/r/D4Rogue
A subreddit dedicated to the Rogue class for Diablo 4 the open-world action-RPG video game developed by Blizzard.
Diablo 4 Rogue
/r/D4Rogue
I was using left one, but went under city with the bargain to have passives on legendariez snd the right one dropped, rolled chance to inflict vulnerable for the dexterity, still not max master worked but it’s looking good, don’t like the low roll on malice but it’s what it is… I like the one I am using because the unstable elixirs is unconditional damage, against the frigid finesse which is conditional, malice will maybe stay sane on both amulets with some luck on last masterworks… but the dexterity on the right one, heavily outweighs the lucky hit on the left one because I am in town already at 250 lucky hit… it brings my dex from 2670 to around 3250 that would be around 60% more skill damage and I tested dex does make the tooltip of victimize grow… help me decide, or just keep both for different situations???
Thanks in advance for your input!!!
Precision would run rain of arrows
Victimize would be barrage
Say we fully invest in gear and crit/vulnerable damage for each of them, which one can have higher damage?
Currently running precision but thinking of changing to victimize because precision isn't working for me damage wise right now
I had the gear stacking up and 2 days ago I had all I needed to try the rain of arrows Build, so I did, first I felt awkward playing it, dunno, and thought it might just be getting used to it, as other have said it’s a fun and awesome build, but after 2 days I can’t get into it, hearing the shotgun sound all the time, and in between fury’s going without control all over monsters ( I play on console so not much control over where the attack goes) … so today I am going back to my old build, which is stuck in pit 92, because fun is more important, but I just wanted to hear others about this, is it just me or there is something cluncky about the build? Also it works because of a bug so I dunno… I love the rain of arrows skill and building around it seemed fun, and my gear is pretty solid, roa goes off cd after casting 1 or 2 flurry’s (always cast at least 4 for the stacks though) … a part of me wants to stick with it since it can clear higher pits at least to get my glyphs to 100 (currently at 85) since as hearthseeker the now fail too much at pit 90 and takes 12-14 mins to clear… I am just undecided…. Also yesterday doing pits as roa I got a shard of veathiel 3ga with perfect aspect (better than the one I had as HS) and it’s pushing me back with more force lol…
EDIT:: it maybe it’s a console thing? And mouse keyboard with macros make the build more fluid?
Hello,
Ive been trying different builds so far. Now Im trying the rapid fire from maxroll. I never been this squishy. Getting one shot randomly.
Ive got 1k armor, 70% resistance and 5700 hp. Same or more than thhe ROA build. Tried different runes to proc dark shroud since my boots are "the worst". Cant chain dodge.
But with most other builds Im on and out or can tank most stuff ok.
This mighht become my shortest test ever, going towards Flurry Overpower.
Any tips?
Hello, which one is better for ROA? Trying to see if the low roll passive will compensate the missing damage on 4 GA. I'm just new to the game and still trying to be familiar how affixes and passive works.
Note: i dont have expansion as of the moment hence doing mix max on my rolls.
Wcore Victimize testrun https://youtube.com/clip/UgkxszF5oWaaatEv7-KfDZXTAihMgAaO0Bbd?si=4I7i0iQ4CjiTJ7Qd
Compared to nomal barrage's victimize, attack speed is reduced by the penetrating shot, so I feel it's about the same level power.
Original Idea(nice idea):
Hi, I wanna know which one is better, I know there are not great but didn't find any better In 15 runs great but didn't find any better In 15 runs
Hey all, I'm running this build and really enjoying it. It's my first rogue and it's just plain fun. I do have a mechanical question though. If you do the khanjar buff, then pop your concealment, imbue, and other buffs, then drink your two elixers, do you have to reapply the unstable elixers buff during the DoK or is it always part of the snap shot?
I feel like I do higher damage at the begining of the DoK period but it seems to fall off as I roll. Even if I don't get stopped or CCed.
It may just be confirmation bias, but I like digging into the nitty gritty of this stuff.
https://maxroll.gg/d4/planner/te7a40kv
I struggle with T4 content and killing enemies in that torment level. In T4 I can do around put 55 but it takes a while to kill elites. Undercity in T4 is impossible, pits are hard, helltides take a long time to kill enemies etc
My damage is in the hindered thousands, rarely ill get some hits in the low millions like 2 million. Which comparing it not only to other builds but also people on Reddit, their damage is a lot higher, such as you guys are hitting billions and I'm barely in the 2 million damage.
