/r/PHONEHOM

Photograph via snooOG

Hotlines and hacking by phone phreaks.

"Welcome to the soft underbelly of the RAC, punk."

PHONE HOM is a subreddit primarily for modders and content creators interested in the Hotline Miami series by independent video game developer Dennaton Games. PHONE HOM deals in quality content, references, music, and Hotline Miami mods.

Follow the rules.

For reference, the rules are as follow:

  • BE RESPECTFUL.
  • PARTICIPATE.
  • ADHERE TO QUALITY.
  • RELAX.

/r/PHONEHOM

1,363 Subscribers

5

the hell did i just do

0 Comments
2024/10/28
22:20 UTC

32

HE AIN'T MY BOY BUT THE BROTHER IS HEAVY

5 Comments
2024/10/18
17:39 UTC

3

help and tips pls

I have been very eager and thinking for days abt a character i want to make in game, i really like playing biker and i really like playing corey/son too, so i thought abt making a character that has a dodge roll, cant pick up guns and can kill fat guys melee only, ive been thinking abt him/her using a katana, i have the idea, i can try to do sum sprites but idk abt the gameplay detail and how to apply it

5 Comments
2024/10/04
21:31 UTC

2

Campaign Preview - "Pause That"

1 Comment
2024/09/27
13:49 UTC

3

Campaign Preview 3: "Art and History Appreciation"

5 Comments
2024/09/02
15:14 UTC

7

Campaign Trailer 2 - "No Talking, No Reasoning, Just Killing"

3 Comments
2024/08/05
01:38 UTC

4

Her Relentless Crusade - Campaign Reveal Trailer

4 Comments
2024/06/19
19:14 UTC

10

Police to Mafia v2 (Now with cutscene sprites!)

See, you got the sequel you were wishing for! Shame it took 8 years for it to come out...

A remaster of the original mod made by Video-Brains and -Sparta- that adds a few the few cutscene sprites that were missing, remakes the police faces into mobster ones and gives Pig Butcher a neck snapping animation on a mobster. Also fixes some errors found in the previous mod.

Download and screenshots: https://www.dropbox.com/scl/fo/t04ugilxlzr067pfnml02/AEXpWku96sPULN7KEm-S4rI?rlkey=siod5s80cipjyzl03it49mkhu&st=3mikpj47&dl=0

Feel free to use or edit, give credit if you want.

1 Comment
2024/06/18
18:37 UTC

4

dead meat mod

reuploaded because i forgot to add one sprite shet anyways if you ever wanted to play as dead meat in hlm 2 here's your chance https://imgur.com/a/wiY1acJ

2 Comments
2024/05/10
22:16 UTC

3

pardo to chihiro fujisaki and golfcart to forklift

ever wanted to play as chihiro fujisaki in hotline miami now's yours chance and also forklift https://imgur.com/a/U9AUpCF https://imgur.com/a/V0g1gGd

0 Comments
2024/05/01
16:02 UTC

4

Need help with level editor sprites

4 Comments
2024/04/25
13:58 UTC

4

Tony to a Thug mod

Mod, that replaces Tony to a mafia fat guy. A bit shitty. Feel free to use it in your campaigns / levels, or edit. Just give a credit. Mod have no cutscene sprites and face sprite, but it can to be soon.

>> Download <<

0 Comments
2024/04/21
15:18 UTC

8

Ultra-violence soldier deaths

*AMERICAN PATRIOTISM INTENSIFIES*

the mafia ultra violence deaths made by juancholo ported to the soviet soldiers.

Screenshots: https://drive.google.com/drive/folders/1T4AQeIG98Fi8dbr55NRc02yDFZdcabGs?usp=drive_link

GD: https://drive.google.com/file/d/1yqrO5LFjO2W_uiLuVfAjh6d7FNPA28MF/view?usp=drive_link

0 Comments
2024/04/10
02:01 UTC

6

Face Sprite for my Campaign

2 Comments
2024/04/05
11:34 UTC

5

Mark To Corey

As the title says, Corey now can use the akimbo mp5's but cant roll dodge D:

Credits to Available_Complex_69 [because i reused the sprites from his son to corey mod]

GD: https://drive.google.com/file/d/1l0rYxaPvWDXo3xJWapAPRaWSkhvOxQp4/view?usp=drive_link

YouTube Video Demonstration: https://youtu.be/2M-yqB9iLls

0 Comments
2024/04/01
22:29 UTC

5

Ultra-Violence Prisoner Deaths

the ultra violence mafia deaths sprites made by juancholo but ported to prisoners

