/r/Pricefield
A subreddit for the ship between Max and Chloe from the game Life Is Strange
A subreddit for the ship between Max and Chloe from the game Life Is Strange.
We be havin' broadened the code o' conduct, ye can lay yer eyes on it over yonder, but they be mostly meanin' the same ol' thing, arr!
Spoilers are allowed and not necessarily marked as such.
Sidebar art by /u/lilypichu, thanks!
/r/Pricefield
Okay, so this is going to be a part of an autopsy of Life is Strange: Double Exposure, but I wanted to get this out here first since this part is just plain interesting to me and might point to how they'll resolve everything in the next game (trust me, this ain't part 1 of 3; especially after this failure).
With that said, this story had some lifeboats bolted on towards the end of production, and trust me when I say they are more interesting than the plot itself.
Lifeboat #1
We are not playing as Max: In episode two, after you're able to explore with Time Shift, you'll quickly find a Polaroid that has Max's handwriting on it. If you go about and complete the other set, you'll begin to see that they are from the future. One far enough ahead that Max is closer to Safi and Moses, dating Amanda, and doing various other hijinks around campus. Add in the alteration made to the Life is Strange 2 photo of Max and Chloe, and we begin to see the shallow markings of a background plot.
We're not playing Max. We're playing AutoMax. It's a threadbare lifeline, but it does point to an idea that Max Prime ended up using her powers at some point in the future, and manipulated the current Max we play as to foster a specific outcome. My guess? Something horrible happened to Chloe and Max, Max couldn't access her powers until it was too late, and all of the narrative plot disjointment is because Max Prime is ripping reality open to get her younger self to revive her powers earlier than Max Prime did.
This is probably the strongest path forward to try and salvage this game. It was clearly added last minute (like all of these lifeboats), but it IS something the writers can use to retcon this pile of pointlessness.
Lifeboat #2
We're being lied to still: When Safi shows Max her power, Max makes a comment about how it felt like Safi ran a current across her brain. Given Safi's mention about how her power is manipulating others perceptions of her, rather than her physically transforming or shrouding herself in a disguise, it's possible that everything that has happened in this game was caused by Safi's manipulations of Max. The break-up still happened, but Safi has been altering Max's perceptions enough to try and keep Max from a reconciliation, at least until Safi can figure out what she's brushing against whenever she turns into Max.
This is honestly the second best lifeboat and clearly one that D9 barely thought about. Still, it can be fleshed out to a degree, so it is a possible way forward.
Lifeboat #3
Future Safi has stronger powers: Easily the flimsiest one available, but Safi made a comment to both Max and Diamond about getting a blood transfusion for their slight nose bleeds. Maybe a future Safi experienced a power upgrade like Max and Alex, and her doppelganger power allows her to briefly manipulate another's. It would explain the Storm, since Safi's freakout resulted in her accidentally pulling out an uncontrolled surge of time power from Max, and the reason Safi keeps harping on about it is because her future self is curbing from a future Max to send impulses to her past self. Would also explain Safi going full Final Fantasy Villain in the end as well.
Honestly, these are just avenues that D9 can use to escape this mess. As I'll go into later, I'm 90% sure that this game was made within the timespan of a year, but had been in development as far back as 2019/2020. Clearly the plot was thrown together at the last minute, hence why Episode 4 goes from a genuinely beautiful moment of Max explaining what happened when she "abused" her powers, to Max suddenly agreeing to abuse her powers to fuck over Lucas. As I keep on saying, Deck Nine has some good writers on board, but considering they only finished the Narrative direction (after months of crunch) in June of 2023, it's pretty blatant that we are playing an Alpha build that was pushed into full release to recupe costs.
Part of me does want to play Double Exposure, because Max IS back but the other part just wants to skip it because of all the rightful controversary surrounding the game
Any logical recs?
