVE IT

5 Comments
2024/10/21
09:34 UTC

5

Who actively makes fragmovies on youtube that I should watch?

posT doesn't upload anymore :(

4 Comments
2024/10/20
11:34 UTC

5

What color of enemy you use when your crosshair is small?

What is your color - both the enemy and your crosshair - do you have it set? specifically those who are using crosshair that is perfect for CSGO (small crosshair)

6 Comments
2024/10/19
17:33 UTC

7

Does a expensive mouse and keyboard really make a difference?

I currently use just a cheap mouse and keyboard but have a good monitor is it worth me investing the money to get a better mouse and keys or does it not really make much difference?

20 Comments
2024/10/16
18:40 UTC

24

first game ever went better than expected ;D

10 Comments
2024/10/14
16:07 UTC

1

Disable gruntsounds?

Any way to disable the grunt sounds when jumping ? Perhaps a console command or such?

7 Comments
2024/10/11
06:42 UTC

0

i am so sorry guys, but i always disappoint the team whenever i play. what am i doing wrong?? D:

0 Comments
2024/10/07
14:08 UTC

19

omg hi team, i hit a headshot!!!!

11 Comments
2024/10/07
11:02 UTC

10

QL Mapping - Map Development Kit

Greetings Quake Live community,

I uploaded a video a couple days ago that covers a graphical user interface I've been developing to accelerate my ability to develop maps for (Quake III Arena/Quake Live). It uses aspects of both games as well as other dependencies needed to develop maps for either game, but ultimately simplifies the process of publishing compiled map archives to the Steam Workshop.

It's really just a prototype or proof of concept at this point, there's still plenty of cosmetic stuff I need to fix in certain conditions (event handlers in specific conditions, etc.), as well as other ideas that I haven't implemented that I still would like to. Thus far, this program is what I've been using to compile, package, and publish maps to the Steam Workshop under Quake Live, as well as to log and track my progress.

https://www.youtube.com/watch?v=aGnybcqKKVw

I'll likely continue to update the program and use it to make future demonstrations, as well as provide support for anyone looking to actually use the tool. It only works on Windows for the (time being/forseeable future), as it leverages Windows specific assemblies like System.IO.Compression and PresentationFramework.dll.

-BFG20K

0 Comments
2024/10/06
18:19 UTC

1

Alternative weapon swap features

A problem, or like the reasonable cost of weapon swapping is that it takes time and during that, shooting is disabled.

Sometimes you have all weapons collected, just like the default start in Clan Arena. You would want to swap from rockets to rail. If you press the next weapon keybind twice, than you might end up wasting your time and opportunity. That's one of the reasons why having a keybind for each weapon is better, (but that can be too much effort in a casual playing session).

I would prefer to have the option to bring up a weapon selection menu, have a border around the weapon I'm currently pointing at, than press confirm or cancel.

10 Comments
2024/10/04
20:59 UTC

1

Force step sounds only?

Hi everyone, is it possible to only force the enemies step sounds? I really like all models instead of just seeing Keel, but the foot steps are very important to me for identyfing them at distance.

4 Comments
2024/10/01
12:55 UTC

4

Hello. I have recently started playing Quake Live instagib and I'm curious if I can remove these elements of the hud(?) Ignore brightness of the screenshot, idk why it looks like that, it's good in the game. Also I'd like to remove my character's moans when jump if possible. Thanks.

13 Comments
2024/09/27
09:02 UTC

16

Little quake movie, hope you enjoy.

2 Comments
2024/09/25
15:23 UTC

7

Need Help: Quake Live dedicated server does not work properly with QLStats

SOLVED. Special thanks Clanos_, tjone270, FLAcKpwns.

Thanks guys, you are doing great.

I bootstrapper my own Quake Live servers using:

  • Linux Ubuntu 22.04 as server OS
  • Docker/Docker Compose
  • Ubuntu 24.04 Official Docker Image as Quake Live server OS
  • Latest Redis Stack Official Docker image
  • Latest Steam Linux client
  • Latest Quake Live server
  • Python 3.8 for MinQLX
  • Latest MinQLX from Repo
  • Latest MinQLX plugins from Repos

I made my own Quake Live server Docker image based on official Ubuntu 24.04 Docker image. Installed there next packages:

  • ca-certificates
  • locales
  • steamcmd
  • lib32stdc++6
  • lib32gcc-s1
  • software-properties-common
  • curl
  • git
  • build-essential
  • mc
  • nano
  • python3.8
  • python3.8-dev
  • python3.8-distutils

Installed Quake Live from Steam and copied configs and all required content for Quake Live application.

My servers work awesome except one thing. QLStats.net not connects properly to them, it is required for elo system.

Servers waiting connection with stats_stats and my password, but QLStats.net trying to connect with stats_rcon

https://preview.redd.it/vio45ekhzmpd1.png?width=910&format=png&auto=webp&s=fcb17588d3b03f4c7d20e389e7be869e898c5da7

Also, I tried another one docker image from quakelive-server-standards and there QLStats.net connecting with correct stats_stats crendetials.

I am using Docker Compose to start separated instances of Quake Live servers. Here example part of my compose file

services:
  ca1:
    image: myimage:latest
    restart: always
    ports:
      - '27963:27963/udp' # game port
      - '27963:27963/tcp' # stats port
      - '28963:28963' # rcon port
    environment:
      - NET_PORT=27963
      - ZMQ_RCON_PORT=27963
      - ZMQ_STATS_PORT=28963
10 Comments
2024/09/18
21:50 UTC

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