/r/Fallout4ModsPortMods
A Place to Request Mods to be Ported or Created for Fallout 4.
/r/Fallout4ModsPortMods
Will someone please port over the Caustic shields - Wasteland Energy Shield addon, I would be grateful if it came over to console for my Halo LO
I looked via Google and Bethesda and couldn’t find anything. Are there any PS4/PS5 mods that give you the ability to create the 15 different Nuka cola variants without collecting all the books from Nuka World?
https://www.nexusmods.com/fallout4/mods/66670
Got a good one here! Permissions are open, this mod worked great in Skyrim, awesome to see in fallout now.
Hey all,
I’ve been trying to use a good pipe revolver replacer but many no longer work. Is there any chance somebody could completely replace the pipe revolver in game with the Police Pistol by Alexerator? It would work so much better as an early game revolver in .357 to contrast the .44 revolver which is surprisingly common at lower levels. It’d be nice to replace Nick Valentine’s pipe revolver with this weapon too.
Edit again: Added *correct” link to mod, my bad there. Shout out to St0vie and SadBoi_Keith for setting me straight but also bc I use a bunch of your mod ports and you guys are the heart and soul of this community. <3 https://www.nexusmods.com/fallout4/mods/67786
Totally understand if this isn’t possible but I thought I’d try! Thanks!
https://www.nexusmods.com/fallout4/mods/41003?tab=description
I remember it used to be on bethnet before (I used it to play as a robot when I was at my cousin's house) and recently my brother gave me his Xbox (love him to death) and bought fallout 4 gory on sale.
When I was downloading some mods for it I tried looking for the Synth Swap mod and I couldn't find it (i assume it was taken down when the nextgen update rolled out since it took down a ton of others apparently) Is there a way for someone to port this to xbox (minus the nsfw stuff)
The vanilla submachine gun is wildly underpowered, there is a mod on xbox that buffs it to I think to 22 or 23 damage, but it also buffs the pipe gun, which to me makes zero sense and still poses the same redundancy issue for the submachine gun, who doesn't love a tommy gun, I just wanna have an incentive to use it
Could someone please help port the reduced rubble mod please it was on console but got deleted permission to port is allowed tho
I know there are NSFW outfits in this pack, but I would like to know if it was possible to select certain outfits like harnesses, jeans and boots for porting on Xbox?
Is it possible for anyone to make a Combat Shotgun replacer for Dak's Riot Shotgun (Vanilla Ammo)?
Could someone please make a merge pack of the Metal, Leather, and Combat Armor (with the NEO headlamp patch) remodel mods. It would be much appreciated.
All Three have open perms, I also have screenshots but the app won't let me post all three.
Combat armor remodel https://www.nexusmods.com/fallout4/mods/78429
Metal Armor Remodel https://www.nexusmods.com/fallout4/mods/87457
Leather Armor Remodel https://www.nexusmods.com/fallout4/mods/83330
In addition to the main Rules of Posting on this subreddit, Sony players have additional steps they must take, and guidelines to follow when making a request. Failure to follow these guidelines will result in the request being removed without notice.
When requesting a port from Nexus mods, PlayStation players must look in the files section, and ensure a mod CAN be ported to PS. Due to Sony Restrictions, all mods for the PlayStation platform must be vanilla assets. This means their can be no additional files in the mod other than the esp/esl/esm.
If any files or folders exist other than the esl/esp/esm file, do not request the mod be ported, it's impossible. See the pictures below for where to go on the mod you are requesting's page and what type of mod you can request based on what the files look like.
A mod being able to be ported for Play Station all depends on what is in the file contents. The picture above shows what it will look like, and what must be present for a mod to be Sony compatible. Basically, a mod MUST be just the one file, .esl, .esp or .esm in order for us to be able to port it for you. ANY other files except the esl/esp/esm , and it is not allowed by Sony and can not be ported.
Please note you must do this IN ADDITION to other guidelines outlined in Rules when Posting. You must link the mod, and permission must be open or given publicly as detailed in the guidelines.
https://www.nexusmods.com/fallout4/mods/76922 I know it's hard because you have to do without the requirement,but please🙏
I was wondering if anyone here would like to take this offer up, though I’m not sure if it’s possible without recreating the outfit to avoid copyright
It has console permissions https://www.nexusmods.com/fallout4/mods/77872
Hello,
Forgive me, I am new to the modding community. The mod author granted permission for this to be ported to console however the original mod is 10gb in file size, textures are 2k with over 2000 attachments. Does there need to be a lite version of the mod already or can it be ported to 1k with only a select few attachments?
Thank you.
https://www.nexusmods.com/fallout4/mods/70457?tab=description
https://mods.bethesda.net/en/fallout4/mod-detail/4368005. A simple mod that modifies the slots used by maxima battle coat and the full synth helmet. The modified ones are located in the chiefs office in the Cambridge police department. Made possible by the mysterious stovie.
This is one of the best mods on Nexus, and JmI only just found out port permissions are open. So, I'm kind of begging someone to port this because it is a great mod and most likely will become one of the most popular on Behesda.net due to what it offers.
Edit: Forgot to put the link. Here.
https://www.nexusmods.com/fallout4/mods/54248
Port permission are green.
https://www.nexusmods.com/fallout4/mods/88601
Has Open Perms, would love to have it Thanks so much for your work!
Can someone please port this to Xbox It has open permissions https://www.nexusmods.com/fallout4/mods/87942