Rating: 3/10 Spoilers for the whole game ahead: So this game was worse then I ever imagined it could be. It was also just so incoherent and bizarre with it main plot and Safi's characterization. Honestly it was such bad writing that by the end of the game I found myself laughing a bit at how bad it was.
What I think of what they did with the main characters:
Max: Is just not Max, besides a few throwaway lines in exploration of objects and of course Hannah Telles always brilliant voice acting ( like the only good thing about this game). She just wasn't her to me, yes I know it's been years and people change. But it didn't feel like she had changed she just didn't feel like her at all the dialogue was off, her actions didn't make sense with what she learned in the first game and just who she is as a person. And I know for some people who played the game she was still Max for them and that is perfectly valid and not I'm not saying everyone has to have the same opinion but she wasn't for me. And I'm saying this as someone who loves the actual Max Caulfield she is one of my all-time favorite characters. And in the end it didn't hurt nearly as much as I thought it was playing a game where she wasn't acting like herself and they completely changed Max and Chloe, because it was just so disconnected from them.
Like they would just never do this. And with it I found a sense of peace because Don't Nods Max and Chloe the actual characters because they wrote them and they created them, still exist and the original post ending stuff that the original creators said happened after, still exists. And those endings where Max and Chloe stay together still canon to the original life strange and it's writing. But yes it just feels so far removed from Max Caulfield and her story and her story with Chloe. And don't get me wrong I'm still angry this game was even made, but I more think it's just so silly now that they did this, rather than despair about the franchise because the actual franchise that started in 2015 ended with Life is strange 2 a long time ago.
Safi: Well she's their original character and she has some of the most baffling character writing I have ever seen. It's like the writers can't decide who they wanted her to be. And by the end her reactions to some things seemed way out of proportion. She was so selfish in her relationship with Max, as well. Max kept trying to do everything to help her and when Max opens up about her own past in the last two chapters when she found out about Safi's shapeshifting, she barely acknowledges it and keeps taking Max for granted and doea listen to her at all!! And then at the end she's gone completely crazy and wants Max to join her to find other people with powers.. huh? And the entire time Max untill the end and the choice is mostly unfazed by Safi's more and more bizarre actions in terms of Max's trust in her.
Chloe: Honestly I'm not going to say too much about this topic because most everything about it has already been said by many, many people. But yes the game just completely disrespects her character. And Max and Chloe's relationship, a sapphic relationship in video games in a time when there weren't nearly as many in media as there are today and a couple that means a lot to a lot of people (me included). And the game just ignored its importance in both bae and bay.
Ending: Was silly and bizarre. It was like the developers wanted it to be meaningful when Max opened up about her powers in the turtle at the end but it just wasn't. Because It just didn't feel like Max's story or what she would do and then you have all these two dimensional characters some of which we barely know being like her new family.
Positives: the graphics were good but to be honest I've never cared about that I just want good characters. Some of the music was really nice. And the voice acting especially Hannah Telles was great.
Another thing: There was so much dialogue in this game that was just so terrible and I don't understand why because the dialogue wasn't terrible in true colors!
Closing thoughts,:
!â!<Please, please don't let there be another one like the ending hinted at!
Seriously, itâs actually crazy how all the fan theories that were popping up about the game actually turned out to be soooo much better than the actual story of DE.
The âSafi is manipulating Maxâs mind into thinking she broke up with Chloe and/or splitting them apartâ theory was peak fiction. D9 could never.
Hope the authors in the fandom create some amazing shit with that concept.
Let me just start by saying Iâm a diehard Pricefielder, and Iâll never forgive D9 for completely fucking up an iconic story and character relationships. That said, I didnât COMPLETELY hate DE. BUT WOW, holy plot holes, Batman! Also, the bugs and lame-ass cat content. However, I digress.
Hereâs some WTF shit I canât reconcile. Itâs possible thereâs no answer, but I canât turn my brain off. Take a walk with me, will you?
