/r/DarkSoulsMods
A place for people to discuss everything related to safe modding of the Soulsborne games!
Menu
Resources:
banelos' DSFixUI for v1.3 & 1.4
rickgibbed's UI Modders Resource
DungFu's IDs for Interface Items
Andy6000's Live Texture Identification Document
User Tutorials:
grextraction's Explanation of what is and isn't possible with mods
willypiggy's How to use texture mod/dump in DSfix 1.2+
PetePete1984's Retexturing Basics
Favorite Mods:
evretibia's Spartan shield
Mochi_kun's Ornstein armor
MuddVader's Hard Leather, Wanderer, and Cleric Starter recolors
Related Subreddits:
http://www.reddit.com/r/darksouls/?DkS-link
http://www.reddit.com/r/OneBros/?OBs-link
http://www.reddit.com/r/DarkSoulsBuilds/?DkSB-link
http://www.reddit.com/r/DarkSoulsHelp/?DkSH-link
Communications:
http://steamcommunity.com/groups/RedditDarkSouls
IRC: irc.esper.net #darksouls http://webchat.esper.net/?nick=&channels=darksouls
/r/DarkSoulsMods
Folder in which I saved the new textures, some remained unchanged (Couldn't find)
Hi guys, recently I saw a texture mod in nexus mods, more specifically this one: https://www.nexusmods.com/darksouls2/mods/667
But it seems it was designed for the base version of dark souls 2, I realized the extension of the image textures were different between versions, so I tried dumping all the original textures of the armor and pasting the scholar edition ids of it on top of the textures I downloaded (Which were made after the og ver)
I ended up finding most and replacing them, but somehow, the reflections of the helmet and boots seem off compared to the rest, so I wondered if anyone knew more than I do of the matter, or how to extract all of the in-game textures.
Anything would prove useful, thanks in advance
ive been trying to download the DSR 2020 textures, and at first everything was fine, and the textures were working. then i noticed that:
i deleted the textures, used a DSR packer and unpacker, did everything (seemingly) right, but now im not sure if i did everything right, for example before the meny would say dark souls re-remastered, but now it doesnt *(which also confused me, since i never downloaded the re-remaster mod) any help??
Hello!
I am working on a fashion tool for Souls games and the pre-rendered images used as icons in the games cause issues with color recognition due to the way that light and shadow are used.
I am hoping to be able to pull textures directly from Dark Souls 1-3, Elden Ring, Bloodborne and Demon's Souls but wanted to check if anyone here had access to the files already. I am specifically looking for the colored textured used to apply colors for armor, weapons, and shields.
Ideally having them labelled with their corresponding item name would be ideal but I understand that is not a simple request.
If anyone here can be of assistance please comment or DM me, and let's talk about ways to access/label/extract the textures optimally without a massive time investment.
Thanks!
Hello, I've been banging my head against the wall for a couple of month and trying to find any information on Extracting Sekiro models into 3D Editing apps and only met face to face with numerous dead-ends.
When unpacking Sekiro files using UXM and Yabber I got to have some select models but they seem to have all their various Low Poly versions attached together (See Photo).
Does anyone know of any way to either correctly extract the desired models from the game, or maybe a tool to fix this amalgamation of vertices and faces.
I would be much obliged to you, if you could help me
Champion's Ashes Version 2.7 Update
Version 2.7 brings significant updates, including new magic, weapons, and consumables, along with major rebalancing and quality of life changes.
Major Changes:
I'm interested in trying to mod the Dark Souls player character - replace it entirely with something like a marble or BanjoKazooie.
I'm new to modding and have watched a few videos, but most of them are a few years old, so I was wanting advice on what programs or methods are more current (if any) and possibly a go-to channel/video to get started with modding.
Also, with my idea of replacing the character, is it better to mod DS or extract the levels out of DS, import them into Unreal, then combine different elements there?
Is it obvious I have no idea what I'm doing? Thanks for the help!
Hello There,
Does anyone know by chance where exactly the โThunder Stoneplate Ringโ in the latest version of the DS3 convergence mod is?
My pure lightning Mage is getting his a** handed back to him by Euclus, and I think I searched all of Archdragon Peak but couldnโt find the ring.
Thanks and cheers!
Daughters of Ash is good to play Dark Souls again as if it was the first time, but as a game of its own, do you think it's good? If I was a bout to play Dark Souls for the first time and someone secretly swapped it for DoA, would I have a better or a worse experience?
I ask because I played Dark Souls up to the Four Kings but in the second half, even though I found it a lttle easier, I wasn't having fun anymore; and I heard DoA remixes the game a lot so I hoped it would result in a game that could grab me from start to finish. However the reviews I've seen, when they reveal something about it, mostly talk about ways the mod fucks players over for expecting it to behave like the base game.
I'm not really intrested in Dark Souls But Meaner. Is this what the mod is, or does it actually make changes that are more intresting and/or fun than the original?
so,i was trying to put some mod into the game,but they did not work(i followed the instructions on the mods page)i even tried reinstalling the game in my main ssd but nothing work,i hope some of you could help me becouse i dont know what is the issue
I'm new to Dark Souls modding, and i'm going through SOTFS. I'd like to add a mod to remove the cosmetic effects of hollowing (not even the gameplay effects, I just don't want to look like rancid beef jerky). Will this potentially get me locked out of my game?
