/r/jurassicworldevo
The unofficial subreddit for Jurassic World Evolution, a game series created by Frontier Developments.
Build your own Jurassic World, bioengineer new dinosaur breeds, and construct attractions, containment and research facilities. Every choice leads to a different path and spectacular challenges arise when 'life finds a way'.
Build your own Jurassic World, bioengineer new dinosaur breeds, and construct attractions, containment and research facilities. Every choice leads to a different path and spectacular challenges arise when 'life finds a way'.
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/r/jurassicworldevo
I have the first one and have a lot of fun on it
I don't have any of the DLCs
I have lots of hours on it and the second one is on sale right now for $18
Is it worth spending the money and getting the second one or just waiting and getting the DLCs for the first one
Hi,
Just started the Washington campain, my two dinos just swallowed two cellular phones (together with their owners lol), I wish to heal them but I have a message "Needs an up and running Science Center" (not Research). Problem is, I do not have such building in my list of available structures.
Any help appreciated, please. Thank you.
(JWE2)
I was super excited for Jurassic world evolution 1 and when I finally got it, I grinded the hell of the game to 100% in a couple days, and replaying it every week. When Jurassic world evolution 2 came out, I was super excited again, and I played so much of the sandbox game mode but didn’t have much interest in challenge mode or the campaign. I found the biosyn campaign interesting but recently something happened that I never experienced before. I got so tired of the game and ended up switching to planet coaster, planet zoo and other games. Does anyone have any suggestions that they used/thought of to make the game interesting again?
Welcome to Wishlist Wednesday. This is where you will discuss what dinosaurs and DLC ideas you want introduced to Jurassic World Evolution.
Is it just me that feels I would much rather a Planet Zoo 2 as opposed to JWE 3?
Expanded Guest and Staff Behaviors
To elevate guest immersion, models could be updated to reflect more natural movement and appearance, with guests wearing casual, everyday clothing that fits a park setting. Guests might be seen exploring shops, purchasing unique park merchandise, or taking photos at scenic spots. Some could even engage in less tidy behaviors like littering or leaving behind personal items, creating opportunities for staff interaction and cleanup.
Each guest would be given unique names and personalized interests, enhancing their individuality. For example, guests could have favorite dinosaurs or specific attraction types, influencing where they spend their time. Staff members would also receive unique names and visible roles, patrolling for security, guiding lost guests, or assisting at kiosks and attractions. To further the immersive feel, staff could occasionally perform engaging activities, like holding informational sessions or walking through the park with a small dinosaur—similar to how zoo staff bring animals around for guests to interact with, such as a friendly reptile or bird.
For additional realism, transporting dinosaurs between enclosures could become a more public spectacle. Instead of quietly moving dinosaurs, transport could involve a truck with a secure trailer, parading carefully through the main park walkways. Guests would gather to watch from the sidewalks, while security staff ensure the path remains clear. This event could be treated as a "mini-parade," creating a buzz of excitement as guests see their favorite dinosaurs up close in transit.
To introduce an element of unpredictability, a new "Troublemaker" guest type could be added. These guests, distinct for their mischief, might attempt to sneak into restricted zones like staff areas, or on rare occasions, try to access dinosaur enclosures. Park security would be alerted to respond quickly, adding a layer of suspense as they aim to secure guests’ safety before any danger unfolds. To suit player preferences, this feature could have adjustable settings for frequency or be disabled entirely.
By giving guests more lifelike behaviors and a variety of personalized actions, along with expanding staff roles, the park experience would feel more dynamic and authentic, making the park not just a place to visit but a fully interactive world.
Hey guys, been playing JWE1 for a few months now waiting for JWE2 to go on sale and it finally has. While looking through the DLCs on the website I noticed the Camp Cretaceous pack includes the T-Rex. Is he not in the base game? Seems crazy that one of the most iconic pieces of the franchise would only be available in DLC.
Sorry to bother, but since i've lost 3 times the first challenge because of bugs i wanted to know if someone knew a mod to repair the behavior of the visitors and all of the autonomous vehicules.
Thanks in advance for the answers
Hello does anyone want to trade with my JWE 1 + 2 Steam game key for Prehistoric Kingdom Steam and Lethal Company via gift. Will more provide details in private message after commenting on this post.
Attempted to download the Jurassic World Evolution Legacy Pack on Nexus but it said it had a virus. its just default windows I think.
link to mod: https://www.nexusmods.com/jurassicworldevolution2/mods/2471?tab=description
JWE 1 premium additions is 38.47$ and JWE 2 premium addition is 64.60$, which one would yall recommend I get, which one offers more entertainment, which is more worth it for the price currently, etc…
Hi, new player here. I’ve been trying to make a sand enclosure and everything I read online says that the Carnotaurus only requires Sand and Water, but in my game, they also require Forest. Do I have a setting wrong or something?