/r/FM4
r/FM4 the weekly beer league of Forza eSports. Where the championship is arbitrary, but the fun is mandatory.
We are geared to those who race casually yet cleanly. All levels of ability are welcome.
/r/FM4
It's here again the event all of r/FM4 has been talking about it's the #moreovals Ovalganza!
What is an Ovalganza? Why it's only the choicest r/FM4 cars hand picked and carefully tuned to go left for your enjoyment. That's right we are revisiting some of our favorite oval races form seasons past in this one night only extra special left turn spectacular!
Event Schedule:
Cars will need to be built to the spec raced during their season. Links to these builds provided above. Tuning is open, but if you don't want to build and tune several of us still have tunes shared from these seasons.
Race Procedure:
Grid ordering will be random. Delayed Starts; drivers load into the race and remain stationary. All drivers must remain stationary for the first 10 seconds. The driver on the pole is then given a 10 second window in which they can start the race , motion from the pole car is the green flag. (Start window is race timer second 10 to second 20). There are no points up for grabs so we will be running with FRR off and racing to the checkered flag (there will be no cool down lap).
Cautions:
For this event we will be implementing cautions. A caution may be called if three or more cars spin and/or are significantly off track. It is the responsibility of the drivers involved to call the caution by saying the word "caution". If you are referring to cautions but don't intend on calling one, think of some other word to avoid confusion. You can do it. We believe in you. Cautions may no longer be called once there are three laps remaining in the race. Once a caution has been called, the leader will slow to a cautious pace and allow everyone to catch up and form a single-file line. Ideally this would take less than 1 lap, so the leader should adjust their speed accordingly or fully stop. Racing will resume once the leader reaches the start/finish line after the field has regrouped. Everyone may go as soon as the leader goes.
Vinyls have been shared by SlowMotionFire with the official r/FM4 Ovalganza logo they can be found by searching by SlowMotionFire's gamertag or by searching for "r/FM4 Ovalganza"
Spots are awarded on a first come first served basis, don't want to miss the fun, get in the lobby early.
We are using discord for voice chat during the race. Drivers are required to be in the Discord voice chat during race events. This is where I organize and moderate the race from. All drivers must be able to hear me in the event of restarts, cautions, etc. It just helps keep the night running smoothly Discord Link
It's time to blow the dust off your old race cars and bring them back out to the track for this r/FM4 Historics event.
This event will allow you to use any of the car builds still available to us within Forza Motorsport 8. We will be running ten races spread across the six classes and should last around two hours. The tracks will be kept a mystery to discourage overachieving drivers from cherry picking the best builds. Because this is an exhibition style event there will be no points and damage will be set to Fuel and Tires Only.
Vinyls have been shared by SlowMotionFire with the official FM4 Historics logo they can be found by searching by SlowMotionFire's gamertag or by searching for "FM4 Historics"
Here are the cars that can be used for each class with links to their build documents. Please have the cars you intend to race built and ready so we can keep the night running at a smooth pace. Driver's will only be able to run each car once. Example: There are two A-Class races so driver's will need to have two A-Class cars prepared.
Please note that there maybe some PI inconsistencies in FM8 with the builds from other games. Just follow the builds as close as you can if the PI is off it isn't a big deal.
S-Class (2 Races)
A-Class (2 Races)
B-Class (2 Races)
C-Class (2 Races)
D-Class (1 Race)
E-Class (1 Race)
Thanks to everyone who came out and raced with us tonight and throughout the season. Shout out to Cuda93 for putting together all the promotional graphics for this season.
Congratulations to LS Scoobaru on taking home the Season 61 driver's points championship.
What car did EL ESSE Sube-aroo pick? Linked below are some teaser images send FeaR TheFun1 a private message if you can guess the car. Drivers who guess correctly will get to suggest one of the tracks for Season 62 . Please guess only if you intend to race in Season SixtyDos 62.
Good luck on the guessing. Link to Images
Here is what the schedule is looking like for Season 60.
11/12/24 - Season 61 - Week 5
11/13/24 - Guess the car teaser images go live on reddit - 7:00pm central
11/19/24 - Season 62 car announcement - No Event
11/26/24 - Online Lobby Take Over
12/3/24 - r/FM4 Historics
12/10/24 - Ovalganza
12/17/24 - Something, Not Yet Decided.
12/24/24 - Christmas Eve - No Event
12/31/24 - New Years Eve - No Event - Season 62 Registration
1/7/25 - Season 62 - Test n' Tune Night
Track choices.
