/r/GalCiv
A community dedicated to the Galactic Civilizations series by Stardock Interactive.
Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
Welcome! This subreddit is dedicated to the Galactic Civilizations - a 4X turn-based strategy game series by Stardock Entertainment, spiritual successor to Master of Orion.
If you have any questions or suggestions relevant to the community - please, use modmail!
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/r/GalCiv
Megastructures is Stardock’s latest expansion for Galactic Civlizations IV: Supernova and boy is there a lot to cover! I have to keep things brief in these developer journals so today so I’ll be providing an overview of the core features that Megastructures brings to the game, with the intention to further deep dive into its various components later on.
Read Full Dev Journal Here
i really enjoyed galactic civ 3 and have played it on and off for quite a few years and am considering buying Civ 4 in the sale, i just want to know if its just as good as 3, i dont really play many civ games, pretty much Galactic civ 3, age of wonders 4 and northgard if that counts.
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The game seems better all around and the turns seem to move faster as well.
Thanks, i am liking the changes.
4 is the best one yet and it just keeps getting better.
The 2.92 Insiders update dropped recently and there are features in it that i hope will show up in my existing save.
Do new and updated features show in existing saves or should i start a new playthrough if i want to see them?
Thanks.
When I make a ship design obsolete, and I close the game, when I come back some (but not all) of my obsolete designs are back on the ship builder list of options. Obviously I don't want them there. What am I doing wrong?
I am having trouble understanding the battle viewer in multiplayer. I can't seem to unlock it vs. AI. Any help/advice?
Playing on genius difficulty, doesn't seem to matter the civ- AI keeps throwing terribly inefficient fleets at me. I've killed 8 fleets now at a planet AI keeps trying to invade made up of a cruiser and a single transport. Some of the other fleets were a little better composed, but not by much. And I've never seen a single AI fleet even come close to logistics limit.
Is AI really this awful? I hate playing on higher difficulties than this because it doesn't seem to change the 'intelligence' any, just gives the AI bigger and bigger bonuses.
And yes, I'm already well aware of how bad the AI is at the planet puzzle game.
I had a couple of planets that belonged to a former ally (I'd taken the planets using the invasion method that turns them into a breakaway faction ally.) Later another faction took their planet and then they culture flipped to me. When this happened, the governor had 0 loyalty and I could not fire them. If I gave them gifts it consumed the harmony crystal but did not raise their loyalty. Is this a bug?
Also, u/RammaStardock if you or another Stardock employee see this, I do have a save if needed.
Does the Fleet Shield module only apply its own shield strength to all ships in the fleet, or does it apply the total shields of the ship equipped with it to all ships?
I'm assuming that the way it would work is once the 'donated' shields are expended, the original ship with the module also loses its shields as well. Is that right? How does this module actually work?
Im new here so about me: as a kid I only ever played GalCiv2 Dread Lords after my uncle showed it to me. Since then I haven't been able to play because I'm on Mac but recently I got the ultimate addition since I got parallels. My favorite race is the Yor and my preferred tech tree is the Altarian tree My least favorite is the Thalans. They are always jerks to me even though I mostly play Good.
The Knights of Avalon
Many human myths have a basis in actions of the ancient Arnor. The Knights of the Round Table is one of these many myths. After the war of the Arnor, a single Yor battleship was tasked with extermination of Iconian refuges. While salvaging the ship of some unfortunate Iconians, the Yor crew happen upon a single Arnorian blade. As if by choice, the blade sent its last remaining energy burst through the ship. All Yor on the ship suddenly found their hatred for organic life replaced with wonder and appreciation. However, the energy burst opened a wormhole, causing the ship to crash on a planet. Eons later, a human boy seeking to protect his village from winged monsters drew the blade from its resting place. The blade reacted to the Arnorian genes within the boy, causing the marooned Yor to reawaken. With a new desire to protect life, the Yor helped the boy exterminate the winged demons. The boy grew to rule over the Yor, and through technology, eventually became one of them. As the man turned machine delved into the memories of his brethren ,he saw a terrible evil. He determined that he and his brothers should leave the planet to its owners and find a planet to fulfill the purpose given to him by the blade, to prepare for the inevitable return of the Dread Lords
The v2.91 update is live! Enjoy visual enhancements, gameplay improvements, and refined UI for a smoother experience. Dive back into the cosmos and discover the upgrades! 🌌
Read more: Galactic Civilizations IV - Steam News Hub
Can you move these buildings to different planets, via destroying them and rebuilding? Like colonization center, computer core etc...
What are the best traits & race abilities to pick and why? (I heard Ancient, Time Traveler, Xenophobic are some of the strongest but in the wiki I only understand what Xenophobic does, so please explain your picks to me as I'm a newbie to the game.)