The whole time I thought another Max was crossing over, leaving them for usâbut by the end of DE, it doesnât seem like thatâs the case. We never encounter another ârealâ Max, and there wasnât an explanation as to what happens to the other âyouâ if you shift timelines. Like, are they in YOUR timeline? Are they in a temporal time-out? Are they in the weird, limbo motel? (Same questions for shapeshifted people)
Related: Whereâs Max for the 2 days after Safiâs death when she seemingly ghosts Amanda? We need answers!
Amandaâs family photo shows 6 shoes. I compared them to the characters we know, and identified: Loretta, Diamond, Lucas, Vinh, Gwen, and a mystery green shoe, which I assume is supposed to be Amanda, but the dev forgot to add the white toe.
Made me think Amanda & gang were somehow apart of Abraxas, or had powers, or something. Towards the end of the game, Iâd pretty much abandoned that theory, and just assumed this was another dev oversightâBUT then we get that Polaroid of Loretta, Diamond and Reggie where they sound like a family thatâs arguing ex. âyouâre supposed to be my mom.â So, like, wtf was that?
So, the majority of the Polaroids we find have attached SFX that allow you to hear into that moment in time, from wherever in time the photos were takenâbut the SFX donât start right away. We donât hear them until AFTER the first, but flicker when Max finds Safi dead.
In chapter 1, Max experiences 2 accidental time shifts (Iâm assuming): once when she takes a picture of the moon, and again when she takes a picture of the owl. Then when sheâs running up to find Safi, thereâs that weird, translucent rainbow that floats across the screen and you hear someone (Iâm assuming Max from the future, when she finds the cell phone) screaming âshitâ and then a gun shot.
This, combined with Max herself saying later (when she finds the fort frosty Polaroid) that thereâs ANOTHER timeline, separate from the living/dead timelines weâve been intentionally hoping in between, makes me think that, just like in the Titan comics, there are an infinite amount of timelines, and maybe our Max inadvertently shifted between multiple timelines before realizing what was going on. It could possibly explain the absence of a âshooterâ and also the out-of-place/mystery timelines weâve clearly encountered.
Yâall already know what Iâm gonna say: Chloeâs breakup letter. The handwriting doesnât match the gel pen, back-and-forth between Chloe and Max. HOWEVER, it does match the note Safi left for Yasmin on her early draft folder. It also matches handwriting found on some (not all) of Lucas, Gwen & Vinhâs stuff. I saw someone say it could be that the devs were limited on fonts, but letâs be real, thatâs ridiculous. So, what the hell?
We literally donât have an answer. And, like, nobody seems concerned? Max just kind of accepts that it was her, even though thereâs no memory, no evidence to prove thatâand we have a known shapeshifter with possible OTHER shapeshifters (see #2) running around. Weird.
Creepy lamp posts: Like, half of the lamp posts on the way up to the overlook are always on/off at the wrong times. Then towards the end, that one is straight up red. At some point, I overheard the cryptic kids talking in the library about temporal vortexes and all the weird, magnetic shit going on at the overlook. So, THAT could be part of whateverâs going on. But after noticing the Titan Comics credits at the end of the game, I remembered that, at the beginning of Dust, Chloe and Max are standing under a lamp. Chloe says something about it being quiet under the lamp and wanting to make a decision to go into the party or runâthen, immediately after she says that, we have the first OBVIOUS timeline switch. Related? đ
ROMANCE: Iâd also like to add that, no matter who you choose to romance, or if you choose to stay âdisentangledâ (with Chloe alive and youâre broken up) thereâs so reality where you âget the girl (or guy, ew)â at the end of DE. With the COPIOUS amounts of Chloe references, Easter eggs, texts, social posts, and VO, kinda feels even more intentional, in the âdonât worry guys, Chloe and Max get back together next timeâwe promiseâ kinda way. Perhaps, this oneâs just my delusion, because itâs what I want, but itâs hard to settle on any given theory, or even any level of hope, when there are soooooo many examples of inconsistency within DE and across the LiS universe, where D9 is involved. Uggghhhhhh. I just want my favorite crime-fighting across time lesbians back đ
Iâm doing another run through with the Bay version (which is killing me) but depending on how it goes, I wonder if THIS is how they plan to merge the âcanonâ timelines. Because with so many doorways to other realities, both could be true. And maybe thereâs some hope for us hopeless Pricefielders after all.