Cuda93:
SlowMotionFire:
HotWheelsKid:
Chaos Fox:
Cuda new:
Cratrium:
Patches:
Xel:
This week's tracks are:
New: For this season we will be running all races with a (x4.5) tire wear multiplier.
Notice: I would like to remind everyone running in the series that you need to be in the discord chat during the race. The discord chat is where i marshal the race from and i need all racers to be able to hear me in the event of a restart, etc. Thank you for understanding. be short sprint type races. We will also run thru a qualifying example and race start procedures.
Reminder on lap traffic: Here is what we expect at . The responsibility is always on the overtaking driver to pass cleanly this applies to passes for position and for lap traffic. Overtaking drivers you do not own the "racing line". If you are a driver being lapped "Don't be "nice", be predictable." Do not swerve back and forth to avoid the "racing line" swerving like this just makes you unpredictable. Continue to run the same line you have been running. We have the advantage of being able to talk with each other please use this to coordinate passes.
Reminder on Track Limits: I know we are a lot more relaxed when it comes to track limits than other series out there, but we still expect drivers to race fairly. The general rule is that drivers are allowed to use all the curbing regardless of what is Forza "clean". Special cases my be allowed NASCAR lines etc. and these will be made clear to drivers before each event. Here is what we expect to see from driver's who fail to make a corner. Driver's should lift and give back any positions or ground that was gained making every effort to do so safely and cleanly, yielding to any cars on the race track.
This week's tracks are:
New: For this season we will be running all races with a (x4.5) tire wear multiplier.
Notice: I would like to remind everyone running in the series that you need to be in the discord chat during the race. The discord chat is where i marshal the race from and i need all racers to be able to hear me in the event of a restart, etc. Thank you for understanding. be short sprint type races. We will also run thru a qualifying example and race start procedures.
Reminder on lap traffic: Here is what we expect at . The responsibility is always on the overtaking driver to pass cleanly this applies to passes for position and for lap traffic. Overtaking drivers you do not own the "racing line". If you are a driver being lapped "Don't be "nice", be predictable." Do not swerve back and forth to avoid the "racing line" swerving like this just makes you unpredictable. Continue to run the same line you have been running. We have the advantage of being able to talk with each other please use this to coordinate passes.
Reminder on Track Limits: I know we are a lot more relaxed when it comes to track limits than other series out there, but we still expect drivers to race fairly. The general rule is that drivers are allowed to use all the curbing regardless of what is Forza "clean". Special cases my be allowed NASCAR lines etc. and these will be made clear to drivers before each event. Here is what we expect to see from driver's who fail to make a corner. Driver's should lift and give back any positions or ground that was gained making every effort to do so safely and cleanly, yielding to any cars on the race track.
This week's tracks are:
New: For this season we will be running all races with a (x4.5) tire wear multiplier.
Notice: I would like to remind everyone running in the series that you need to be in the discord chat during the race. The discord chat is where i marshal the race from and i need all racers to be able to hear me in the event of a restart, etc. Thank you for understanding. be short sprint type races. We will also run thru a qualifying example and race start procedures.
Reminder on lap traffic: Here is what we expect at . The responsibility is always on the overtaking driver to pass cleanly this applies to passes for position and for lap traffic. Overtaking drivers you do not own the "racing line". If you are a driver being lapped "Don't be "nice", be predictable." Do not swerve back and forth to avoid the "racing line" swerving like this just makes you unpredictable. Continue to run the same line you have been running. We have the advantage of being able to talk with each other please use this to coordinate passes.
Reminder on Track Limits: I know we are a lot more relaxed when it comes to track limits than other series out there, but we still expect drivers to race fairly. The general rule is that drivers are allowed to use all the curbing regardless of what is Forza "clean". Special cases my be allowed NASCAR lines etc. and these will be made clear to drivers before each event. Here is what we expect to see from driver's who fail to make a corner. Driver's should lift and give back any positions or ground that was gained making every effort to do so safely and cleanly, yielding to any cars on the race track.
This week's tracks are:
New: For this season we will be running all races with a (x4.5) tire wear multiplier.
Notice: I would like to remind everyone running in the series that you need to be in the discord chat during the race. The discord chat is where i marshal the race from and i need all racers to be able to hear me in the event of a restart, etc. Thank you for understanding. be short sprint type races. We will also run thru a qualifying example and race start procedures.
Reminder on lap traffic: Here is what we expect at . The responsibility is always on the overtaking driver to pass cleanly this applies to passes for position and for lap traffic. Overtaking drivers you do not own the "racing line". If you are a driver being lapped "Don't be "nice", be predictable." Do not swerve back and forth to avoid the "racing line" swerving like this just makes you unpredictable. Continue to run the same line you have been running. We have the advantage of being able to talk with each other please use this to coordinate passes.
