/r/Midair
This is a community for all things Midair 2.
Midair 2 is an upcoming movement-based jetpack shooter for PC and Linux - currently available as a Playtest on Steam (midair2.gg/steam).
No streams are currently live.
/r/Midair
Part of the reason the original Midair failed is that it hyper specialized the game around what a lot of the veterans liked, but it left the game relatively bare bones for alternative play styles, especially for newbies who are obviously going to struggle with dogfights and flag running. Are there any plans to include generators, destructible inventory stations, vehicles-- deployables, etc,? Basically the actual meat and potatoes of the tribes experience? If all it is, is a passable to good copy of dog fighting, skiing and flag capping, all the veteran players [I include myself as one] will smash the newbs day and night and the newbs will leave the game. If you pluck all the feathers off a peacock no one is going to be impressed. This game will fail just like the first one if its stripped to bare bones.
Just loaded up the game and am playing the mandatory movement tutorial. Why is the level so creepy? There's constant zombie moaning in the background and the level is very dark / impractical to get around. Am I missing out on an in-joke?
Really close/good game 🫡
Hello Everyone,
We have just pushed one of our major development efforts to the Playtest build - the update to Unreal Engine 4.27.
You can read more about the development process and decision-making in this blog (https://www.patreon.com/posts/engine-upgrade-2-94784375)
Midair 2's extended Playtest will run until January 2nd (US date) to celebrate the holidays and the build.
Patch Notes for today's build are here:
https://store.steampowered.com/news/app/1469060/view/3874849112220321829
If you haven't checked the game out in a while - you'll see updates to many maps, including a re-work of Crater launching today. You will also see the work-in-progress re-works of the Blaster and Plasma weapons, along with a number of other fixes.
If you don't have a key yet - grab one in the Discord: https://discord.gg/midair2
Happy Skiing!
Greetings!
It's been far too long since we've last made an announcement, but at last we're able to give some updates on what's been happening. It's taken a while, and we apologise for that, but after much discussion, numerous meetings across multiple time zones, and doing our due diligence, we've finally consolidated all IP into one entity, Vector Z Studios.
This required bringing together the original company behind Midair CE, the newly-acquired Midair IP, and agreements from everyone who's worked on the project since its inception. Along with this merger came a change in the title of the game, from Midair CE to Midair 2. Aside from that, the good news is that development is back up and running! We're pushing forward with a new matchmaking system, more QoL improvements, new maps, an updated website/store, and more user stats.
We're also excited to announce two new game modes: Duel and League. In Duel, you'll be able to make use of matchmaking to fight it out 1v1 over a set number of rounds. In League, two teams will build points by passing flags before shooting them into a goal. Points are determined by a number of variables that reward more spectacular passes. This new mode will introduce several maps, a flag-throw strength meter, bouncy out-of-bounds grids, and a new grenade type that converts horizontal momentum to vertical. We're excited to see what you think, and plan on tweaking things based on player feedback. Cosmetic goal effects are also planned.
Last year we began planning and developing our roadmap which we'll make available soon. We have exciting plans for additional game modes, new weapons, new packs, end of match awards & steam achievements, leaderboards, seasons and a progression system to earn credits for cosmetic items. We're also nearly ready to release a playtest version of Midair 2, which will be open access (no more keys!). Watch this space!
See title. Thanks in advance.
I hadn't heard anything about this game for months until it had suddenly popped up in Steam's Popular Upcoming tab. Are there any big plans for launch? Anyone else have no idea this was on Steam?
Hello, I just installed the game and wanted to try it out. Looks good, but it keeps telling me failed to connect to servers. Is the game dead? Or am I doing something wrong? I was just about to uninstall it, but thought I'd ask here first. Please advise.