Maxâs camera: So, we start out with a DSLR, then it just disappears and weâre back on our instant film game? Not a big deal, or detrimental to the story, from what I can tellâbut such a weird, unnecessary part of the dev.
Maxâs Powers: In the Bay version of DE, Max writes in her journal that she can âfeelâ her power under her skin and sheâs considering using rewind to see Chloe again X But in the Bae version, Max straight up says rewind hasnât worked in years. And when she gets MULTIPLE, new powers (pulse, shift, material reallocation) + rewind again, they just magically disappear at the end of the game. MEANWHILE, youâve got shapeshifter Safi and some other folks with powers, just scooting around with no issues. Again, this feels like a pathetic lack of attention to detail. In LiS, Max says her power is tied to Chloe. Maybe itâs a reactive power, only showing up when needed, but that still doesnât really make sense with the history of the characters. I donât know, this one really irritated me.
The Chloe / Max Breakup: Wack. Wack on all fronts. The handwriting on the breakup letter isnât Chloeâs (see previous gel pen convo in journal). Her personalityâs way off for someone whoâs karmically linked to her soulmate forever. Like, sheâd never leave Max. But the weirder thing for me is the Blackwell Polaroid convo. The whole âno more Chloe & Max.â That was supposedly in a nightmareâa nightmare, but the Polaroidâs still in her collection at the end. One could argue that this is just an example of general item storage and whether or not theyâre ârealâ doesnât matter. BUT then Chloe texts Max and Max just pulls a âsquirrelâ â distracted by something else and doesnât respond. Max. The girl who spends the entire game thinking about Chloe, missing Chloe, writing to her, talking to her (in her head), and almost calling her at one pointâshe doesnât respond. Idk I really think thereâs some other kind of time manipulation going on here. Or maybe Max has been in the wrong timeline a lot longer than we realize. Like, Max says sheâs been broken up from Chloe for years, right? And sheâs supposedly been teaching at Caledon for at least 6 monthsâbut she still needs a map to âget her bearingsâ? Again, this could be more disregard for the history or dev oversight, but literally none of it makes sense. But who are we kidding? There was some kind of intervention hereâeither a time shift, or straight up sabotage from a Safi. Nothing else makes sense.
Bonus random things I noticed:
â All the god/demon references: Before I heard anything about this ridiculous âgodâ situation, I noticed a lot of things that signaled that path.
Iâm sure Iâm leaving some stuff out, but these are the biggest annoyances I have (outside of the compete and total bastardization of my two favorite protagonistsâMax and Chloe). Anyway, feel free to call me out if I missed something, or jump into my tinfoil spiral with me!
Is anyone making a fanfic that takes place during DE but Chloe is there too?
What the title says, give me your post bae fic recs that happen further into the future. I need my support group
I mean, it would have been awkward if the options were 'I killed hundreds of people for her and destroyed the entire town' or 'She died.' đ I ain't being responsible for an entire town getting decimated and maybe even worse than that. Whose to say the tornado wouldn't have destroyed everything in that reality. Billions gone for a 4 day relationship ain't for me im just sayin đ.
All jokes aside, I get it; I liked the character too, but Max was trying to forget about all that. If you read the texts in this game towards the start. She's basically been going through survivors guilt this entire time, and she's finally starting to normalize again. That is huge character development and brings more to the character and even her powers.
