/r/QuakeChampions
r/QuakeChampions is a community focused on Quake Champions. Quake Champions is a PC focused Free to Play Arena First Person Shooter Published by Bethesda Softworks. Developed in partnership with Id Software | Saber Interactive, and later assisted by NightDive Studios for GamePass. If you have a subscription to Xbox Game Pass Ultimate you will receive the Champions pack for free upon login. Check our community link for more info on QC. Good Luck & Have Fun!
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/r/QuakeChampions
This game turn a switch in my brain on like no other! It's sad to that the community is getting smaller and smaller :(
I seriously wanna watch 1v1s again but will qc be ever have a new major?
I already have gamma on max. Its just to dark for my taste.
Using a nvidia card.
I remember when Clutch was completely terrible, when dodging only worked sideways, and the gameplay was so complex. But Dahang was the first player to master Clutch, completely dominating the scene to the point where they had to nerf Clutch entirely
Not that I want to promote the video, but this is the moment where he completely dominated at DreamHack 2017 with Clutch.
And back then, DaHanGs win rate against Rapha was around 60/40, if I remember correctly.
what is the benefit of zoom if its not really zooming in? I personally find it useful only if I have 30-45 FOV for zoom, so really zoomed in compared to my main FOV 115; while I see pros like Rapha got like zoom 80 or so? whats the point of even using it then? does it give some other advantage beside the zoom itself? in Quake2 not a single pro player use zoom - for them zoom is a distraction and literally miliseconds waste of time that may confuse aiming and slow down movement accuracy
I'm making a 2D movement shooter heavily inspired on TF2 and Quake.
I was wondering, where does the rocket spawn exactly when shooting the rocket launcher? I know that in tf2 it spawns behind the soldier and a bit lower, a bit to the right if you're not using the original. It also goes diagonally to where you're aiming.
What about quake? does it work similarly to tf2? anything other than just a rocket going in a straight line at constant speed?
I didn't play much quake btw :)
https://www.youtube.com/watch?v=noKIvuXpYtU
TL;DR he made 1 cheat for a french player and another one for a swiss and a specific cheat to walk faster on stairs using mouse wheel
All of this on old quake not qc lol
So far he says no one got caught
I’ve been a passionate Quake fan for as long as I can remember. This game has had a profound impact on my life, and I felt compelled to put my thoughts into words. My hope is that these words will resonate with someone who loves Quake as much as I do—and has the influence to bring meaningful change.
I would also love to hear your opinions.
Presentation: https://www.canva.com/design/DAGSnwPWdVE/lTLP-f0YfuJDi_DstTvXBQ/watch?utm_content=DAGSnwPWdVE&utm_campaign=designshare&utm_medium=link2&utm_source=uniquelinks&utlId=h762386404c
LinkedIn post: https://www.linkedin.com/posts/activity-7273371561233952769-z8Wz?utm_source=share&utm_medium=member_desktop
Good Afternoon Quakers. Estoty is bringing us number #129 of it’s Duel Tournament series in Quake Champions. This Friday December, 13th 2024 at 5PM CET | 11AM EAST. The tournament is opened up to all players including PROS! This tournament has a $100 Starting PrizePool. Every week two maps will be changed to keep the weekly tournament series fresh.
Guaranteed prize pool – 100$
1st place – 40%
2nd place – 25%
3rd place – 15%
4th place – 10%
5-6th places – 5%
Sponsor:
Tournament organizer:
Game Mode:
Tournament maps:
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13 декабря, 19:00 МСК
Игроки любого рейтинга & PRO
Спонсор турнира:
Организатор турнира:
Игровой режим:
Карты турнира:
Play Quake Champions for Free!
HAPPY FRAGGING FOLKS, AND GOOD LUCK TO ALL THE CONTESTANTS PARTICPATING!
This was Originally Written as an Article for Church of Quake.
Just trying QC and so far quite enjoying it, I'm totally rubbish, my reactions are long gone from my quake days but for free its good...
seems like I don't ever need to pay for anything, I mean unlocking characters is ok, but they all seem pretty similar and I get 2 free to try a week? Am I missing something?
why is the graphics don't the lobby so crap?! the teleport thing and the models are really poor?!
am I mistaken in thinking the ctf maps are asymetric? why?!?!?!
electric beam gun seems very overpowered?
the maps in general are a let down, Though i preferred the q3 look, I can live with the athestics but the layout is poor.
