/r/LimitTheory

Photograph via snooOG

Discussion about the procedural space game Limit Theory.

Discussion related to the procedural space game Limit Theory.

/r/LimitTheory

934 Subscribers

11

Possible community collaboration

Hey folks, I stumbled across the now available source code for LT, and was wondering if any other developers had delved into it much?

I'm a developer myself, could be cool to collaborate with a few people to try and make something from what Josh has made available?

1 Comment
2023/06/17
00:40 UTC

75

Limit Theory source code released

29 Comments
2022/07/24
22:18 UTC

7

Procedurally generated research?

Has any other games tried to tackle this yet? Of being able to infinitely develop an aspect of a craft or tech? I honestly found this the most alluring part of LT. The thought of having the fastest or longest range ship by entire magnitudes seems cool.

6 Comments
2021/07/29
20:21 UTC

5

Space game needs your help!

Hi space gamers,

I'm an indie developer working on a space simulation game called Earth Analog. The game is currently at a point in its development where player feedback is needed. I'm in need of a serious playtester who is truly willing to play through a chunk of the game and give honest and constructive feedback. In exchange he/she will be able to play the game as one of the first, have a strong influence on how the game will become and get to name one of the game's planets (as well as get an official mention in the credits).

More information on the game can be found on its steam page: https://store.steampowered.com/app/1203470/Earth_Analog/

If you're interested in being a playtester, please write me an email at: info@funcraft-games.net

Thanks,

nkm

4 Comments
2020/07/06
07:24 UTC

27

I think Josh Lied

To whoever still comes here : let's have a healthy, open discussion about it, shall we not ?

I figured this could be the right place to discuss it. Thought about it a while, wondering if that was in accordance with "Remember the human", and I remembered - discussing it is the only sane thing to do.

For a while, discussions and criticism were largely suppressed on Limit Theory forums. Silencing discussions and critics were detrimental for the game, we became a warm and fuzzy echochamber, and Josh, little by little, felt he could escape his accountability.

There were the believers and the doubters, and I was a hoper. Back in 2012, when Josh released his daily dev logs, I would religiously read them, each day. Even when I was on vacation or on remote places where internet coverage was hard to get, I'd find a way to go read the dev log.

Not that I think that Josh is accountable to me just because I feel entitled or something, or because I really wanted to play the game someday. Nuh-huh, this isn't about me. I've come to terms with LT a long time ago. Perhaps whoever reads this will doubt it, but, hey, I'm not the subject :D
I think u/JoshParnell lied. He did not just fail because of mental health issues, I think he knew a while ago, way before quitting, that he wouldn't be able to complete the game.

Where is the source code ? It's been a long while since the people who gave him money, time and trust haven't heard of Josh. I don't believe it's ever coming out, because he was able to make the videos look pretty and shiny and drown us into a lot of meta and vague chatter about coding, but the code itself would say the truth, and that would be a problem.

Since enough time has passed, I think now's a good time to have a discussion about this. I'd love to hear what people familiar with the project might have to say about it. Do you still believe the source code is ever going to be released ?

I still respect the guy as much as the next guy. I don't think he's a monster, or a scammer, or any -er word. Perhaps he was in part overwhelmed by the anticipation and hopes of the community.

I'm just saying I think he lied about many things, hid behind excuses of mental health issues - to be fair it was mainly "I'm exhausted because I spend a lot of time coding", and also lied about the release of the source code.

To conclude, even if this isn't addressed to Josh himself (if it was, I probably would have used the second person form), I would love if he had something to say about all this. No, I'm not begging for closure. Just reminding him - just reminding you, Josh, that you broke promises but also made other promises after that.

Where's the source code ?

26 Comments
2020/05/21
15:24 UTC

6

Where can i get a copy?

I've been following this game for a long time, and obviously, it's been cancelled. I did hear there was some prototypes for sale, where can i get a copy of the unfinished game?

1 Comment
2020/05/20
22:27 UTC

11

Source code release?

Heyo so I was looking at a countdown for the release of bannerlord when I came across an unconfirmed countdown for Limit Theory, so I googled it and really liked the premise behind it. Such a shame to see it uncompleted, just wondering if there was any substantiation to that countdown or if the source code actually got released? Any new developments since the last post on this subreddit?

10 Comments
2019/12/28
05:18 UTC

2

Possible revival

Anyone heard from Josh has he had any change of mind recently ?