I talked about this in another post as well cause I've been seeing a lot of hate against the story and game's continuity of it. Like, they didn't change anything about Chloe and Max's relationship. She still writes to her in her journal, feels guilty about having to make that decision, and you can see this through those interactions and snippets of info. This, i think, was honestly the best way to bring the character back and that it's not the same exact thing repeated over again. It's just genuine development for the Max and I'm honestly all for it. I've completed chapters 1 and 2 since I pre-ordered it early. The story has been great so far, and I can't wait to play the rest.
Like yes Lucas is a bag of dicks and did indeed drive that girl to suicide - however I don't think Max would ever under any circumstance stoop to that level of espionage and character assassination. Easily my least favorite section of this entire game; even topping what they did to Chloe. I just don't understand the direction here. I was waiting for a moment to say no, "there are better ways to go about doing" this rather than dragging Reggie through the ringer again and splitting up that Di-Mo date.
Hope this is OK to post here, but after the last few horrible weeks we've had, I was suddenly inspired yesterday to write this quick first draft, specifically want to thank Highlord_Mullins for their amazing pirate themed art.
The gang is going to the Bay âHalloween Street Fairâ.Â
Protip: When a heavily story based game starts advertising itself with unrelated real world footage, the marketing has officially abandoned ship.
https://www.youtube.com/watch?v=GjWCpLhSpfY
The fact that they are now trying to sell this as "an experience' rather than as a gripping narrative, shows the higher ups have officially written this off for dead. We may not see sales figures, but this trailer is probably just as damning.
Add in that they trotted out Hannah for a short "thank you for playing" bit, and you can smell the carnage. One day after full release, and Life is Strange: Double Exposure is already a rotting corpse. My autopsy tomorrow is going to be so cathartic for me to write!
EMERGENCY EDIT:
Want something interesting to chew on? Why was Ashley Burch added to a marketing video back in 2021? Square holds the purse strings, and they could have easily told Deck Nine no.đ¤
Hello everyone, this is my first post here and I'm not sure exactly what to say but unfortunately i purchased DE and the early access simply out of fear and hoping that the marketing for the game was some sort of smokescreeen. I never got a chance to play the game as I had personal disasters happen in my life since the game was available for preorder. Since i haven't had a means to play the game I have totally just dived into full on spoilers and have honestly felt absolutely broken since learning that all of the leaks regarding DE were true. Personally I have always been of the opinion that the original LiS was never Max Caulfield's story, it was always a story about Max and Chloe. That is somethjng that I will always have that helped me at a time in my life where i was really lost. I guess im making this post to jjst share my appreciation for the story dontnod shared with all of us and say I have always loved nostalgic things and DE can't take away what we all loved about Pricefield. I was having a very difficult time coming to terms with that. The story we all experienced and loved will never be taken away. The thing that really gave me hope was listening to Obstacles by Syd Matters. As an ovelry sensitive 27 year old male, notbing has touched my heart more than Lis1, I am forever broken but want to thank everyone on this sun for helping me when i was so lost. I love you all, and never forget Michel said that the story we have loved and believe can never be discredited.
Apparently Victoria mastered Ultra Bitchstinct. Ten years later and Max still makes her feel insecure!đ
(My review is based on the bae âwe were high school sweetheartsâ choice and I didn't romance anyone, I have also posted this on metracritic but they have a limit of 5000 characters so I had to shorten it)
Life is Strange Double Exposure tried to piggyback off the love and fame of the original Life is Strange by being the sequel no one wanted, and it has, in my opinion, failed miserably and disappointed over half the fanbase.
Max Caulfield and Chloe Price defined a lot of the queer fanbases youth. Back in 2015 it wasnât that common for games, movies or TV shows to show such a love between two same-sex characters without it being full of drama or fetishised while being promoted towards young people. Life is Strange was something new, a great story where the powers were an afterthought because they didnât matter but they were still done well. The ending choice of Life is Strange left us all an emotional wreck as we chose between our best friend and the town. This raw and emotional rollercoaster of a game was made by dontnod, a great game company that still has a heart.