Reminder on Track Limits: I know we are a lot more relaxed when it comes to track limits than other series out there, but we still expect drivers to race fairly. The general rule is that drivers are allowed to use all the curbing regardless of what is Forza "clean". Special cases my be allowed NASCAR lines etc. and these will be made clear to drivers before each event. Here is what we expect to see from driver's who fail to make a corner. Driver's should lift and give back any positions or ground that was gained making every effort to do so safely and cleanly, yielding to any cars on the race track.
This week's tracks are:
New: For this season we will be running all races with a (x4.5) tire wear multiplier.
Notice: I would like to remind everyone running in the series that you need to be in the discord chat during the race. The discord chat is where i marshal the race from and i need all racers to be able to hear me in the event of a restart, etc. Thank you for understanding. be short sprint type races. We will also run thru a qualifying example and race start procedures.
Reminder on lap traffic: Here is what we expect at . The responsibility is always on the overtaking driver to pass cleanly this applies to passes for position and for lap traffic. Overtaking drivers you do not own the "racing line". If you are a driver being lapped "Don't be "nice", be predictable." Do not swerve back and forth to avoid the "racing line" swerving like this just makes you unpredictable. Continue to run the same line you have been running. We have the advantage of being able to talk with each other please use this to coordinate passes.
Reminder on Track Limits: I know we are a lot more relaxed when it comes to track limits than other series out there, but we still expect drivers to race fairly. The general rule is that drivers are allowed to use all the curbing regardless of what is Forza "clean". Special cases my be allowed NASCAR lines etc. and these will be made clear to drivers before each event. Here is what we expect to see from driver's who fail to make a corner. Driver's should lift and give back any positions or ground that was gained making every effort to do so safely and cleanly, yielding to any cars on the race track.
Years: 11
Seasons: 60
Races: 595
Different Drivers: 258
Different Forza Games: 4
Download the Season 61 - Data, Driven race decals now to apply to your race car.
To select the car we looked at four data sets; Manufacturer, Drivetrain, Decade, & Class. The average drivers per race for each of these data sets was then used to create a matrix that would find the best combinations. These combinations were then checked against all the available cars.
The top six best cars for average driver turn out and (for fun) the two cars that were predicted to have the worst average driver turn out were put up for a vote. The number that was shown with each choice during the voting was the predicted average driver turn out. You guys failed to pick the car the data suggest you really want to race, but instead picked the 1990 Chevrolet Camaro IROC-Z
The Best Options
1: 1958 Aston Martin DBR1 - 16.10
2: 1953 Ferrari 500 Mondial - 16.05
3: 1957 Porsche 356A Speedster - 15.59
4: 1990 Chevrolet Camaro IROC-Z - 14.95
5: 1988 Chevrolet Monte Carlo - 14.67
6: 2018 Nissan Sentra NISMO - 14.60
The Worst Options
7: 1965 Austin-Healey 3000 MKIII - 9.80
8: 2002 Lotus Esprit V8 - 9.84
Tracks were chosen in a similar manor. The average drivers per race was calculated for each location. The top nine locations (those still available to us) were chosen to be used for the season.
1: Eagle Rock Oval
2: Kyalami
3: Daytona
4: Homestead Oval
5: Hakone
6: SPA
7: VIR
8: Lime Rock
9: Mid Ohio
The data was then further broken down to determine the best layout, conditions, and which race would be the season finale enduro.
How close will the predicted driver turn out be to the actual driver turn out? Find out as the series progresses.
There are still spots on the grid, register now!
Season 61 schedule as set by the data.
Race 1 - Lime Rock Park: Full Circuit - (Evening - x1 - Mostly Clear) - Predicted Driver Count: 15.1
Race 2 - Kyalami: Grand Prix Circuit - (Late Morning - x12 - Cloudy - Looming Clouds 100% - Overcast Dry 60%) - Predicted Driver Count: 17.48
Race 3 - Hakone: Club Reverse - (Night - x1 - Thin Haze - Patchy Fog 60% - Dense Fog 20%) - Predicted Driver Count: 14.98
Race 4 - Homestead Speedway: Speedway Circuit - (Late Afternoon - x12 - Looming Clouds) - Predicted Driver Count: 15.53
Race 5 - SPA: Full Circuit - (Late Morning - x4 - Overcast Wet - Moderate Rain 40% - Thunderstorm 40%) - Predicted Driver Count: 16.48
Race 6 - Eaglerock Speedway: Oval Circuit - (Sunset - x4 - Mostly Clear) - Predicted Driver Count: 17.98
Race 7 - Daytona Speedway: Sports Car Circuit - (Morning - x2 - Clear) - Predicted Driver Count: 15.35
Race 8 - Mid Ohio: Sports Car Circuit - (Noon - x12 - Cloudy) - Predicted Driver Count: 14.73
Race 9 - VIR: North - (Late Afternoon - x24 - Heavy Rain - Overcast Wet 80% - Drizzle 60%) - Predicted Driver Count: 16.74
Tuesday (10/8/24) is Test n' Tune night for Season 60. Racing starts at 7:00pm central (US) This is a non-points night.
