/r/DiabloImmortal
A subreddit dedicated to Diablo Immortal, a mobile Massively Multiplayer Online Action RPG (MMOARPG) developed by Blizzard Entertainment in partnership with NetEase, available on PC, Android, iPhone and iPad.
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Auto pickup for legendary items
remove or increase legendary essences limits from 100
3)Easy pet systems upgrades and socketing.
Give more easy plats earnings, drop from bosses or Dg.
Remove sacrifice power as very annoying and appearing very often both in elder rifts and Dg.
Admittedly the devs have announced changes to BG, yet given the time it’s taken them to address issues (and to all intents and purposes, they still haven’t addressed barbs), I don’t harbour much faith in their plans.
In the meantime here are a few key features that make for a lame PVP game.
Immunity to damage while doing damage. It’s the worst of all features and rampant. Either it’s Tempest or Barbs or Necros or Cruz - you name it. Players who want to win and have it easy have drifted to this lame way of playing.
Summons invisible and untargetable.
Skills without counter for all classes like CC.
Gems that are activated away from the action. You can spawn after 6 seconds and still get Star Fire or Maw or Freeze for that matter. Overall gems shouldn’t replace player’s agency.
Unbalanced MM which pits P2W players with players twice or thrice below their stats. It happens all the time. There is no reason (apart from gifting P2W players easy satisfaction of destroying score of players in one match) to lump all players into one legend league.
And I’m sure I’ve forgotten a few more. Many won’t agree as they will have embraced their niche that gives them an easy win.
As you can see, when doing the Shadow Quest “Silencing the Crimsonblade”, trying to talk to the npc is annoying because the Shadow Courier is right on top of the guy.
I figured you guys would do something about this last year but haven’t after all this time so I’m bringing it to your attention in case you guys are oblivious.
I currently use 6 lashed 2 nettled. Are there any other properties that I can use which are Good for blood knight.
Don’t really know much about the familiar system and was wondering how I can improve on this duskprowler in every way possible.
Just got a 2 Star Void Spark and can't decide if its any better than lighting core gem. Both are 2 Star/Level 1 right now on a necro.
Both apply lighting so the effect is quite similar but which one is better?
I am a relatively new player (1 month in, playing through characters to see what I like). Upgrading charms seem to only add "skill bonuses" for other character classes. Is it any useful to upgrade them? I was just destroying everything not for my class and upgrading a charm I had to 5... but it appears it never goes above the initial value it has. Is there any strategic use of them or is it a "find one that fits and go with it" situation?
You just have to make sure you do the raids w/ at least 4 other players (spectral allies I usually use), and sometimes after putting the demonic remains onto the helliquary slots you might have to beat the boss 1 or 2 more times until it lets you talk to Rayek again.
Whether I’m immortal or Shadow, I only do one vault session for an hour each Monday until I cap rewards. I then ignore it for the rest of the week.
Once you’re capped the juice is no longer worth the squeeze. I’d love to have a reason to vault more often. It’s fun server only PVP. There just needs to be a little more incentive
If you run elder rifts with eternal and normal legendary crests, you only get points for gem surge equal to the higher number of crests used.
So if you do 4 eternal and 6 legendary crests, you get 96 points (6x16) rather than 160 (10x16)
This bug has been present since the beginning
I have a familiar with one legendary savior and 2 yellow but the max I can price it is 24000.
Cheapest savior is usually around 65-75k on the server I am on. Is there anyway to get the price up higher ?
Is there a specific formula for this ?
Im using this on tempest in pve and its pretty fun/lazy but i have 2 issues. 1) I dont see any guides or videos on it making me think its probably not a good build. 2) im having a hard time increasing the uptime in the channeling (leaving gaps of downtime in between casts), im even using 2 gems that increase channel time. Is this a bad build or is it possible to make it good with proper gems and equips, etc
Vigil/shadow war needs to change. What’s the purpose of the first two pillars when whales can run past them and attack the heart? A couple 10k whales can win in less than 15 seconds.
MaanV despite completing all possible source of marks for the day has an almost 1 rank discrepancy.
I tried discrediting this report thinking that they merely did POB without marks bonus, but alarmingly, it is now being reported by many of my clanmates today and multiple shadows outside our clan.
We just turned shadows today after a 7 week reign - Many of my clanmates are already done with 20/20 weekly goals, POB 100, contracts, 3 shadow invites and so on... I enabled marks bonus as early as 3:15 am this morning to ensure no one will miss the mark bonus buff.