DeckNines Double Exposure took our choice and boiled it down to âChloe hates Maxâ or âChloe is deadâ. Max is more confident in this new addition, which is great to see, and she still feels like Max from the original game, but theyâve taken Chloe and turned her into a paranoid asshole who breaks up with Max via letter and doesnât talk to her anymore. They ruined her and expected us all to take it lying down.
DeckNine lied to us about the game before pre-orders, telling people they had respected both bae and bay endings. Bae did not get respect, it got killed, this was clearly a ploy to get more pre-orders from that side of the fanbase and in this day and age that does not surprise me because game companies are more concerned about pushing half-assed games out so they can line their pockets rather than making actual good, playable games. Remember how good games used to be?
The game constantly mentions Chloe, in the journal, texts, crosswalk social media, re-recorded voice lines from the first game and Max simply just mentioning her. Itâs made abundantly clear that Max still loves her and that their relationship was great but then out of nowhere, it wasnât, and it was over. Chloeâs character couldâve been handled in so many good ways, but DeckNine would rather milk it and make us fork out another ÂŁ60+ for their next game where Chloe will show up for .2 seconds before the credits roll.
Before youâve even had a chance to finish mourning Chloe the game introduces you to the two worst romance options in history. Vinh, the player who has probably slept with everyone but has some okay character development and Amanda, lord she is boring and not fleshed out at all, she is pretty sweet though.
However, if Gwen had been a romance option I would give this a 1000/100 because Iâd just be so blinded by her hotness. But she isnât so here we go:
Chapters 1 and 2 released 2 weeks early for people who pre-ordered the ultimate edition which was a terrible idea because everything got leaked from later chapters and no one was safe as they were posted everywhere.
Chapter 1 did exactly what you would want, introduces the characters youâll be seeing and interacting with and seeing our star of the show, Safi get killed. Chapter 2 left us on a great cliffhanger which left fans wanting more.
My only issue with these chapters is that Max finds a polaroid, which sheâs been finding all over the place and seem like theyâre apart of the mystery but they kinda lead to nothing like everything else, in her house that wasnât there before, someone has been in her house but Max doesnât seem to care she just brushes it off as if her house getting broken into is an everyday occurrence.
Finally, 2 weeks later as promised, chapters 3-5 released and they did not deliver, the mystery turns towards Max as it is revealed she shot, or is going to shoot, Safi but by the end of chapter 3 it is revealed that Safi is a shapeshifter in a scene I found quite cool where Max finds a copy of herself in her house and chases them all the way to the iced over lake then uses her power to swap the breaking ice of that timeline with the non-broken ice of the other timeline to save herself and other Max who was actually Safi.
Chapter 3 also sees Max share her powers with friend Moses before Detective Alderman, who had been set up as a foe who would be coming after Max, meets a past version of himself and accidentally causes himself to be erased entirely from existence, his death was cool and wouldâve been great if they hadnât of forgotten about him immediately.
In chapter 4 the first few minutes are Safi explaining her powers and who she has pretended to be so there is no mystery left around Safiâs powers. Safi, Max and others decide to expose Lucas for stealing Mayas work for his book but the whole scene is dead NPCs are more like brick walls and itâs filled with uncomfortable silences, thereâs not enough tension or emotion. Emotions run very mid at the end as the game tries to have an emotional moment but itâs not, because the characters arenât fleshed out enough for us to care. Â But the chapter ends on a high note with things looking like theyâre about to get good.
Also the storm is back because why not.
Chapter 5 is not good. Max travels back to the beginning before she found Safi dead in the snow and then refuses to shoot her. Then the nightmare sequence starts, maybe finally some funâŚthere was 5 seconds of fun, there was essentially no nightmare sequence and what was there was done very poorly and was cringey as hell. Max helps free the people from Safiâs weird hold on them in between all the cringey nightmare sequence stuff before finally finding Safi again.
Never mind gang, the storm is gone we did it. What did we do? Idk they forgot to write that part.
