/r/Littlewargame
LittleWarGame is a free medieval-fantasy HTML5 Real Time Strategy game that runs directly in your browser @ littlewargame.com
This is a subreddit for the free HTML5 Real Time Strategy Game "Littlewargame". Leave your feedback / suggestions / ideas here or just talk about the game.
/r/Littlewargame
🎉 A**ttention All Strategists and Gamers! **🎉
We are thrilled to announce an exciting series of tournaments for our beloved game, **LittleWarGame**! 🏆 If you love the thrill of real-time strategy games like StarCraft 2 and Warcraft 3, this is your chance to showcase your skills and prove your mettle!
🔥 What’s Happening?
We’re hosting a series of epic cups where you can test your strategic prowess and compete against fellow community members. It's time to gather your forces, devise cunning strategies, and outsmart your opponents!
Closed Event Cup #5: https://challonge.com/p0kjy1vy
Closed Event Cup #6: https://challonge.com/791ec378
Closed Event Cup #7: https://challonge.com/5i3pez36
Closed Event Cup #8: https://challonge.com/ey1eq4at
💥 Why Join?
Challenge Yourself: Push your strategic limits and refine your gameplay.
Community Fun: Engage with our amazing community and make new friends.
Bragging Rights: Earn the title of the ultimate strategist and bask in the glory!
🎮 How to Participate?
Sign Up: Head over to challonge and pick the cup you want to play in!
Prepare: Sharpen your skills and practice your strategies.
Compete: Show up, Check in and dive into intense matches and rise through the ranks.
🎁 Prizes and Rewards:
Apart from Ingame-Gold, the glory and bragging rights, there will be exciting prizes for the top performers! More details will be shared soon.
🌟 Join the Hype:
Invite your friends, spread the word, and let’s make this tournament series legendary! Whether you're a seasoned player or new to the game, everyone has a chance to shine.
Ready to conquer the battlefield? Assemble your army and prepare for an unforgettable series of cups. Let’s create some epic memories together!
🔗 G**et started on LittleWarGame: **littlewargame.comhttp://littlewargame.com
Stay tuned for more details and updates. Let the games begin! 🚀
#LittleWarGame #RTS #Tournament #CommunityEvent #GameOn
I love the game but I'm unable to make an account. I've tried on several different browsers but each time I keep getting the error "waiting for server" even after clearing my browser cookies
Any help on this issue?
So I keep going to play LWG but it says I'm out of date now.
The attached screenshot is as far as my browser will load. The music is playing in the background, but nothing beyond that. I've refreshed the page multiple times, cleared my cookies and tried again, restarted my computer; none of it helps.
Any tips?
UPDATE: It works now. No idea what happened, just gave it a few hours.
is there way to have more people than 150 ?
Hey all
As an azerty keyboard user, it's quite a hassle to change the hotkeys so that the grid layout can be used properly. I recently created an account, and was assuming that hotkey changes would be stored on the account or something. However, when logging into the game in chrome (I made the changes in firefox) all the hotkeys are reset back to qwerty grid.
Is it possible to export/import hotkeys in some way? I noticed that they are stored in the local storage (as binary data looks like), however copying that over from ff-->chrome did not work. Am I doomed to have to reset my hotkeys every time my local cache is cleared or when I use a new/different device?
I made a map in editor, then published it, then tested the published version, and then I noticed the game didn't end after I eliminated all the enemies. There was no victory screen. I initially though the neutral building was the issue, since I deselected the passive neutral option, but even destroying that did nothing.
My map is modded, but not heavily. I just altered some unit data, including setting "prevents loss" on units. I don't think that should prevent the victory screen after you've killed them. Any ideas?
Edit: Solved. Issue was that the freaking gold mines also have "preventLoss" conditions that are set by default.
Hello everyone!
I just started playing this game with some friends after seeing harstem and grubby play it.
I was wondering what the best unit compositions are and if there are any online resources to find optimized build orders?
I currently do archer + catapult every game, and so do both of my friends, and it feels a lot like marine tank in StarCraft where neither player wants to move into the other because catapults are so strong and archers provide a lot of support against air, and also take up space for catapults to be able to artillery. What are ways to counter this composition, and other compositions that are viable?
I've only really played around 5-10 games total, so maybe there are a unit interactions I am missing.