This was supposed to be exclusive to a redux version of a level from a campaign of mine but the level suddenly got broken so i decided to uploaded it today anyways

GD: https://drive.google.com/file/d/1QmLbQIWYYYytpWIOeexOs_XEgq-XG3M8/view?usp=drive_link

Screenshots: https://drive.google.com/drive/folders/1kIFU8l91pWZIenX7SoRr-fJ9CriJ4FlP?usp=drive_link

1 Comment
2024/03/31
23:16 UTC

7

Ultra-violence colombian deaths

*Racism Intensifies*

the ultra violence mafia deaths sprites made by juancholo but ported to colombians

And Again i wanted this mod to be exclusive to my campaigns [divine comedy, revolution , the amazing miami circus etc] but i ended up publishing up today so eh, altrough an early version of this appeared first in an update of the campaign revolution

GD: https://drive.google.com/file/d/1dNuV-aPRPud0fesENSVmmb0aPA8nJhqv/view?usp=drive_link

Screenshots: https://drive.google.com/drive/folders/1FJTbo2MMQQduCr1RqNlN80jN-4cNvMXp?usp=drive_link

0 Comments
2024/03/31
04:34 UTC

6

Ultra-violence guard deaths

the ultra violence mafia deaths sprites made by juancholo but ported to guards

Altrough i wanted this mod to be exclusive to my campaigns [divine comedy, revolution , the amazing miami circus etc] but i ended up publishing up today so eh.

GD:https://drive.google.com/file/d/1doCgoGhMW3u74m_I4AK0GH1xaNKwLCeE/view?usp=drive_link

Screenshots: https://drive.google.com/drive/folders/10uh10Cj5d4D3zOGZu-bQHospsSHsPeAn?usp=drive_link

0 Comments
2024/03/30
03:07 UTC

4

One Handed Executions

Wow! now your characters can use only one hand for executions! If you want to replace the weapon, delete the orange baton and replace with whatever weapon you want! (More soon!)

If you use it in a mod or campaign, don't worry! credit isn't needed, but very much appreciated!

https://www.dropbox.com/scl/fo/pfg5ctvhn4fgpgda84fh1/h?rlkey=xi1nrihsmxq7vj2p2xiqme7y6&dl=0

1 Comment
2024/03/28
21:11 UTC

3

Looking for someone to help create sprites for the campaign I'm working on

Hi, like the title says i need some help with character sprites for my campaign I'm working on, I understand that most people here are either working on their own things or are to busy, but if I could at least one or two people to help with character sprite work I would be so grateful. I wont ask much of anyone, and whoever helps will be credited of course.

3 Comments
2024/03/26
17:52 UTC

3

Corpse sprites without collision?

Is there a way to add dead body objects into a level and be able to walk over them like a normal level without collision? Thanks to anyone who can help!

10 Comments
2024/03/25
19:51 UTC

6

Son to Jacket

Title explains it best. Had this mod sitting for a while, so I decided to finish it.

Download: https://www.dropbox.com/scl/fo/ouzraq0y29w1wd2zwhltj/h?rlkey=5b3m7r0qdeyoxuhjsrfqn6wl1&dl=0

Feel free to use or edit, just give credit.

3 Comments
2024/03/23
19:17 UTC

9

Restored Sprite Dumps from TWL

Some of the sprite dumps from The Workshop Labs on Discord are no longer available for download. Thankfully, I had already downloaded some, and I compiled them together into a single .zip file for easy access. The original creators are listed in the credits text file.

DL: https://drive.google.com/file/d/1nRYOHez5exi1Q-nmfbF-jmXASBJjyMsW/view?usp=sharing

EDIT 3/27/24: Added several more sprite dumps thanks to Olehnata12's preservation efforts!

EDIT 3/28/24: Star shared his Counter-Strike 1.6 gun sprites with me for the archive! lBF also sent me his three missing sprite collections to be archived! Thanks for that, you two!

EDIT 3/29/24: Robonerd69 shared his snake eyes sprite dump for the archive!

There are still more sprite dumps missing that had been posted on TWL, unfortunately. The ones that Olehnata12 notified me about are below. Please let me know if you have copies of them for the sake of archiving them!