Bonus: How should I build my colonies? (I saw other people play GalCiv 3, and their colonies were full of Factories to boost production, so I tried the same, which did make my Capital Shipyard really powerful, being able to pump out a Carrier in 3-4 turns, but aside of that single one, all my other colony's shipyards felt like trash that could at best make a Carrier in 13 turns, but on average in like 33 turns. Though that might of had been because I picked Xenophobic race ability)
Personally I love the idea of a mothership, one big entity summoning it's minions to take on the fight. A moving base. The same reason why I am fascinated by and are a fan of Aircraft Carriers irl :D
I am playing a Xenophobic Custom race and decided to rush Self-Healing Hulls, since I've it is a crucial upgrade. Along the way, I've also decided to grab Carriers upgrade. I have 0 points in Warfare, as I spawned in a very lonely sector of the galaxy, letting me establish my economy in peace. However now that I am finally meeting other races, I wanna start some space battles. I really want to build myself Immediwar Carriers, but from what I've heard on forums they're pretty trash at combat, and because of that I am worried whether they're even a viable investment.
So how do you make Carriers not suck at combat?
Talking about no dlc GalCiv 3
I am still fairly new to the game, discovering. I noticed after conquering a planet the citizens in that planet had +70 score in intelligence attribute. That planet represents now more than 30% of my total research.
My own citizens had around 17 maximun, after spending some cultural points in indivualistic cultural tree.
What is the most effective way to improve attributes if you want to specialise core worlds in different productions?
So is this permanent? Or will it fall off after a few turns. Trying a bit of a tall build so it kind of sucks this happened to my main core world :D
Hi!
So yesterday I was playing and I entered a war with Krynn. I am really slow still and still learning but I managed to control the battle. Everything they send out I destroyed. I even took 4 of their planets and took out 3 or 4 starbases. Basically they are done. But right after I wanted to go for their core planet another faction started to invade their world. It was funny, I was just a turn too slow. Anyway, I took out another of their fleet and I was starting to regroup my fleets when a distant future faction just appeared around one of my core planets. Thankfully I had a millitary starbase around those two and decent defenses on my planets so that they coldn't just take me over. I took half of my ships and rushed there. Defeated the distant future aliens and took their planet. I decided to release the planets that I took over Krynn and just have them as colonies for the time being. And when I thought I can go and finish the war, a group of another distant future factions appeared. It was a group of space squirrel aliens. He was muncing on a chestnut or something. Man that cracked me up so hard. Well I took out the squirrel guys and again, I got another class 30 or something planet. I didn't even care that I will lose those three bad planets that I earlier took from Krynn. Now I am in a phase where I just crank ships and take the Krynn down so I can start dominating my sector.
Btw, I wanted to end my game session because I was already 6 hours in and then those two factions appeared. I played 8 continuous hours!! I still can't believe that time flew that fast. And I got a great laugh out of it too. Man this game is fun haha
Excuse my rambling but I hope you guys are enjoying the game as well. All the best!!
Hi all!
I was so pumped when I got the game (Gal Civ IV). I always liked strategy titles and things that makes you think and plan... But every time I booted the game, everything seems so overwhelmingly hard to learn. I lost my first game I ever played and I was fine with it. I immediatelly created a new world, picked the same faction and went in again. After playing for an hour I had to stop because I had to go to sleep. I said to myself, when you come from work, you are going to kick some ass. But I never turned the game on. I always wanted to finish it and I really wanted to play the game and get better, because it actually is a really great game and it is getting constant updates and attention. 3 days ago I had enough. I was bored, my gf was cooking or something and I had my steam deck laying around. I always watched some tutorials before playing, but this time I just booted the game and made a new game and started playing. I knew something from before, but not much. Now I am a few hours deep and it sucked me in. I know I will probably lose again since I still don't know much and I am learning things as I go, but still. Now it is not an obligation to play the game, now I want to play it. I hope that if someone who has the same problem reads this and just starts. Because it is awesome!! Can't wait to get the feeling of my first victory and total domination!
I hope you guys have a wonderful start of the week! Good luck to you all!
Hello all,
We’re excited to announce that the Megastructures Expansion for Galactic Civilizations IV will be released on December 12, 2024!
Players will have the opportunity to harness the power of stars to create monumental structures like:
🌑 Dyson Spheres: Harness stellar energy to power your empire and support advanced structures.
🪐 Ringworlds: Construct massive habitable rings that provide essential living space and resources for your population.
🌠 Stellar Nexus: A versatile Megastructure that functions as a command center, research hub, or trading post.
🌌 Stellar Gateways: Establish a transportation network for instantaneous travel across the galaxy.