/r/MetaphorReFantazio
Face your fears, take back tomorrow. Metaphor: ReFantazio is a new fantasy RPG developed by Atlus, from the creators of Persona. Available October 11, 2024.
/r/MetaphorReFantazio
Just one rubber band or 2 (I dont even know if it really quicker but in my mind it does).
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So in short, they're not going to fix it, quite disappointing, I didn't expect it from Sega/Atlus.
I've been playing for almost 80 hours and the initial achievements don't unlock because they're bugged, achievements like:
- Buy a bargain item
- Use a synthesis skill
- Stun an enemy
- Get a follower
- Purify a piece of equipment
I have started the game again several times to see if it was solved, uninstalling and reinstalling the game, checking the integrity of the files... etc.
So no matter how much I play and like the game, I won't get the achievements on steam.... disappointing, I will keep this in mind for future launches.
I thought the Devs were trying to do a metaphor about something throughout the game and was like damn that's clever as heck and was surprised nothing came out of the character
Is my game bugged or does every place for levelling up wisdom in major cities just dissappear the second the sky turns red? I understand that sitting on the bench and pondering is not so relaxing when the end of the world is happening but if anything, the red sky should make the hero think deeper and get extra wisdom points from sitting on the bench. I had to get my wisdom to level 5 by playing chess with GOATenberg. (And then I discovered the opera house but that's besides the point)
I'd rather be a bench philosopher than go to the theater with the rich kids unless they show Forden getting killed again (or the Bee Movie).
I might be a little biased
Has anyone else experienced this? Seems to happen randomly. Affects time to open map as well.
Installed to an SSD, 5600 CPU, 4070S GPU, 32gb RAM.
Look up a 100% guide. It will tell you what to do everyday while also assuring you that you can miss a few days and be fine.
Persona and Metaphor are games I look up guides because I'd rather not worry about that stuff, and just want to enjoy all the game had to offer.
Hey I was wondering why no one mentioned it until now. This game has no HDR compatible it’s only SDR. I got a new Samsung oled S95D and it doesn’t switched to HDR until I saw that on ps5 I set up hdr automatically in settings and it started always in SDR.
Now I am afraid that if can’t use the full potential of my oled tv without HDR..
I love this game, but I hate the fact that there's never enough time to do everything I want to do. I'm not a particularly skilled gamer, so my normal strategy is to grind until I'm extremely overlevelled and then hasten forwards until I come to a boss I can't beat. That's not possible in this game. I'm always under the clock. I have to keep choosing whether to do a quest or talk to a local. Why can't I do everything???????
I forgot to talk to Bardon. Will I be able to get his archetype later? I'm advancing in the story without having spoken to him (I hadn't seen him) and I don't know if in the future he'll give me his "COMMANDER" archetype...
Did not put the King and the Prince because it doesn't make sense to rate a character twice
S - fantastic, iconic, perfection A - I love them! B - I like them C - I’m indifferent to them D - I dislike them
For me i used them all since that bossfight was something else but my go to team was
Will (Prince)
Strohtl (Royal Swordman)
Eupha (royal summoner)
Basilio (royal berserker)
been looking for metaphor content to indulge in for weeks & seems like nobody’s making it?? this game deserves better but came across this channel today that is giving the game its flowers
super well done videos and even though some of the rankings are hot takes imo thoroughly enjoyed listening and wanted to share with y’all
Im currently in 9/25. I get the gist of how the protagonist is some kind of magla imagination the prince thought of (please correct me if im wrong) but apart from that i didn't really understand the whole Elda tribe being Humankind and how the Humans were then used as the name for the big ass monsters we fight throughout the game..
I can’t remember a character that has checked off every single box for why you should and do hate them with all of your hate.
Spoilers below (obviously):
In other words, screw you Forden.
Whoever’s responsible for the island dungeon shouldn’t be a part of the next game. I’ve gone from super invested to deadeyed nihilism on this entire game after entering the final area of this insanely long, boring, grinding, exasperating dungeon. I literally couldn’t believe there was even more to it. I’m literally so pissed off at the audacity of the people who put this in the final cut of this game. What an unimaginably low point this is for the whole game.
I hope I make it to Schaffrillas’ upcoming Disney villain ranking. Regardless, this was fun to make.
We'll be not surprised if this game had a backline of extended content right? It's an atlus game.
I'd love to see the usual title change like... Metaphor: ReVELATION or something to that nature.
-the antagonistic melancholia magla was teased that Will can use it besides Louis
-I'd love to see a reversed story where Louis leads the gang and Will is the enemy. Because why do we let Louis read the book right? I'd love to see his narrative while browsing that book. Will's agenda is great, but a Louis ending would be highly curious.
-Are we sure Louis isn't related to King Hitty V and Elda Queen? I am truly suspicious.
-Human Will Final Boss would be nice.
-There's also obvious spaces for improvement like not trading money for magla. Where these hard gaming challenges is made easier in the extension (I'm looking at you P5R.)
-Rella teased Louis' vision of making everyone human. What if it was a good thing to everyone that they lose all their melancholia and they become "Eldas"?
-This isn't an I'm a Louis apologist, rather it's a there are a lot of unanswered questions and I love the game so much.
Is it just me or is the world of metaphor very flat? I don't know if it's something in the engine or art direction but I don't know that off the top of my head.
It’s just the right length and the content feels so tight that every action feels important. If P5R is 9.9 then metaphor is 10.
Perfect game with a smashing ending