Follow up question: parts of the Lion Warrior set are absolute bullshit to get, since the only thing that drops them is a non respawning enemy. My GF reccomended spawning them in via cheat engine, is this a bad idea? Would it be better to try and make it so the enemy can respawn normally, and farm it that way?
i dont know what i did wrong but vortex doesnt work,i installed all the mods corretcly on vortex but when i run the game whit vortex the game is vanilla
Its my favorite game. What can I do to make it in vr like the other Luke Ross Mods
Soo I'm kinda new to modding and as i mess around with paramvessel and SoulStruct. I wanted to make a pyro flame which scales with int/faith like the sequels.
Problem is I just couldn't understand how the hell pyro magadjust changes with each upgrade. All pyro flames at different stages of upgrades (ie +3, +15, ascended +2 etc) have non-scaling calcCorrectGraph as they should be. Bu there is no difference in equipparamweapon parameters except Intelligence scaling which afaik is inconsequential as the flame uses non-scaling calculation
Soo anyone can explain me the mechanics behind this scaling?
I'm just starting to try using soulstruct, but I'm having an issue and I feel like it might be a silly thing I'm missing so I didn't want to bother the dev and figured maybe somebody here started with a similar issue.
TLDR; character models aren't importing meshes, blender 4.2.2, Bloodborne and Elden Ring multiple dcx attempted. Soulstruct 2.1.2 which is about 6 hours old. Before I log an issue on the git, I want to be sure it's not something I'm missing.
Whenever I import character models it's just bones, no meshes. I tested with maps, equipment, those meshes are loaded. It did work with a couple bosses from bloodborne although textures are always missing. Doll is just bones, townsfolk as well. So I swap to ER and Melina is bones, Malenia same deal, Radahn same. Textures are always missing, and most character models have no mesh. I tried directly importing FLVR's and same deal. I read documentation, watched the now outdated YT tutorial, and believe I set it up right, but just struggling here. Anybody else been through this?
Hello! I have just started using mods and i manually installed Daughters Of Ash, really enjoying it, reccomended! Now i have not yet finished my run but also wanted to try the Roguelike Souls because it seemed interesting, is there a way to switch between mods without losing my progress? I saw a mod manager on Nexus Mod but i'm afraid to lose my DoA save... that's why i am asking you more expert people!
I'm using Dark Souls Remastered on Steam.
If anyone's got the CJ mod for Dark Souls 2 SOTFS, it'd be greatly appreciated.
I'm trying to mod dark souls ptde and I can't find a BND rebuilder for it can someone help me out
Hi I'm playing a DS3 randomizer where bosses are switched out for bosses and enemies for normal enemies. I had hoped that each boss would only appear once but deacons of the deep (a very boring boss especially as a single Guy) has appeared multiple Times. Is that normal and does anyone know the reason for this?
My display looks like this after i installed gedosato. no change to the settings in the config ini file seems to be working and the only way game goes back to normal is by deleting gedosato. Is there any solution to this cuz i really wanna enjoy the mods???
I was wondering if there is an easy way using any of the available cheat tables or etc. to adjust a weapons attack speed? I've tried params and weapon properties. But I can't seem to get it changed. Any ideas? Thanks in advance.
Is it possible to combine the blades of ashina and convergence mod or are they too incompatible?
hey, i was unpacking dark souls but after it does the backups and starts doing modifications it crashes and the log says ValueError:Unknown . version byte. how can i fix this?
Mod recommendations to make Dark Souls remastered like Bloodborne?
i mean like armor mods combat mods etc?
I killed the giant blacksmith by accident fighting the deamons outside his door with a falling attack. Is there any way to bring him back?
Iโm trying to get these Zelda textures mod to work in scholar of the first sin on Steam Deck. Gedosato isnโt affecting anything and IGP11 just gives me unknown exception occurred error box which closes the program every time I launch it
I've seen this topic tossed around a lot, on other subreddits, steam, and nexus but I'd like to throw one here as well. Most ask for compatibility with Age of Sunlight and Daughters of Ash. Idk what those mods are or what they do since I don't own DS1 on PC but I 100% will if there's a 4 ring slots mod.
On the other hand; is there a reason why this mod hasn't been made? I mean outside of DeS, DS1 is the only game with only 2 rings, the game has been around for so long that I feel it brings of the why this mod hasn't been made
I cannot seem to play the original Dark Souls III with Archthrones installed. I even launched "DarkSoulsIII.exe" and I still have Archthrones. Is there any way I can safely switch back and forth between the two without risking losing or deleting any data?
I make a lot of video game content for other games and remember how much I love the first Dark Souls. So I was considering going into the files and altering some things and maybe adding things in. Is there any sort of guide on navigating the files for the original dark souls? I was considering starting with a few weapon changes.
Was considering altering specifically Sanctus shield and Ring of Evil Eye.