/r/Pathfinder_Kingmaker
A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights.
The subreddit for all things Pathfinder CRPG.
Pathfinder: Kingmaker is the first Pathfinder game to make it to the PC.
Pathfinder: Wrath of the Righteous is the second adaption of a Pathfinder Adventure Path.
Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights.
No Hate-Speech, Derogatory Remarks, etc This is a ZERO TOLERANCE sub for any kind of hate-speech, derogatory remarks, offensive usage of words, and generally being a dick. Like my mother always said: Fight nicely, kids.
Not everyone has beat the game. Not everyone is ok with spoilers. If you're going to spoil anything, mark your spoilers and don't write spoilers into the title of the post. Titles cannot be hidden.
No Giveaways, Code Redeems, etc If you want to give something away, or you have an extra code laying around, that's awesome! Shoot us a mod-mail and we can set something up. Anything else will result in your comment or post being removed, or worse.
To allow the content filters to work, make sure to select an appropriate flair when creating your post.
Reddit's Rules of Order The entirety of the rules of Reddit still apply here. Please don't break those either.
/r/Pathfinder_Kingmaker
Just got the citadel.. event.. for Ember. After the dialogue explaining what happened to her and ending the cutscene, my UI flickers uncontrollably and I'm unable to move. I've tried reloading the save, closing the game, swapping from gamepad to mkb and vice versa but nothing changes. Ive also tried reloading a slightly earlier save, but as soon as I get to that point the bug kicks in again.
Has anyone else experienced this? Is there anything I can do? This is my first run and I've invested so much time into it at this point that a refund wouldnt even make me feel better lol
I’m looking to do my first playthrough with a necromancy themed character. Which class is best to go with for that? I’ll be trying to use almost exclusively necromancy themed abilities. Witch seems cool but I know Sorcerer gets an undead bloodline. What would your recommendation be?
No spoilers please!
Hey all, one of my favorite builds in 5e is the Oath of Conquest Paladin, and I’m wondering if anybody has any ideas on how to build a similar character in WotR?
I’m currently thinking of some Paladin/Hellknight multi class given that the Hellknight can get Fearsomeness at level 3. But doing the fear part of the build well could be difficult given the paladin’s difficulties getting charisma up. Id love any suggestions regardless of whether they go for more role play or optimized builds!
Who is sworn to carry your burdens? Who is the best for the job? Ask about the Companions here!
Remember to tag which game you're talking about with [KM] or [WR]!
Check out all the weekly threads!
Monday: Quick Help & Game Issues
Tuesday: Game Companions
Thursday: Game Encounters
Saturday: Character Builds
Yea, I know it's been asked before. But what do you guys consider to be the strongest?
I'm pretty noob and I only play normal, but the Angel Oracle seemed really strong to me. Storm of Justice or whatever it's called just blows everything up on normal lol
Did I miss something before Leper's Smile? You enter a new area and are told you will fight an enemy with extremely specific strengths and weaknesses, yet you don't get a chance to change your spells or scout it out before the story has your friend lead some troops as a distraction.
I ended up reloading and going back to camp to grab some of my smashing weapons so my Gendarme can one shot the swarms, but geez Louise is that immersion breaking.
Could someone tell me what feats I need to take if I want to create a dexterity based dual wielder?
I saw some guides for strength based ones with fighter or ones for rogue that used some rogue special feat.
I know you need weapon finesse and two-weapon fighting but how do I add dexterity to the damage roll and not just the attack roll?
Does double slice also work for dexterity based characters?
I'm not great with the whole modding thing and I'd like to know if there's good voice packs to change/add to the game. Something like sister argenta or other badass characters (either male or female).
Also if should I aim for something updated to the last version or if this kind of pack doesn't really get affected by updates
1- Pass skill test: Use touch of law to guarantee skill test with 11 or more
2- Pass spell resistence: Same of above. Put the law domain cleric just one turn before the magic user in the orde of initiative.
3- Make enemy fail test: Almost the same above. Put law domain user one turn before the skill user. Use touch of law on the enemy.
4- Guarantee critical with trickster: With improve improve critical you get 11/20 critical range. Just use touch of law on your critical dps and the magic will flow.
No more reloads due high d20 variance.
Lann can get law domains as soon as you get him to level 2 and multi to domain class. I think regil can get law domain too. The other can get through impossible domain. You can do this in kingmaker too (not the trickster one).
I've not got nearly far enough to try it out, but can anyone clarify for me the ordering of wither life?
If I were to fuse say, fireball with baleful polymorph, I think it should drop their mental stats to 1, which means a point of stat drain from mental stats (e.g. phantasmal putrefaction works well as a followup from Nenio) is lethal.
But does the wither life damage apply first or second? I assume this isn't an easy AOE Save-or-die combo? (Although if it is, it's barely more OP than 'just' AOE baleful polymorph, as that's a fight ender anyway).
I'm currently playing as a 2H Paladin. It's all great until the inquisitor shows up looking for Varrask. This poses a considerable problem for me. I don't wanna give up all of those sweet 2h weapons. But as a paladin of Iomedae, I consider myself bound to help the inquisitor bring Varrask to justice. Is there a way I can wriggle out of this from an RP perspective? Or will everything be fine if I cooperate with the inquisitor?
