/r/D4Sorceress
A subreddit dedicated to the Sorceress class for Diablo 4 the open-world action-RPG video game developed by Blizzard.
Barbarian in Blizzard Diablo 4
/r/D4Sorceress
Hello. Is there any blizzard version for gauntlet from maxroll yet or any other build that does more damage for bosses? 'cause whenever I use maxroll's build, it doesn't do much damage from any of their build I've tried so far, I would appreciate for the suggestion. Thank you!
I’ve tried Blizzard and Meteor in Season 3 both good, ended up going back to Ball Lightning because it’s just so much fun. I’m chewing my way through mobs like they are made of paper, but when I get to the boss it’s like I’m only tickling him and takes a long time to get that health down.. So single target is suffering with my setup.
Can anyone give me pointers on this? – How to improve my boss damage?
Level 84.
Head – Juggernaut Aspect. (Swap to Godslayer in easy stuff).
Chest – Raiment of Infinite.
Arms – Gravitational Aspect.
Pants – Tibaults Will.
Boots – Esus Heirloom.
Neck – Storm Swell Aspect.
Ring1 – Tal Rasha.
Ring2 – Prodigy Aspect.
Dagger – Control Aspect.
Focus – Ancient Flame Aspect.
Skills - Flame Shield, Lightning Spear (Enchantment1), Ball Lightning, Teleport, Currents, Ice Blades (Enchantment2)
I’m using a blizzard ice spike build right now and can get through high t80’s no problem but I want to get higher.
Starless is my only Uber but I’ve got pretty much anything else I might need to do whatever
Anyone here ever tried to max overpower bonus for sorc this season ? any build to recommend ? ty
Blizzard devs and influencers! I propose a way to make the crackling energy concept more useful and customizable and a lot more interesting if CE was not intrinsically tied to springing only from the Sorceress, and instead, like Ball Lightning can be cast out in a line or be Proc’ed stationary as enchantment, or use Gravitational aspect for hovering around the player, lets have a way to have CE spring from a cast of Charged Bolt or Chain Lightning or Lightning Spear! Or upon death of an enemy, a Charged Bolt has a chance to emerge.
I’d love to have little a little army of Crackling Spiders (Charged Bolts) attacking and anything near them gets zapped with the CE and then they attack that enemy and when it hits it can count those CE hits as coming from the charged Bolt and thus cause the Charged Bolt to surge and cause its available AOE damage. And, if the spider runs over/near a crackling energy, it’s like you picked it up (including to regen mana) and causes the same or different fun and devastating effect, like maybe they have a chance to erupt in a lightning nova like Esadora’s Overflowing Cameo (which is a good unique item idea but needs to be buffed for lightning lovers like me!).
Or, be able to cast Charged Bolt, have them kill some enemies, then call them back to store them like Vampiric Curse’s stored soul so my next cast of Charged Bolt has additional bolts, even if they have pierced one/more enemies and will do less damage, I still get a benefit from calling them back (recycling/recharging the charged “battery”) before they expire so I can have up to X more bolts released on the next casting.
Lastly, can we make it more modular so that if I wanted to use a skill point or aspect to add to or change a charged bolt into a burning bolt or a cold bolt (same behavior, similar damage range), I can choose that? Or, spend even more points and have all 3 elements in a charged bolt, maybe a swirling/chromatic bolt?
#chromaticspider #cracklingspider #chromaticchargedbolt #cracklingspiderarmy
Does elemental dominant affect skills that are cast from enchantments or other procs? Or only hard cast yourself?
Like Potion healing, Elemental Resistance, max life...
I've just been maxing Int / Willpower and + non Physical damage.
But I do die a lot.
I have been under the impression that when using a skill in the enchantment slop, you only gain the base skill and not the enhancements of you put points into them. Now I am seeing builds that have 1 points in Frozen Orb, 1 points in Enhanced Frozen Orb and a point in Greater Frozen Orb. But only have Frozen Orb in an Enchantment spot. Is this a waste of 2 points or do you gain the additions?
Ok, so I've tried balll lightning, arc lash, and blizzard builds...and i have gripes about each...and really while each of them work none of them feel right for me...hoping someone might have a suggestion
Both ball lightning and arc lash are to clicky...feel like i need to go into sweaty tryhard mode to perform...but i absolutely love the speed...constant ult, constant teleport/evade playstyle..
Blizzard just feels to slow/inconsistent (even running gauntlet versions of the build)...dont get me wrong it does the job but after playing the other 2, i cant move around the same, feel squishier (pretty sure its just because im not moving like i can on the other builds)
I have whatever uber i could need except the visage, and likely every unique (aside from oculous?) I dont care about boss killing speed i have a barb/necro/druid that can all do that..but build should be able to clear t100s
Is there anyway to keep a high mobility telestomp playstyle without having to spam abilities? (I havent looked at or tried any of the fire builds yet...maybe thats the way to go?)
