/r/DeepRockGalactic
Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters.
Now fully released!
RULES
If you violate these rules, we reserve the right to take appropriate action, including deleting posts and comments, and muting, banning, and reporting users.
Useful links
-> REPORT BUGS HERE ON BETAHUB <-
IMPORTANT! STEAM DX11/12 Selection
Get Deep Rock Galactic on Steam
Get Deep Rock Galactic on the Microsoft Store
Karls Advanced Remote Loadout - Community made visual tool for sharing builds
Twitter: @JoinDeepRock
TikTok: deeprockgalactic
Youtube: Ghost Ship Games
How to transfer your save between Steam and Windows Store versions
/r/DeepRockGalactic
https://reddit.com/link/1hrw6dv/video/4x15o6pemlae1/player
Hoxxes is a shot-for-shot remake of Astartes in DRG.
It is *way silly*
You can see more here!: https://www.youtube.com/watch?v=GaFLqJx9n74
My friend was recently given the second edition DRG boardgame for Christmas, and he really enjoyed painting the dawrf minis. And scince his birthday will be coming up in January I wanted to give him a present with all the glyphid minis (scince the base edition only comes with cardboard cutouts for the glyphids and stalagmites) but I'm seeing that they come in the deluxe edition of the game. Is there a way to buy just the glyphid minis as a kind of expansion?
Thursday, December 26 - Wednesday, January 01, 2025
###Discussion
score | comments | title & link |
---|---|---|
698 | 116 comments | Enemy priority during a swarm |
609 | 30 comments | Why my friends keep calling me Karl Marx? |
334 | 6 comments | I made the longest cable ever. |
###Ideas
score | comments | title & link |
---|---|---|
146 | 32 comments | What if… |
57 | 4 comments | A little feedback about photosensitivity mode (+ other things for those like me) |
17 | 3 comments | Help me |
###Question
score | comments | title & link |
---|---|---|
294 | 37 comments | How do I get this skin? |
255 | 26 comments | How do I collect this? |
237 | 61 comments | Not mining rare minerals |
###Rock & Stone
score | comments | title & link |
---|---|---|
2,941 | 109 comments | Turning DRG into a TF2 rocket jump course |
1,270 | 43 comments | Doretta and the boys in Lego form |
944 | 87 comments | Just beat the tutorial, when does the game get good? |
###Err
###Humor/Meme
score | comments | title & link |
---|---|---|
4,325 | 37 comments | My son, he's very sick |
2,867 | 101 comments | That's fucking cringe, bro. |
2,571 | 36 comments | Firing Squad |
###Modded Gameplay
score | comments | title & link |
---|---|---|
1 | 3 comments | Does having mods on increase RAM usage? |
1 | 3 comments | Is the karl mod broken? |
###Board game
score | comments | title & link |
---|---|---|
3 | 5 comments | Will the DRG Board game get an American release? |
2 | 2 comments | question for the biome expansion |
###OC
score | comments | title & link |
---|---|---|
2,610 | 42 comments | Mission Control needs a holiday |
1,188 | 9 comments | just another day in the factory |
741 | 16 comments | I made a Glyphid Slammer to drink from! |
###Weapon Build
score | comments | title & link |
---|---|---|
537 | 116 comments | "too slow to be viable" is nonsense. |
17 | 6 comments | Today I learned sludge goo CAN CATCH FIRE and even explode! |
2 | 5 comments | What secondary do u use with sludge pump? |
###Other Posts
score | comments | title & link |
---|---|---|
4,960 | 58 comments | Could it be...? |
4,749 | 85 comments | The SHOCKING truth about Santa |
2,598 | 55 comments | The present I made for a friend of mine |
2,487 | 40 comments | [Humor] I won, but at what cost? |
2,412 | 102 comments | Finally, a tier list we can all agree with |
I've promoted the dwarves once, and Gunner an extra time. Just got to level 63 yesterday as a player, and feel comfortable with Haz 4, so I thought I'd share my greenbeard opinions on the classes now that I've felt the use of each in various missions, solo, 2, 3, and in 4 player combinations. I've only played with friends or solo, so this might be a little skewed in terms of skill levels.
Quick Ranking:
Driller > Engineer > Scout > Gunner
Driller - This class took me the longest to stop hurting myself (C4, setting toxic gas on fire while inside). Once I found my favorite loadout though, I became practically unstoppable, other than forgetting a ledge is behind me. This class seems to focus on the core fundamentals of Deep Rock Galactic; mining and killing lots of bugs. It is by far the most ammo efficient class in my experience; I run the Sludge Pumper and the lil' plasma pistol. The Sludge has an overclock that makes the goo explosive if set on fire, which has helped with large enemies, seemingly the only weakness of the class. I've been able to use C4 for mining because the Sludge is so efficient. Went from my least favorite class, to the one I want to play almost exclusively. The color is also my favorite.
Engineer - I disliked this class because I thought it was broken. My friend played it in the early stages of our DRG journey, and he would always get more kills than me as a Gunner. He seemed so OP(it's pretty good even in hindsight) with all the robots and the turrets and the options of weapons. Once I started working on this class, I settled in with the PGL and the Smart Rifle. It is indeed very powerful, and I prefer this class when it comes to Elimination or anything that wants DPS. Sometimes this class ends up being better on Refinery missions too. Sand-padded platforms are uber clutch, blowing up glyphids when they're crawling down a wall is epic, and all of Engineer's tools make Doretta missions a cake-walk. The only downside I've faced is running out of ammo much quicker; I'll reload once or twice while Driller is still at about 50% of ammo.