For those new to the series Test n' Tune night is where we run thru every track on the schedule, let everyone get a feel for their car on the track and in a pack. Drivers are free to tune as we go. These will be short sprint races.
New: For this season we will be running all races with a (x4.5) tire wear multiplier.
Notice: I would like to remind everyone running in the series that you need to be in the discord chat during the race. The discord chat is where i marshal the race from and i need all racers to be able to hear me in the event of a restart, etc. Thank you for understanding. be short sprint type races. We will also run thru a qualifying example and race start procedures.
Reminder on lap traffic: Here is what we expect at . The responsibility is always on the overtaking driver to pass cleanly this applies to passes for position and for lap traffic. Overtaking drivers you do not own the "racing line". If you are a driver being lapped "Don't be "nice", be predictable." Do not swerve back and forth to avoid the "racing line" swerving like this just makes you unpredictable. Continue to run the same line you have been running. We have the advantage of being able to talk with each other please use this to coordinate passes.
Reminder on Track Limits: I know we are a lot more relaxed when it comes to track limits than other series out there, but we still expect drivers to race fairly. The general rule is that drivers are allowed to use all the curbing regardless of what is Forza "clean". Special cases my be allowed NASCAR lines etc. and these will be made clear to drivers before each event. Here is what we expect to see from driver's who fail to make a corner. Driver's should lift and give back any positions or ground that was gained making every effort to do so safely and cleanly, yielding to any cars on the race track.
FM4's Sixty First Season
It’s time for season 61 of the Forza Spec Racing Series, the weekly beer league of Forza eSports. Where the championship is arbitrary, but the fun is mandatory. We are geared to those who race casually yet cleanly. All levels of ability are welcome.
The season will consist of 9 races over the course of 5 weeks. Races will be held once a week with two races a night. Each night should last between 1-2 hours.
Allowed Assists
Points - Click Here
Points are assigned based on finishing order. A Google doc will be updated weekly showing the results. Every driver will have their worst week removed from their total points. This allows an entrant to miss one night of racing without falling too far in points. In the event of a championship points tie the driver with the most season wins will be deemed champion. If this still results in a tie the winner will be the driver with the most season podium finishes.
The points system will be as follows:
Car Limitations
The spec car for this series will be the 1990 Chevrolet Camaro IROC-Z. The following upgrades must be applied to the car:
Power 335 HP - Torque 413 ft-lb - Weight 3250 lbs - B600 - Car Points 7000
Conversion:
Fuel and Air:
Engine:
Platform and Handling:
Tires:
Wheels
Drivetrain:
Aero & Appearance
Entry List
No. | Reddit Name | Gamertag | Team Name |
---|---|---|---|
3 | LS Subaru | Light Speed eSports | |
12 | u/patchesriley | Patchesriley | Satanic Demonic Racing |
13 | bornasghosts91 | Hyperdrive Autosport | |
14 | u/cthom14 | Cratrium | Swordfish Motorsport |
17 | /u/SlowMotionFire | SlowMotionFire | TA Racing |
19 | u/HotWheelsKid01 | Hot Wheels Kid | 7UP Racing |
21 | FullySent | MrBunBun0001 | u/MontalvoMC |
24 | u/xel9992 | xel9992 | xel9992 |
31 | AWDREX | Flying Falcon Racing | |
34 | RVN ChaosFox | Raven's F-Body Extravaganza | |
42 | M0DERNWEAP0N | Nothin's Hotter Than A Cougar | |
67 | /u/Brittle_Bones_Bishop | FeaR TheFun1 | No |
68 | Cuda93 | Murica | |
69 | Midnite Rider | EZT Motorsports | |
85 | Connecticuttc | Rusty Iron Racing | |
93 | SM S133PY | SDR Team Mo Powa Babeh | |
99 | CaptainCuda | DarkHorse | |
Reserve
No. | Reddit Name | Gamertag | Team Name |
---|---|---|---|
75 | BlameBarney | Scheduling Issues | |
49 | CMD Slipstream | Hyperdrive Autosport | |
89 | u/oofserena | Cytherena | Lebanese Era Autosports |
Livery Rules
Numbers will be assigned on a first come first served basis.
