/r/ProjectDiablo2
A mod for and by passionate Diablo 2 fans. We aim to maintain the Lord of Destruction experience and provide consistent ladder resets while improving on the game as if development never ceased
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/r/ProjectDiablo2
the graveyard - ammy was a 29 maras
The new armor adds 10% maximum deadly strike. When I equip this, the advanced stat screen increases my 'deadly strike' by 10%. My question is - does the armor actually give deadly strike or just increase the max range? Is this a bug with the stat screen?
Sup ya'll, long time pd2 enjoyer here. I've been blessed by the RNG gods this season so I figured this is the season I'll finally try pd2 bossing. My plan is to either roll a Pala (smite/zeal) or ASSa(blade sentinel). Which do you recommend I go? Currently leanin towards zeal Pala. The plan is to do all boss content hopefully on harder difficulties. Also I found a guide for BS assa but can't seem to find decent smite / zeal guides, from what I understand it differs alot from the good ol' make grief go bonk LoD style.
Thanks in advance for any help, also is there a boss killer I have missed? I'd like to funnel massive amounts of currency into the build so I'm looking for the best boss killer albeit expensive.
Can a denmother bear druid kill clone and Rathma? Has anyone done it? Armory? Also, could a Ravens build also work instead? I got new laptop and for some reason I haven't installed plugy correctly so I'm not able to test 😅
So yeah. Feeling pretty lucky with drop this season And i try to find a build that can do efficiently Mapping/Uber trist/Dclone/Lucion I like to do and find things all by myself Is there any build that can do all that without respect? Thanks. Much love<3
What’s up guy! Several season player here playing Barb for the first time. Mapped from 82-90 and lacking on any good drops/crafts/hr drops. Have about 100 wss and 1 hr in other runes.
Needing a new weapon I think, any ideas?
Just coming back after some years. Any recommendations on my starting class/the pros and cons of classes/which ones are best for solo end-game progression?
I made a summoner druid. I am killing countess in black marsh, but lot of the monsters are phys resistant or cold resistant. This is as far as I've gotten in the campaign. I read that trav is better for rune farming, and that stony tomb in act 2 is good for cold farming. But, i need merc armor, my armor, and my shield upgraded.
Should I just farm nm cows?
eth shadow killer
+4 shadow disciplines
270ed
4 mana after kill
Its my first time ever playing PD2 but i have many hrs in normal diablo 2, i playd much paladin sorc and amazon, i wanna test something like druid or necro so if there are good starter its okay if they need some standart knowledge but i know nothing about pd2 so... if someone knows a good build guide pls leave a comment below ^^
Funny thing that this was a perfect kira and bricked to this
Heya,
Has anyone seen if these go on sale at all? I was going to purchace them for PD2 but realized I need both. Might wait for a sale.
I've always noticed something peculiar about the correlation between how much time I put into PD2 and the drops I get.
This could be confirmation bias or maybe something I've experienced alone. The less I play the better drops I get. this isn't a brag post it's purely speculation, has anyone experienced the same?
What are you guys running? Are you going full offense and maxing maul or are you standing back using shockwave? 4 bears seems pretty interesting, I wonder how well it clears.
Hello, im a new player, i've played the original diablo 2 like 15 years ago and that's it, in terms of other RPG's i have about 1500 hours in path of exile and i have some questions:
Does gear like Gheed's GC and the bow-only Edge runeword (reduces vendor prices 15%) apply to the moneygrubbing Gheed found in maps, who sells unique items for a million apiece? He's bleeding me dry, comrades.
What aura should have better quality on overall gameplay. Does the fanatism comes close to conviction in terms of dps.
Also I'll be glad if you guys share GG summon mages builds for me to explore.
no one does it this way but it's way faster in private group... the point of tristram is high concentration of elite mobs for xp easy to kill... if killing normal mobs was better we'd all just go clear stoney field like it was cows in a circle... don't believe the green path in that other post
Just a couple ideas I was rolling around, probably been discussed before, mostly just for fun but who knows?
Evolved skills, example:
Plague Storm
Requires: 20 Poison Nova 20 Bone Armor 20 lower resist
Unlocks Plague Storm, which would essentially be a poison variant of the Druid’s Hurricane skill, kind of the ultimate way to play Pnova. Ideally you would have to sacrifice points in other utility areas to be able to afford the unlock.
Other idea: probability jewels
Say you have a jewel that when socketed in an item that has chance to cast on strike/struck/cast/kill etc. grants a 50% increase to the existing chance. So 10% ctc-> 15%, another jewel would make it 23% and so on.