They are expecting reaching the maximum possible shadow rank today of Blade IV with 895 marks however, some are only Blade III and 1500+ points short, some Blade IV but 500 points short - despite completing all possible sources of marks for the day including maxing out the weekly mark sources.
I hope this could be look into. thank you.
EDIT:
No, this is not related to not being able to invite 3 shadows. The discrepancy is more than thousands of points and we are only at day 1 as shadows. As mentioned above, its happening to many shadows in our Clan and in the server, we know how to get max marks. There is a huge discrepancy of pts inspite doing everything on day 1.
Greetings!
I have a question regarding Ironbane and wether or not its effect is as intended or a bug, and should be reported as such.
The description of the gem at rank 1 reads as follows:
Your Channeling skills have a 10% chance to dissolve enemy armor for 6 seconds, increasing the damage they take by 5%. Cannot occur against the same target more often than once every 20 seconds.
My thoughts on reading this was that this would result in an armor break of the enemy, and the damage increase would be calculated by adding the 5% to the "armor debuff" section of the damage calculation (ref: PvE Damage Forumla)
In my testing of the gem however, the numbers observered at the training dummy did not match the calculations when adding this to the "armor break" category. I then tried adding the 5% to the "gem effect" category, but still the calculated numbers were higher than the observed in-game damage.
Finally, by adding the 5% to the "normal damage" bracket, I saw equal numbers on paper as in-game.
I can't help thinking that this is not as it should be. At rank 10 this gem provides 15% increased damage taken by enemy, but if its effect is added along side any normal damage modifiers, it would perform well under any 1* damage gem, which not only have higher percentages, but a multiplicate effect on your normal damage.
I have not tested the gem in a party, so can't say anyting on its effect on other party members. But then again, as it does not appear to function as an "armor break", the effect would still be subpar.
So, have I misunderstood something regarding either the damage calculation or the effect of the gem? Is it a bug, or just a crap gem for any solo content?
Thank you.
It's crazy, no update release on the Chinese side because of the new year so no content on the game? We have to wait three weeks since the last update which was specially P2W to see new content?
The normal dungeons that become difficult to do because of all the people who farm inferno 5 without the GS. They can't launch in challenge so they come in normal mode which handicaps the group.
the GS required for inferno 5 will go to 44900 in two weeks when the server will be 700 when it had to be done well before. Before it was the PVP that was unbalanced but now even the dungeons are.
Blizzard just serves as a translator on this game
Is it possible to be Immortal without belonging to Immortal clan? It is possible when you are a Shadow, but I did not found any option to be invited only to the fraction.
Does upgrading quality of 5 star gem through gem surge event make the gem unsellable (bound) even if it was originally sellable (unbound)?
For some reason when im dueling somebody in the training rounds and the dummies there are meant to be gone sometimes my abilities still target the dummy instead of the player. Is this happening for anybody else?
Hey guys, so i found this game and it looks amazing, quick questions:
1- Is there alot of gameplay? I am really looking for a game with alot of grind
2- are there any cosmetics in the game? If so is there alot?
3- and finally, what are your opinions on the game
Thank you jn advance guys!🙂
Is plain clasp work with other party memember bleeds dots or only works with mine?
Hi all, can I check is it 3000 Pts to get 7 polished jade? I need to calculate how much I need to spend to get it. Another question there will be 2 more round of free 100 pts before the events end right? Thank you
Only have one Jade, and don't plan on getting more. Didn't plan on getting this one. I currently have these gems in my build. All are Rank 3 and all are 2/5 stars. In my bag I have a 2/5 seeping bile, 2x 2/5 Gloom Casts, a 2/5 Roiling Consequences, and a 3/5 Golden Firmament, all rank 1. I have a bunch of other 1 and two star gems for upgrading as well.
Wondering which gem I should upgrade from 2/5 to 3/5.
Again I'm 100% PVE and play casually. Like maybe 30 min a day.
Any suggestions would be appreciated! Thanks all!
Has anyone else noticed that it doesn't work anymore?
Just got a sellable 4 star roiling. Currently just under 3.5k resonance. My rolling is rank 5 with 32% progress towards 6. Should I sell it to buy gems for secondaries? I feel like going after higher res at this point isn't worth it as much as increasing secondary stats. Thoughts?