6.what does levelling up achieve? Just a status symbol?
I've been playing since the first closed batch test invite and I still love hoping in for a couple games but about a month or so ago, this game is approaching unplayable status for me.
Main reason is there are super blatant aim botters just casually queuing all the popular modes and ruining matches practically every day or at least every time I try to play which is fairly often. I literally can't go more than 2 or so matches without these fake looking accounts joining and causing half the lobby to leave or grief by suiciding repeatedly in response. And half the time, when they get called out. They leave so the majority of my matches never even have a full team assuming the other players didnt quit out already.
I want to keep playing but I just can't any more and reports don't seem to mean much and the anti cheat update seemes like a failure to me. I've even messaged sync a few times but to no response so I'm at a lost and figured I would post here in hopes that some focus can be put on fixing this.
Edit: this is na servers.
Guys, is there any way to decrease the lag while loading game?! It takes me nearly 5 minutes to get in. So far, I’ve dropped all video settings down. It’s really annoying. Any help is appreciated .
I check his twitch from time to time and I see now his last Quake stream is from "month" ago? Is he payed to play Deadlock or he likes it? cause this game looks so diff from Quake and totally not appealing to me
who are the other active top players than can be watched on youtube/twitch now?
This game was so much fun in 2017, despite the terrible rubberbanding and hit registration, and the wait for matches. I still found the time to put in 500 hours from 2017-2018
why?
Because jumping in a mode where one can just hit frakkers with rockets is fun (hot rockets). Rocket jumping around everywhere, with everyone else, because no one knows where anyone is going, and trying to hit each other, is fun. Instagib is fun. Unholy trinity was fun because you simply spawn with actually good weapons. But, couldn't these have more players? Couldn't there be some arbitrary objective to force players into a fuster cluck of fun?
I've been thinking about why people shy away from Quake despite liking the gun mechanics, and I think it's because there's no casual mode where it jams players into organized chaos and simply lets the sparks fly. Battlefield has no pro scene (at least compared to quake) and it's simply 64 players put into a really big map. Wasn't Enemy Territory a good game? TF2 was ripped from literal Quake 1 gameplay, with 32 players and loadouts effectively, and that also was wildly popular back in 2007. Fortnite is 100 players spawned onto one map.
Casuals like large, chaotic arenas where no one really notices if they do badly, but also, get free kills NOT FROM GAME MECHANICS but from organized chaos. This could completely work with the quake formula of rocket launchers, lightning guns, rails, etc.
My point isn't that the next quake should be a battle royale, or a Team Fortress 3, or a Battlefield: Quake
Just that if it focuses on hyper competitive stuff, the game will die. QC had interesting character designs, but it was during the Overwatch Craze back in 2016. I played 400 hours of Valve's new game, deadlock, and couldn't help but think, "why can't we just do this but with quake? Too much Dota, not enough rocket launchers"
Hey, I started Facebook group dedicated to community creations for various 90s and early 2000s FPS games, mods, TCs, customs maps, retro fps content etc, (including newer boomber shooters as well), please pay it a visit and feel free to contribute. Few months ago i started to sweep youtube for very best custom community FPS related creations, im making a list for possible future gameplay, feel free to join if you would like to find out all of those high quality FPS mods and maps in once place, for you that are consuming content on FB. (Or just type group name into fb search)
Hello together,
after trying to help other players I need your opinion to improve my game.
I losed some duels in a row which lead me to think about my whole game, especially about my settings and equipment. I'm aware that the equipment is not the most important part of getting "good" in Quake Champions, however..:
I use a 144hz Monitor (+ 240 Fps max Cap) --> is an upgrade to 240hz Monitor really that big upgrade, or just a lil bit better?
Use Fov 110 and ingame mouse sensitivity on 3.1 (400 DPI). Many players prever to use higher Fov and higher mouse sens. I tried it, too but it was a very strange feeling.
Do you think, it's just a matter of time to get used to it?
Enemy color and Crosshair shape / color? Do you have some suggestion?
Thank you in advance.