Also a resource or guide for build orders would be very helpful, as right now I just build a 9 house, and then two barracks back to back with the same worker than builds the house, and after that I basically just try to spend money on stuff with no real direction.
Thank you in advance for the help!
Hey everyone - just discovered the game after Harstems video and I really love it! I just have a few questions that would really help me get started:
Thanks! :)
What a gem! Shame there aren't more people playing, it's really scratches my SC2 itch but with some of the WC3 pros like slower fights with more opportunity for micro for plebs like me with <100APM. Plus I haven't seen AOE yet? AOE in SC2 is so tough at low-medium skill level: banelings or disruptors can wipe out your whole army in a millisecond.
It's been a long time since we've seen a pricey LWG tournament. Given the recent influx of players (there's a reason the tournament link is praiseharstem), now seems to be the best time.
Format is best of 3, double-elimination with a bracket reset for finals if necessary. Tournament starts at 9am (MST). Sign-ins are required an hour before the event.
Map Pool (same as ranked):
Prize Distribution:
Watch live at https://twitch.tv/itanocircus
--
https://challonge.com/tournaments/signup/zwETQG2NWL#/signup/6e5z8k9rw0x
Ask any rule questions you have and I'll append the answers here. Happy playing!
Hello! Newb here! I've tried to play mech, but every-time I do it seems that one raider ruins my build. Any tips?
Littlewargame Proleague Season 2
Signup: https://forms.gle/mP7U2J2gN1eNW2jH7
Overview: (subject to change depending on number of players. Currently looking at 16 players total, 4 per team.)
Players will sign up, and 4 team captains will be chosen.
They will do a draft from the remaining players to create teams.
There will be three weeks of round robin play, where each team will play against each other team.
In a given week:
- Monday before week: Maps announced. There will be five maps per week. These maps may differ from week to week. It will be important for your team to decide who to play on each map. One player on your team will have to play on two maps, but each player can only play two maps in one week once.
- Saturday before week: Lineup deadline. Team captains must submit the players playing on each map.
- Monday of week: Matchups posted. Players are able to play their matches any time both players are available during the week.
- Saturday of week: Default match time (11am GMT-7). If players cannot find a time that is suitable, this time will be used as the default match time. Players are expected to be available at this time. If a player cannot find a time that works, and is not available for the default match time, they will forfeit the map.
- Sunday of week: Week ends. All replays must be submitted by end of day on Sunday.
After the three weeks, the top two teams will play in an All-Kill format based off of the WTL All-Kill format.
Tiebreakers for team rankings will be:
The All-Kill format that will be used in the finals is the following:
The 2nd place team will choose a starting player, and the 1st place team will be able to choose the starting map, and a starting player based off of the starting player the 2nd place team chooses. (all other maps will be chosen by the team that lost the previous map.) The starting players will play a best-of-2 series. If a player loses 0-2, they will be knocked out. If it's a 1-1, both players will be knocked out. Play continues until a team runs out of players. If the last remaining players of each team are knocked out simultaneously, then an ace map will be played.
Schedule: (refer to image below for a visual)
Signups: now until end of Sunday, May 14, 2023 at 11:00pm GMT-7 (in 6 days)
Team captains announced: Monday, May 15, 2023 at 11:00am GMT-7 (in 6 days)
Team draft deadline: Thursday May 18, 2023 at 11:00am GMT-7 (in 9 days)
Teams announced: Thursday May 18, 2023 at 1:00pm GMT-7 (in 9 days)
Per week:
Monday before week: Maps announced
Saturday before week: Lineup deadline (11am GMT-7)
Monday of week: Matchups posted
Saturday of week: Default match time (11am GMT-7)
Sunday of week: Week ends (11pm GMT-7), all replays must be in.
Rules: You must be available during the default match times. (11am GMT-7 on Saturdays)
You must submit your replays of your games to Sqrtofneg1 when reporting match scores.
Join this fun tourney, sign up and read more about some of the info/rules of the tournament here first: https://challonge.com/1jxysrbg
Join the discord server to schedule the matchups afterwards: https://discord.gg/KYsWA2JW7r
Skeletons are the best sprite, and therefore should be included in every mod and the vanilla game.
Convince me otherwise.
I, first, would like to introduce myself. I am The_HiveMind on LWG and I have known this game for years.