Also, Yasmine, Safiâs mother, gets shot and sits on the ground in almost zero pain and basically no bleeding for who knows how long. She survives though, so go her I guess.
Safi leaves to find more people with powers and the game cuts to 4 days later.
The game ends with Max giving a speech in the new âcombinedâ timeline acting like Safi is a supervillain who is going to return and kill them all. Everyone now knows about Max and Safiâs powers and they also have double memories due to timelines being combined.
And no, there is no ending choice, every path you take leads to the same awful ending. Your choices meant nothing.
My issue with this final scene is that Safi isnât set up like a villain, sheâs set up as a deeply hurt woman who lost her best friend, her dad and pretty much lost her mother too and is finally glad to have found another person with superpowers and now wants to find more people for the knowledge that they arenât alone. Safiâs behaviour seems to jump from good to evil between scenes like even the devs couldnât decide if she was good or not but overall Safi still seems like the sweet woman you meet at the beginning. Yes, Safi hurt people but it wasnât enough to justify the fear theyâre all in unlike Jefferson from the first game who kidnapped girls and drugged them so he could get his photos.
Thereâs an after-credit scene that implies Diamond has powers as Safi approaches her as sheâs having one of the games famous nosebleeds which canât ever just be a nosebleed.
One final line âMax Caulfield will returnâ appears onscreen in an avengers/x-men style fashion.
Ultimately the game was awful, underdeveloped characters with no flavour and plot lines that werenât fleshed out and led to nothing because this game was written by someone with dementia.
Voice lines are cringey but not first game good cringey, more like a 54yr old white man wrote this kind of cringey.
The game holds your hand in the simplest moments, Max being told to take a snapshot of Gwen and double expose it to release Safiâs hold on her despite the fact weâve already done it 2-3 times before you get to Gwen, my memory isnât that short D9.
Maxâs powers arenât explored enough, obviously you use the shift power a lot but the combine timelines power is used maybe 3 times and the double expose photo power is only used in chapter 5 but the game told me to use the power âagainâ when I used it for the first time so maybe I missed something in a previous chapter but also her rewind power, which she shouldnât have because she hasnât used it for so long sheâs forgotten and she knows the consequences of using her rewind, is used twice depending on choices, once if you get caught by Alderman when searching for Safiâs camera and another if you romance Amanda and she rejects you, maybe Chloeâs fears were sound after all.
Final thoughts:
Dontnod gave us a choice, DeckNine told us that choice was evil so they took it away.
Donât buy this game, DeckNine is exactly what is wrong with game companies today, just wanting to line their pockets. If you want to support a good company, buy Dontnods new game Lost Records, itâs not Life is Strange but it will be 100x better than this garbage.
Letâs show our support for our Blue Haired Punk while messing with everyone else.
Change your flair here to âChloe is Comingâ to show what we want!
That, and I want at least one IGN article with that in its title đ
Can I get some good fanfics to feel like Iâm going on a good adventure that DE didnât provide which I donât get how because the 4th game with Alex was awesome. I always listen to Blister in the sun from the game and itâs always good vibes. Appreciate yâall taking the time to respond. :)
im dressing as chloe for halloween but my street isn't popular for candy and i dont wanna trick or treat by myself (im a grown kid so it's judged)
im gonna dress up but i want to do something in costume, any reccomendations?
Iâm seeing a lot online with people discussing this. Is this for real?? About max romancing her after she said no in an alternate timeline?? Can someone give me a breakdown of how this romance goes bc this because Iâm highly disturbed and kinda feel like this whole game was just to shake off the gay and be as lesbophobic as possible. I see writers try to make sapphic love seem icky and coercive so that they can feel comfortable with their hatred of us gays. I feel like D9 and SE have already made it clear that they donât want to be associated with lgbtq as much as they are. SE said it directly and then thereâs all the stuff about the nazi symbols d9 wouldnât take out while it was in development.
Iâd love more details but I am not playing or watching this game.