Scout - Biggest turn-off of a class when I tried it after Gunner. It felt like they gave me 2 bullets and a prayer. After I unlocked the M1000 and the Nishanka though, I felt like a hunter in the Siberian woods. The playstyle of making glyphids attack each other and doing a lot of hit-and-run sequences is quite fun, but also exhausting. It requires me to think a lot more than the other classes, and for this reason I ended up playing it less. Being able to see what I'm doing was a nice change, and I do genuinely miss the lighting when I play other classes. The boomerang has been extremely fun as well, I enjoyed killing the floating jellyfish as well as shredders; first time I felt like I didn't have to worry about them at all. Ammo can feel sparse sometimes, but it's not as bad as Engineer.
Gunner - This is the first class I promoted, and I have to say, ignorance is bliss. I had no idea how bad I had it. This class got a zipline and a dream for mobility. Fell in a hole? Hopefully your shield can give you enough room to climb back up. Need to cross that chasm to get to the drop-pod? Start zipline hopping and asking the mactera kindly not to shoot. Seriously this class feels so bad to play solo, BUT, I am glad it was my first class because it taught me survivability. I became best friends with my pickaxe, learned to focus on the objective, and keep mining, even when I'm at my last bits of HP, because maybe, maybe I can get to those minerals before my shield runs out. I got lucky with my first overlocks including Elephant Rounds, so Bulldog and the Guided Missile Launcher ended up being my favorite loadout along with lead-burster. I only play this class in a group setting now, and every time I get reminded of the unforgiving tolerance that ziplines have; I've fallen way to many times because I wasn't pointing up when I got off, or terrain bumped me. Fantastic support class, my favorite thematically, 10/10 would Salvage Mission again.
Deep Rock Galactic - I'm so glad I found this game and this community. I haven't played a public lobby and have no plans for it, but I love that folks are generally so friendly around here. I admire GSG as a company for everything they've done to make DRG what it is. When it comes to multiplayer games, this has become my no.1 game, and I'm generally not an FPS fan. I've never played call of duty or Rainbow Six, but this game did something special. Approaching it logically, I think I get a huge satisfaction from solving each mission like a puzzle; being able to get in and get out most efficiently and adapting to the varying terrain. Hopefully it gets more recognition!
Rock & Stone you beautiful dwarves.
if they do, wich one is the best?
Kinda new to the game and not looked at any mods before. I am looking on https://mod.io/g/drg which I hope is the right site and had a question. Do all people need the mods when the Optional tag is selected?
Please use this thread to discuss the deep dives of the week.
Deep Dive | Illuminated Level | Salt Pits
Stage | Primary | Secondary | Anomaly | Warning |
---|---|---|---|---|
1 | Morkite x225 | Black Box | None | Cave Leech Cluster |
2 | Crystal Scan x3 | Black Box | None | None |
3 | Aquarq x7 | Crystal Scan x2 | Critical Weakness | Shield Disruption |
Elite Deep Dive | Alien Trench | Sandblasted Corridors
Stage | Primary | Secondary | Anomaly | Warning |
---|---|---|---|---|
1 | Morkite x200 | Black Box | None | Exploder Infestation |
2 | Egg x6 | Crystal Scan x2 | None | None |
3 | On-Site Refining | Crystal Scan x2 | None | Swarmageddon |
___ | ||||
Other resources: |
We're rich!
I've always played weekly content with my friend but he hasn't been playing the game as of late due to burnout or whatever it be. I played with randoms for the first time today and man, I've never had to sweat so hard in this game before
It was exhilarating though, would do again
I actually really like those 400 morkite missions where you get to explore some really really big caves. For me, i like the exploration part of the game. yes it can get frustrating but not knowing where the dirt tunnel is to the next cave is an interesting challenge.
Title, are game servers hosted via dedicated servers or are they hosted via the group leader/host and if thats the case does the game have anti cheat and stuff in place to prevent the host or any other players in the lobby from being hacked or siphoned?
The Dreadnought Hiveguard's actual damage phase, when you can hit it in the rear, has a significant issue.
The armor on top of the Hiveguard appears to have a crescent that gives you line of sight to its vulnerable point while you're standing in front of it. However, the armor hitbox seems to extend through this space, meaning you can't actually hit it from the front.
I'd petition that either this sliver is removed in exchange for a more accurate (if slightly less interesting) armor visual, or to alter the hitbox so that this is no longer an illusion.
I thank you for your consideration.
I feel like in a washing machine.
Tritilyte is obviously EXTREMELY tough, given that we need lasers and nanite bombs just to break it. I think it's used for the drills on supply pods and the drop pod. It also kind of looks like a drill too.
Hello,
I love this game just don't have people to play it with and have decided to try and plat it. I need help with the carpool trophy is anyone is up for it.
Thanks
Like in what other game I can kill thousands of bugs, screaming like an insane dwarf and then go into outer space with my gf and drink burning love. 🙏🙏
I thought I was going crazy for the past couple weeks when I thought the end-date was changing, so yesterday I took a screenshot and it said January 7th, then I checked again today and it said January 6th. I could swear that it even said January 8th one time as well. Not really sure what's causing this
Are they still sticking to the original January 7th deadline?