This game, despite its simplicity, is possibly one of the best RTS games to exist. With its easy to modify capabilities through the editor, and its very social aspects making many friends which tie you closer to the game. Literally the only game that I think is better is Dawn of War from 2004, but this game scratches that creative and social itch that DoW doesn't.
Personally I think we should try our best to revive the game, talk about it with your friends, make more and more frequent reddit posts on this sub about god knows what, because there is enough of us out there to grow the game! All it takes is one little thing from each of us every week, and soon or later the game will pick more attention, especially considering how addicting it can be to new comers.
Currently the game is doing decent, but the grim truth is is that sooner or later it will finally give up on keeping its chin above the water, and all that is there will be gone.
I have high hopes, though, this community is one of the best out there which is rather fitting for the game, and I think we can do this fairly easy.
So what do y'all say? Will you join me on this venture of doing little by little until finally that ember sparks into a new flame instead of slowly dying out?
This is very late to be honest. If anybody wants to do this in the future (in case it needs to be updated):-
With that said here are all of the LWG sprite sheets.
Human:
Archer: https://www.littlewargame.com/play/imgs/units/archer.png
Knight: https://www.littlewargame.com/play/imgs/units/knight.png
Mage: https://www.littlewargame.com/play/imgs/units/mage.png
Priest: https://www.littlewargame.com/play/imgs/units/priest.png
Raider: https://www.littlewargame.com/play/imgs/units/raider.png
Rifleman: https://www.littlewargame.com/play/imgs/units/rifleman_old.png
Soldier: https://www.littlewargame.com/play/imgs/units/soldier.png
Worker: https://www.littlewargame.com/play/imgs/units/worker.png
Beast:
Werewolf: https://www.littlewargame.com/play/imgs/units/beast.png
Bird: https://www.littlewargame.com/play/imgs/units/bird.png
Dragon: https://www.littlewargame.com/play/imgs/units/dragon.png
Skeleton: https://www.littlewargame.com/play/imgs/units/skeletton.png
Snake: https://www.littlewargame.com/play/imgs/units/snake.png
Wolf: https://www.littlewargame.com/play/imgs/units/wolf.png
Mechanical:
Ballista: https://www.littlewargame.com/play/imgs/units/ballista.png
Catapult: https://www.littlewargame.com/play/imgs/units/catapult.png
Gatling gun: https://www.littlewargame.com/play/imgs/units/gatling_gun.png
Gyrocopter: https://www.littlewargame.com/play/imgs/units/gyrocopter.png
Airship/Zeppelin: https://www.littlewargame.com/play/imgs/units/zeppelin.png
Skins:
Viking Archer: https://www.littlewargame.com/play/imgs/units/archerS1.png
British Mage: https://www.littlewargame.com/play/imgs/units/mageS1.png
Soldier 2: https://www.littlewargame.com/play/imgs/units/soldierS1.png
Soldier 3: https://www.littlewargame.com/play/imgs/units/soldierS2.png
Redhead Worker: https://www.littlewargame.com/play/imgs/units/workerS1.png
Blonde Worker: https://www.littlewargame.com/play/imgs/units/workerS2.png
Christmas Worker: https://www.littlewargame.com/play/imgs/units/worker_christmas.png
Misc:
Totem: https://www.littlewargame.com/play/imgs/units/totem.png
Totem (For some reason there are 2): https://www.littlewargame.com/play/imgs/totem.png
Buildings: https://www.littlewargame.com/play/imgs/buildingSheet_new.png
Snake Building: https://www.littlewargame.com/play/imgs/buildings_snake.png
It would be cool if there, can be rankings between clans, like clan battles
Just wanted to make a post thanking this community for the time we spent together years ago when the game first launched! I was going through my old reddit posts and found a post on this sub and I felt really nostalgic and warm for the crazy amount of fun this simple game gave me when I was younger! Thank you dev, and thank you player base! GLHF!
I wanna use the Rifleman when I play to add a new ranged unit aside from the archer and other ranged units, I also want to know how to add mods to my maps.
It's a shame to see this game die off.
These power rankings are completely arbitrary and are based on my own incomplete information. Take them for what they are: my opinion.