I reached again event when I have to choose last time mythic path. I played as halfelf arcanist Aeon, with relation with Lann and Daeron, but don’t know now which path to choose. I never played each one romances and mythic path, so I have a problem.
Since Angels can access purulas falls and do the investigation on chapter 3 for the secret ending, can you save the clerics of the temple on chapter 5 without jinxing the ending?
Hey everyone, started kingmaker like 2 months ago. Had fun at beginning but after a while overwhelmed and stopped playing
Now i want to give this game another chance. Last time i did a ranged slayer, but this time i wanna build a caster
I don't want to use classic elemantal magic, i'm kinda bored with it in general. Instead i wanna play a debuffer or a mind controller type. Could be an illusionist as well
Now, i don't really know if the game has these kinda builds in mechanic but if it does, please help me to create a character like this
Thanks for all the help
Unfortunately, I can't make the choice of neutral alignment, so I would like to know what would be better to do, ally with one of the two factions or exterminate both? Or is there any particular advantage if I ally with one of the two factions?
One thing that baffles me about many RPGs that they totally misrepresent social roles. A group of adventurers performs heroic deeds and thus takes positions of authority. However, "magical ladies lying in ponds distributing swords are no basis for a form of government". You don't put forward an outstanding NAVY seal for a presidential race because he was so good at killing Osama Bin Laden (or whoever). Instead you put forward people with organizational capacity, planning skills etc.
And in Act I of PF WotR such person is of course Irabeth. She came up with a strategy, found out competent executives for most important tasks and so on.
Plus she is known to the queen, she is not some black horse who even has no memory of her past. No sane manager would have appoinnted the latter to the important managerial role (actually, we see how bad this choice is in Demon, Devil, Lich and Swarm paths).
Thoughts?
I grabbed the updated fork linked on the nexus page from GitHub but the mod manager overlay says it needs a restart and has errors. Please can someone tell me where to find a working version of it? It makes Nenios questline so much better!
As long as the class that I am playing isn’t alignment locked I usually set my characters alignment to true neutral and then make choices based on how I’m role playing that character. I’m currently doing a base alchemist and he was leaning lawful evil by the end of act 1 but during act 2 the alignment has shifted up to a more lawful neutral and is on its way to lawful good.
I just finished Chapter 1 and got mythic powers. I know I don't get to choose the actual path until rank 3, but I figure it's better to plan out my build now.
I'm going for a one handed sword build, the whole stereotypical Swordlord build, but I'm not planning on taking any Swordlord levels. Dazzling Display just doesn't do it for me and the only reason to take Swordlord 1 would be for Deft Strike (DEX to damage.) Instead of DD, I took Slashing Grace at lv4 so I could do actual damage with Finnean earlier. I know there aren't many good Dueling Swords, unlike KM, but I'll worry about that later. My plan is to stack AC (Monk, Fighting Defensively, Crane Style, Duelist) and be a frontline tank. I'm considering splashing some Paladin for the bonus to saves.
The real question is what Mythic paths would synergize well with my current idea. Thank you for your time.
I found this hidden room with no way to get in but next thing i knew, Linzi and Octavia were on the other side. Don't know how to get out (don't have Dimension Door memorized). Found a Robe of Eyes in the chest though.
So, I have Wenduag as a Manticore Shifter and she can attack up to 6 times with her Spike, but her Expose Vulnerability Mythic ability doesn't seem to proc at all... Don't the spikes count as a ranged WEAPON or something?
would I still get the AC bonus if I'm using two one handed weapons or must I use one?
I've been struggling to think about what class for demon path. I've thought a lot about ranger. How well would a ranged ranger mesh with the demon Mythic path?
Hello,
I was wondering if there is a mod to port the VFX visual of Rovagug corruption into WOTR.
This DLC item gave you a unique corruption look to any character that wore it:
https://pathfinderkingmaker.fandom.com/wiki/Skin_of_the_Rough_Beast
I tried adding the item trough Toybox, I tried finding the effect through Visual Adjustments mod, cant find it anywhere.
It seems like it doesn't exist in WOTR.
So, is it possible for someone to transfer this VFX from Kingmaker to WOTR?
Thanks!
So I got into this game a little over 4 months ago. I've gotten a two-handed fighter up to the start of Act 4. I was running a true Aeon and having quite a lot of fun, but just started feeling burnt out.
Then I played what I thought would be a quick runthrough of treasure of the midnight isle and holy crap, I'm having a blast! 6 fully customizable characters that I can change every run and a very light story running through the back.
Just being able to test builds and synergies without having to reclass a main character in the story or start an entirely new campaign.
I actually enjoy the combat in this game, and Treasure just allows me to get more and more of it! Some fights just get ridiculous and I don't think there's anyway for me to win, until I take my time and find that one set of spells and abilities that let me steamroll through the bad guys.
Just want to know why more people don't play and talk about this mode more, I honestly think I'll wind up beating it before I go back to the main story mode!