10 Comments
2019/06/12
12:02 UTC

2

The closest pc game having resemblance to Limit Theory right now

We all know Josh Parnell to be a very talented person who created an efficient game engine for LT. So I would like to ask him personally what pc game at this very moment in time. There are several that can be mentioned here, although after all this time, it seems to me that there are no games out there like LT despite its current state in development. I look forward to hear from The Conceptor, himself.

I'm glad Josh hasn't released the codes because I believe a personal dream should be realized and never given up upon. When it gets the toughest is when you gotta push your hardest. With a bit of help, you can accomplish what you set out to do. And there's no shame in that as long as you succeed with that goal.

10 Comments
2019/03/26
10:56 UTC

13

any news on josh open sourcing this

seems he vanished and still hasn't opened up the source code, which is unsurprising but still a bit disappointing. If anyone has any news let us know

7 Comments
2019/03/09
00:30 UTC

2

other titles open source and commercial like limit theory

so what other games out there are like limit theory, I started another thread about pioneer space sim, theres aurora 4x, as well as a host of smaller titles coming through like gaia beyond, starpoint warlords gemini and other titles.

What games like limit theory does everyone play

6 Comments
2019/02/07
08:40 UTC

7

pioneer space sim needs coders testers etc

ok so josh hasnt put code out but there is a space sim called pioneer space sim that is c++ and lua based that could do with coders and testers and artists etc and modders. would anyone here be willing to assist there instead

9 Comments
2019/01/04
00:08 UTC

22

I've got an archive of the forum

My first post got removed, probably for containing the download link...

I've downloaded an archive of the forum from last week just in case it goes down now that development is at an end. I wanted to help preserve the dev logs especially, as there is lots of useful information there, and I know other people care about the creative writing etc. If you want a copy then pm me for the link.

2 Comments
2018/10/22
09:21 UTC

15

What are the chances of the community finishing Limit Theory?

After Josh's announcement of making LT's code open source, I asked myself if there would be enough people who are dedicated, skilled and willing enough to make LT a community project. I remember Josh saying that there were already a lot of people looking forward to modding the game which is more or less the same thing, right? As far as I know most of the engine is actually already finished, the big part that is still missing is the actual Lua game code and since mods were going to be written in Lua too, I assume it would indeed be quite similar to modding. So, do you know anything about this? Any people from the forums who have thought about 'volunteering' for it?

12 Comments
2018/10/19
02:47 UTC

12

open source status ?

more of a long term question but would love an update when it eventually sources as a open source

7 Comments
2018/10/14
12:17 UTC

27

X4 Foundations Gameplay Official - October 1, 2018

11 Comments
2018/10/01
13:26 UTC

26

Wishing luck in your next endeavor

I came across this announcement in the Star Citizen subreddit. After watching a few of your (Josh) videos, I just want to say that your ideas are amazing and your passion is inspiring. I realize you put everything into this effort and I hope you know that these efforts were not in vain since your ideas will push the gaming industry. I wish you the best in your future endeavors and know that you'll be successful in the future.

8 Comments
2018/09/29
18:58 UTC

5

So mich hope and so little.....well alot of time actually.

I fell in love with this game when he showed the repeatable researches and AI specialization in order to complete as well as the layered AI to control faction's and individual task. I realize these were mostly just for display and proof of concept. How much do you think will stay true for the first playable version? As in how many features and which ones? Is there anything similar with the "infinite research" that would be able to hold me over? Or other similar titles for that matter

0 Comments
2018/09/22
02:12 UTC

21

This probably gets asked a lot, and I'm probably a prick for asking, but does anybody have any idea about a rough release date for this game? A year? Two? Five?

12 Comments
2018/08/21
07:19 UTC

4

Why not active Discord?

Discord is the most famous program for coms this days...

Why we dont have an active community on discord?

- -

Also i wonder how much the game have progressed since the last time i was following it in Dec 2014 (the last video on youtube) .

Cheers!

25 Comments
2018/07/21
10:12 UTC

14

Will there be more YouTube videos now?

With the progression into game content now starting and the engine being finalised will we start to see more videos of data expressions? I am loving the bi-weekly blogs but now there are more visual systems to see as evidence by the screenshots it would be nice to hear from Josh and the team again after all these years.

I would also like to say that I don't think Josh needs to justify his absence, as I have seen it was mentioned previously on the forums. Would just be really nice to hear from Josh and the team and would really rekindle my love for this lost treasure.

Thanks. :)

5 Comments
2018/06/17
20:14 UTC

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