The mech machine. The previous tournament winner (February Cup of 2021). Rynus is my pick for #1 in my power rankings. Boasting impressive micro control, and somehow always finding ways for his catadrops to deal damage, Rynus is a scary opponent to play against. However, in the past, his one-dimensional playstyle has led to savvy opponents being able to craft specific builds tailored to him (whether they worked out or not is a different story). Rynus often streams his previous games on his twitch, and recently it seems that he has forgone his workshop openings for other either 2 den or raider openings, mostly to have an easier time against cheeses, and to safely reach the later stages of the game, where he shines. While flexibility is important, a lack of experience, especially in beast openings could prove to be his downfall. Expect a lot of players to bring out prepared builds against him.
2. WeirdRat
While previously someone who was a mid tier player, mostly playing rax styles, in the past year or so, WeirdRat has evolved into a much more well-rounded player, and a serious contender. Since his winning of the mentor tournament of last year, he’s come to a place where he would be more suited to being a mentor, rather than a student. He’s also expanded his playstyles to the point where he can play any style to a comfortable or even better degree. A bit of a jack of all trades, but his strength is his all-ins and timing attacks, where he goes for a sharp timing that’s designed to catch opponents off guard. Additionally, he has put in tons of time practicing, so expect him to be in good form. Definitely a potential contender.
3. DESTROYcall
DESTROYcall is a player who thrives with preparation. He is someone who studies his opponents’ style, gameplay, and tendencies, and with that information, crafts a plan to defeat them. With such a meticulous approach of the game, he is known for his sniper builds, and his strong game knowledge. In the games I’ve played with him, he tended towards a 1den opening, but I wouldn’t be surprised to see him prepared map specific and player specific strategies. Along with this, he has solid fundamentals to back it up, and a potential contender in my opinion.
4. Glaba
Glaba, a developer for Littlewargame, has awoken from his slumber to participate in the May cup. Despite having not played in a very long time, and therefore being below his previous skill level, Glaba still has class. I’ve had the opportunity to play a few games with him this week, and while definitely rusty, I believe he will sweep the floor with weaker opponents. However, given the lack of practice, I don’t believe Glaba has good chances against potential contenders.
5. Visixfan
Aggression and cheese is what comes to mind when I think of Visixfan. He has a fairly scary 2 rax raider cheese that he’s fond of and is also no stranger to aggressive wolf/snake builds. He has not been playing a lot though, and for someone like Visixfan, that can be a big issue. I feel like his mechanics will be duller than what many people remember him for. I think stronger opponents will be prepared for this style; however, unprepared or weaker opponents can be overrun by relentless assaults coming from him.
6. Worm
Worm is primarily a rax style player and is decent at the game. I would consider him to be in a similar category to someone like Neagat – potential for taking some maps, but again, a noticeable difference between him and some of the higher rated players.
7. Neagat
Many people may know Neagat as a content creator for Littlewargame who likes to cast matches, and he also is not bad at the game too. I would consider him to be similar in skill to someone like Worm. He tends to play with rax openings with some catapult support. His basic mechanics are decent and could potentially take some maps. However, there seems to be a noticeable gap between Neagat and some of the other players.
8. Humon
Humon is an established mod maker, has a reputation for some crazy builds, and generally employs decent rax play. From my knowledge though, she hasn’t been playing recently, so form might be an issue. Not much else to say, due to a lack of interaction between myself, having only played a single game with Humon.
9. MrPannkaka
MrPannkaka is a gyro enthusiast, the newest member of the Littlewargame dev team, and a sprite maker (he made the gatling gun and gyrocraft sprites). A skilled player, however, he is not. My limited knowledge of MrPannkaka shows some lacklustre micro, some passable macro, and a tendency of making gyros. I don’t expect him to do too well, but perhaps someone could be unprepared for a flock of flying machines.
10. Ruadh
Ruadh is a name that I recognize, and I vaguely remember playing in the mentor tournament. If memory serves, he was a beast player, and someone who was semi decent. Given that I haven’t seem him online recently, and also given that his previous skill level, I don’t see him doing too well in this tournament. I could be wrong, but I don’t have enough information to say otherwise.
11. Invincible
Invincible is someone who is a mystery to me, having never played against him, or seen any of his games. However, his profile indicates that he’s been around since 2015, so he must have a lot of experience under his belt. But honestly, I have no idea.
Is there a current patch resource of common good build orders?
https://www.littlewargame.com/blog/the-littlewargame-ai-api/
Looks like this link is broken - is there an AI guide somewhere?
Great patch glad to see it solid polish thanks to the 3 devs