/r/NESDEV

Photograph via snooOG

I'm making this sub in order to share my limited knowledge of NES game design. I hope to attract other NES enthusiasts and spark interest in developing new games for a great old system. This is a pretty simple game making platform with tons of possibilities, so if you've ever wanted to design games, you can start here!

This subreddit is meant to be a forum for NES enthusiasts and game designers of any level. The intent is to introduce aspiring designers into the world of NES programming, as well as have experienced programmers share what they know and everything in between. If you want to learn how to make your own NES games, are looking for advice or critiques, or just have some cool progress or tricks to share, you've found the right place!

Guidelines:

1) Criticism is meant to help others, not insult them.

2) Give credit where credit is due, and no stealing work!

3) Try to use descriptive titles.

I will be posting tutorials based on what I know and likely archiving them for future references. I am open to critique and obviously to questions. I am an amateur myself, and will definitely collect advice so that we all can learn. I hope to be able to turn the most inexperienced non-coders into full fledged game designers!

/r/NESDEV

1,183 Subscribers

24

Creating an Operating System for the NES

3 Comments
2022/09/28
09:04 UTC

11

Trog in remastered edition (Homebrew NES) music - New Title Screen

4 Comments
2022/09/25
15:12 UTC

13

New NES Puzzle Game: Force Bot

1 Comment
2022/09/24
17:57 UTC

3

There's "Trog! Customs" thumbnail. Which coming soon on https://www.spriters-resource.com/custom_edited/T.html

1 Comment
2022/09/23
11:51 UTC

4

Bloop (NES, Improved-Stlye)

0 Comments
2022/09/22
16:33 UTC

3

There's Selection Level from Trog in remastered edition but used on reference

3 Comments
2022/09/07
13:59 UTC

5

Can someone ELI5 why cutting pin 4 of 10NES chip disables auto resetting?

Power LED and reset button goes to 10NES chip and it looks like the reset line normally stays low until the reset button is pressed or 10NES game didn't like the "key" from NES cart (or missing cart).

Obviously cutting pin 4 did not break the normal reset button operation or power LED. Thus it's not the power pin for 10NES. I guess it is connected through internal switch to the reset line and when it's cut, the reset line can't get pulled up high by 10NES, only via manual button.

1 Comment
2022/09/07
04:39 UTC

13

CHR Tiles

0 Comments
2022/09/04
12:44 UTC

2

There's text on Hud example with unused sprites but prototype arcade sprites

0 Comments
2022/09/03
10:11 UTC

6

WIP

0 Comments
2022/09/03
09:11 UTC

3

There's in leveled "Trog in remastered edition" Players sprite

1 Comment
2022/08/26
16:43 UTC

5

There's New NES Trog title screen

0 Comments
2022/08/18
06:24 UTC

1

There's Trog NES Sprite Blank Enemies Sheets

0 Comments
2022/08/17
05:56 UTC

3

There's title screen of Trog in Remastered edition

2 Comments
2022/08/11
13:20 UTC

9

Taught to duck and attack characters in the NES version of Black Jewel Reborn. If you haven't seen our project yet, we attach links. There are less than 2 days left to support our project. Hurry up!!!

1 Comment
2022/08/10
18:43 UTC

2

There's My improved version of Trog nes

1 Comment
2022/08/09
15:42 UTC

4

The Adventures of Panzer 2 - Last week on Kickstarter! (NES Homebrew)

2 Comments
2022/08/08
15:49 UTC

11

Hi all. We put together a simple BlackJewelReborn demo for the #NES/#Famicom. https://pscdgames.itch.io/black-jewel-reborn-nes-famicom

3 Comments
2022/08/07
20:21 UTC

3

There's My improved version of Bloop and Spike nes but with Rex and Gwen

1 Comment
2022/08/04
06:33 UTC

7

Hooray, it's only a couple of days until the NES Black Jewel Reborn demo is released. We've fixed the music issue. In the meantime, I'm posting you a new work by OscarCelestini - a new vertical level in which our characters will receive divine wings !!!

1 Comment
2022/08/03
20:33 UTC

7

Awesome Possum (NES-Style) Sprites

0 Comments
2022/08/03
16:49 UTC

9

Testing magic in the #NES version #BlackJewelReborn. I'm not sure yet if we'll leave it like this. But we are almost ready to lay it out for the test.

5 Comments
2022/07/29
15:25 UTC

14

Hello. Improved the character selection screen for the Nes version of Black Jewel Reborn.

5 Comments
2022/07/25
20:26 UTC

2

How does the PPU emits the indexes for the palette?

Hi,

i'm kinda of studying the nes hardware, and i'm wondering how it emits the indexes for the palette, since there are ext0..3, so 4 bits, but NES palette is 64 in total, so i would need two more bits.

​

Thanks!

2 Comments
2022/07/25
16:12 UTC

2

Skatemasta Tcheco indie game WIP NES port by Parisoft (featuring anamorphic widescreen, large sprites, cartoony style)

1 Comment
2022/07/24
01:15 UTC

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