Hi all! I am playing ball lightning on eternal, currently level 82, following the guide on maxroll. All is well, I get through most of the content easily. But bosses? What‘s up with them? Varshan takes me 3-4 minutes to kill, Grigoire even longer. With my barb or druid the same level it is a matter or seconds. Something I just have to live with? Or is there a secret unbeknownst to me how a sorceress can to some serious damage? Opinions and tips welcome! knightfall
Greetings. I'd like to solo Uber Lilith before the update. It's the only Trophy I still need and I'd like to do it while she's still an absurd fight. I've seen a lot of videos involving blizzard. However most of these are on Seasonal realms and/or using Uber uniques. I've been able to beat her first form once using Blizzard but the second form I died almost instantly and have no idea why. I'm assuming the skulls popped someplace and I didn't see them in time. Outside of just being insanely good skill-wise, what tips do you guys have for beating her on the Eternal Realm and with no Ubers? I did manage to get Andariel's Visage in a NMD but from what I've read that's the worst one and not sure it would be all that useful. I could be wrong lol.
2 ways I think they could approach restoring Sorcerers 3rd enchantment slot.
Option 1 - Lock each slot to a dedicated element.
Slot 1 - Fire - (Fire Bolt, Incinerate, Fireball, Flame Shield, Hydra, Meteor, Firewall)
Slot 2 - Cold - (Frost Bolt, Frozen Orb, Ice Shards, Ice Armor, Frost Nova, Ice Blades, Blizzard)
Slot 3 - Lightning - (Spark, Arc Lash, Chain Lightning, Charged Bolts, Teleport, Lightning Spear, Ball Lightning)
Option 2 - Lock each slot to a dedicated skill type.
Slot 1 - Basic - (Spark, Frost Bolt, Fire Bolt, Arc Lash)
Slot 2 - Core/Mastery - (Incinerate, Fireball, Frozen Orb, Ice Shards, Blizzard, Meteor, Firewall, Ball Lightning)
Slot 3 - Defensive/Conjuration - (Flame Shield, Teleport, Ice Armor, Frost Nova, Hydra, Ice Blades, Lightning Spear)
Thoughts?
Just jumping into season 3 after taking 6 months off from the game, and I’m about to enter WT 3. Just wondering what builds you would recommend mostly for speed farming/high Nightmares dungeons, but nothing too try-hard. Specifically builds that are good to play with a controller. After playing necro before, I want a fast build.
I was thinking ball lightning, bebut there are so many different builds out. Is pumping attack speed with Esu´s Ferocity still bugged and providing crit damage to all damage? Or is there a dinner way to build it?
Otherwise, any other fun strong builds you’d suggest for zooming around and killing stuff on a controller?
Never really used sorcerer in Diablo 3. Mostly used The barbarian so I figured I'd try it. Diablo 4. And I have been using pyromancy and enjoying it and I was wondering if there was any powerful pyromancy builds I do somewhat decent damage but nothing spectacular
Running a ball lightning build every build I see calls for maids Lords over juggernauts is this a thing?
I've done some quick testing on the PTR regarding Tal Rasha's ring, which grants x10-15% increased damage per type of elemental damage you do, as we now have easier access to more types of elemental damage.
Previously, we've had access to Poison damage through Andariel's hat and shadow damage through metamorphosis. Now, we can get all 6 "elements" through tempering. So I decided to test how this tempering works with Tal Rasha's ring, which is BiS for a lot of Sorc builds, especially before ubers.
Key points:
Cold, Fire, Lightning, Poison and Shadow damage hits from elemental tempering all stack Tal Rasha's Ring.
Physical damage from elemental tempering does not.
This means that 5 stacks is the maximum, and is fairly easily obtainable. I used a Frost skill with enchanted Firebolt to test, and a teleport on a dummy + a few casts of the frost skill was enough to hit 5/5 very consistently.
Since Elemental Tempering is in the "good" weapon tempering slot (the one with multiplicative bonuses (Weapons), not the one that mostly has additive bonuses (Offensive)), this presents a tough choice: Get 15% (multiplied by 1/(1+0.15n) where N is the number of other elemental stacks in the build, so ~10% usually) more damage plus decent damage procs, or get extra casts/size/whatever to your primary spell.
The TL;DR is that if your build doesn't have strong Weapons tempering options, tempering shadow and poison damage is a good idea.
Good morning everyone, I am looking for a solid ball lightning build using all applicable Ubers.
Hey,
I am building a Charged Bolt sorc up, but I would like to know if:
- Vyr's Mastery is still bugged and doesn't work defensively
- Esu's Ferocity is still bugged and works with all elemental damage, not just fire
- Frigid Breeze is still bugged and works with all elemental damage, not just cold
Appreciate the feedback, happy slaying!
..and it froze the whole screen!
I would like something that pew pew full room in matter of seconds. Is there any build that I should try? Waiting for ice shards do the job is boring
I’d be curious what a minimum viable, maybe not straightforward, but BASIC themed, effective build could look like. I’m thinking Paingorgers Gauntlets and Fists of Fate gloves, with many small machine-gun rapid fire style shots being cast, could be an interesting way scale effects, damage. Curious what the defense options and synergies for this type of build would be. I’d expect it to be not hard to keep up mana, and Cooldown, as the Basic Skills have multiple options for both.
Link to Forum Post in the Official Sanctuary Discord
https://discord.com/channels/989899054815281243/1224389843929272350
Rough Drafts. Not totally 100% on some of the gear, affixes, and aspects. Boards are good tho.