Drivers that have run in any of our previous series will use the green PRO boxes. Drivers new to the series will use the orange AM number boxes. Please keep the boxes sized as downloaded. Boxes should be placed on the door. Numbers should be white.
SlowMotionFire has the boxes available for download.
Car numbers located anywhere else on the car are optional and do not have any formatting rules.
We are running real world sponsors this season.
If anyone doesn't want to create their own livery u/SlowMotionFire offers to put any one of his previously created liveries onto the season's car for you. You can find all available options here.
Schedule
Race nights will last somewhere between one and two hours. Week 1-4 will consist of two races each night, all running roughly 30 minutes each. The final week will be a 95 min. endurance race.
All Race Sessions will begin at 7:00 pm central time on Tuesday nights.
The format for each night will contain a qualifying session followed by the race at that track. Qualifying times will be sorted by clean times first then dirty times. Parade lap rolling starts, Driver’s load into the lobby and remain stationary. The moderators will check the starting order, if corrections need to be made they will happen at this time. The pole qualifier will then pick which side of the track they want to start on. The parade lap will be 50mph. The pole qualifier can start the race any time once they are on the front stretch, or the race will start once the pole qualifier crosses the start/finish line. There will be no cautions during the 30 minute races. (add extra lap to document times)
Race finish procedure. Race length will be the listed length +1 lap. The race will end for all cars on the track when the leader finishes the listed number of laps. Drivers finish the lap they are on and race back to the line. The field will line up in the order they come off the track in a designated spot, and the results will be noted. The leader will then finish out the remaining lap.
Reverse grid endurance race. There will be no qualifying for the endurance race instead the field will be a reverse grid using championship points. Drivers will be arranged by championship points, in ascending order (fewest points will take pole position). Ties will be given to the driver with the most total points. The field will be broken into two groups of cars. To be eligible for the front group, you must have raced in 3 of the 4 weeks during the season (starting 1 race during the night will count as 1 week raced). This ensures drivers only joining for the enduro are not starting in 1st. The rear group will start behind the front group.
Cautions will be called during the endurance race if any contestant is disconnected from the race. The contestant will be given time to rejoin the race at the back of the field. The race will then be restarted with the remaining time at which the caution was called. After the halfway point of the race cautions will no longer be called.
Gap Week Fun Racing (10/1/24)
Test N’ Tune Night (10/8/24)
Week 1 (10/15/24)
Race 1 - Lime Rock Park: Full Circuit - (Evening - x1 - Mostly Clear) - Laps: 32
Race 2 - Kyalami: Grand Prix Circuit - (Late Morning - x12 - Cloudy - Looming Clouds 100% - Overcast Dry 60%) - Laps: 15
Race 3 - Hakone: Club Reverse - (Night - x1 - Thin Haze - Patchy Fog 60% - Dense Fog 20%) - Laps: 26
Race 4 - Homestead Speedway: Speedway Circuit - (Late Afternoon - x12 - Looming Clouds) - Laps: 50
Race 5 - SPA: Full Circuit - (Late Morning - x4 - Overcast Wet - Moderate Rain 40% - Thunderstorm 40%) - Laps: 10
Race 6 - Eaglerock Speedway: Oval Circuit - (Sunset - x4 - Mostly Clear) - Laps: 58
Race 7 - Daytona Speedway: Sports Car Circuit - (Morning - x2 - Clear) - Laps: 15
Race 8 - Mid Ohio: Sports Car Circuit - (Noon - x12 - Cloudy) - Laps: 19
Race 9 - VIR: North - (Late Afternoon - x24 - Heavy Rain - Overcast Wet 80% - Drizzle 60%) - Laps: 58
Registration
This season we have created a sign up form please follow the link and fill out all the requested information.
Media
There is a xbox club for this series, search for rFM4. Join to receive race night reminders.
We are using discord for voice chat during the race. Drivers are required to be in the Discord voice chat during race events. This is where I organize and moderate the race from. All drivers must be able to hear me in the event of restarts, cautions, etc. It just helps keep the night running smoothly Discord Link
Follow the series on twitter @FM4_Spec
Thank You
Thanks to everyone who helps make this series run from the moderation team, graphic design, and most importantly the drivers who provide clean wheel to wheel racing every week. We wouldn't be able to do it without all of you.