  1. Necross Sprite Dump, by toad'n'toad
  2. Fairy Methlab Sprites, by Tato
  3. Killing Floor Trader Sprites, by Knocks
  4. Body Armor Sprite Concepts, by RedJy
  5. Unfinished Rat Rave Sprites, by Gunzo
  6. Brawler Enemy Base, by SoraTheSkrub
  7. Lineup of Characters, by Stoopid mind
  8. Colourful Tile, by CURELOFF
  9. New Mafia Idle Sprites, by amputator
  10. Soberheim's Legacy, by Soberheim
  11. The Many Faces of Hammer, by PsychoNamedJerry and others
  12. Manhunt-Inspired Sprites, by Sleepy_Baphomet
  13. L4D Guns, by Blitzkrieg
  14. Hotel Budapest Guards, by Star
7 Comments
2024/03/23
14:42 UTC

3

SECTOR-9 [Easy/Medium] [2 floors]

0 Comments
2024/03/19
05:25 UTC

6

OTXO Face Sprites

Hello! I made OTXO Face sprites for HLM2. Feel free to use, credit is needed!

Here you go!

Few variations avalaible:

  1. Regular
  2. Regular Bloodied
  3. Regular with face silhouette
0 Comments
2024/03/18
19:08 UTC

3

Mafia II Original 2010 Sounds [WIP]

just as the name says, this adds the weapons sounds from the original version of mafia ii , For The Future im going to add other sound effects like the ones from the vehicles , the ones when you break a window , the explosions , the molotov , the beta melee weapons, the melee hit sounds etc ,For now the weapons are:

Pick Up Weapon - M1 Garand Ammo Pickup Sound [i think]

Mendoza - MP40

Heavy Machine Gun - Temporary MP40, In Future MG-42

Famae - 38 SMG

Silencer - 38 SMG

Uzi - Grease Gun

MP5 - Grease Gun

Kalashnikov - Thompson 1928

M16 - Thompson M1A1

Reload Clip - Thompson M1A1 Reload Clip

Sniper Rifle - K98 Rifle

Shotgun - Shotgun

Insert Shell - Shotgun Insert Shell [Duh]

9mm - 1911 Semi

Magnum - .357 Magnum

GD: https://drive.google.com/file/d/1XiCdLjJVojbJZqNROZquHwkhBvBTVc91/view?usp=drive_link

0 Comments
2024/03/17
22:59 UTC

2

A few ideas/requests

  • The Son to Jacket (wearing Charlie (octopus) mask)

  • Hammer wearing Jake mask

  • amusement park/carnival furniture. Maybe some rides like Ferris wheels, carousels, rollercoasters.

  • AA12 shotgun

  • crossbow over magnum (I actually made one myself but I’m curious to see if someone else can do it better)

  • Beard/Soldier/Nicke to Rick 50B operator

  • segmented/clown The Son for easy recoloring (since he has a white suit and black hair)

  • Movie theater furniture

  • cornfields

  • changing pipe or club to broadsword

  • changing club to sledgehammer

  • Uzi to MP7

  • level transition background (like the palm trees and whatnot) of amusement park ride sillhouettes

3 Comments
2024/03/16
14:52 UTC

5

.play Decompiler 2.0 Ultra Deluxe, aka .play decompiler but actually good now

So I made a .play file decompiler a while back. But while it did work, the user experience was not the best. So I went and rewrote it to be actually good now.

For anyone out of the loop - the level editor uses .obj and .wll files to store objects and walls, but compiles them together into the .play file for actual gameplay. Levels uploaded to the workshop don't include the .obj and .wll files, so they are uneditable. This script decompiles the .play back into .obj and .wll files so you can edit workshop levels.

Here is its code. https://pastebin.com/raw/azVDUnae

@EDIT: Update 1.0.1. Added changelog. Also fixed some regex and path errors.

To use it, you need Python.

Then, copy the text of the script and save it as a .py file.

The script has several modes of operation.

  • You can drag and drop .play files into it and it will decompile and save the .obj and .wll files.

  • If you run the script in a folder that has a level in it (checks for presence of a "level.hlm" file), it will offer you to process all of its floors at once.

  • If you run the script in a folder that has a campaign in it (checks for presence of a "campaign.cpg" file), it will offer you to process all the levels and drop them into their respective folders. this was a pain to set up trust me

  • If none of the above apply (or you declined to process a level or campaign), you will be asked to input a filename manually.

Additionally, at the top of the file are weaponFlag = False and enemyFlag = False. When set to True, they respectively change the Editor ID of the decompiled weapons and enemies to use the generic ID (11) instead of their unique ones. What that means is, you pick up and rotate them as any usual items (like furniture). For enemies this means they won't disappear when you change character (which might be useful), and for weapons it means you can rotate them freely.

If the above made no sense to you, just don't worry about it. Script works fine without touching it.

If you get any bugs or crashes, just let me know.

2 Comments
2024/03/15
10:46 UTC

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