What am I doing wrong? Before anyone says I need to follow guides - I already have. Some builds have/don't have beastfall boots and I opted not to have it. Other than that how can it be possible that my damage is awful and I can't even do T4 properly.
P.S the paragon board obviously isn't filled out with the normal nodes properly, I chose the boards and glyphs so you guys know that.
Currently running a barrage build with a bow doing pit 90-95 and hitting up to 11-12B
Would be running a crossbow with good rolls would increase my damage alot since it scales with victimize.
The real question is endgame wise the 115% extra vuln dmg from crossbow is it really a game changer?
Need help fron the rogues out there.
On PC the force interact option is enabled to F, but on console you had to break spin in order to pick up objects. The workaround is to turn off combine interact and basic skill. I use a Xbox series x so I mapped the back toggles and changed my basic to R3 and interact go A. This does not break your spin on consoles
Ok, so I’m trying to follow Sanctums Victimize Barrage build. On the Paragon Board it calls for 287 points for the full build….. only have 258 at moment…. My question is this…. Since I only have 258 and need 287…. Do I just NOT FILL IN most of last board?! And play gimped? Wish there was a slider to adjust boards to fit your “current point” count like another website…..
i’m paragon 161 and i’m struggling to do millions of damage i have pretty much all masterworked ancestral uniques at least half way and have one mythic should i switch to ancestral legendary instead ? for the tempers any suggestions helps (i run barrage and dance of knives with inner sight
First 4GA and it rolled max.
Ive been struggling all season with SB trying to get the right gear to make it functional. Last season was my first and I played a homebrew rogue the entire season. Think I pushed it up to pit 50 or so.
I want to experience the brokenness of SB at its full potential with optimal gear before I come back to rogue.
Just curious skimming through this sub I don’t see a lot of pit posts. Whats the optimal s tier rogue clearing?
Sorry if the question is a bit vague. Basically I could use some help to improve from where I'm now.
Currently playing T4. Helltides, NMD, hordes are ok-ish. Pit lvl 70 is not efficient yet.
I have the Mythics and Uniques (dagger, Thibault, FoF) dagger has double MW on weapon mastery.
Right aspects and tempers (not all very good rolls though)
Here's the issue:
had some 1 GA ancestral boots without +DoK. Resistances and Armor was crap in T4. Therefore I decided to use Yen's blessing temporarily since I haven't got +DoK boots anyways
this solved my Resistance and Armor problem. Nice that I can stay alive in T4 instead of getting one shot in Pit 65+
but here I am, doing not enough damage without +DoK on boots, and without an Amulet with passives such as Weapon Mastery.
So, what to prioritize? What is most build determining?
Boots with DoK? Or Amulet with WM passive?
And how important are those? Would it be better to have 750 boots and amulet with those, even if you can't MW them to 12, so losing a lot on other things?
TLTR:
I have tried finding the answer to this question and can’t find it anywhere in here or on other sites. On Dance of Knives how does the interaction with Fists of Fate work? The damage on mine is between 1% and 270%. Does that mean each knife has that range? Or when I start my spin it snapshots a random number in that range?
With The Affix That Turns your grenades into traps and traps into Grenades, Would the stun grenades Then proc Deadly ambush and any trap related Crit Damage and Damage Percentages?
We and A fellow rouge player were discussing it as we were tweaking builds for DoK. I haven't tested it in the training ground and am curious what you all think.
So I just found my first legendary rune and I'm wanting to use it on my barrage build. Are there any good runes to pair with it to maximize the +3 skills uptime, especially when it takes 1K energy to activate? TIA!
Hey. I'm running dioxides RoA-build. Using 12/12 mw gear, nameless fists of faith, skyhunter++, have about 4200 critdmg and other stats is pretty decent as well. I just can't seem to do DMG on bosses, almost no difference when boss I staggered. On trash and elites I get hits up yo 8billion, but on bosses, with smoke granade and caltrops, precision and elixir-buff, i can't even hit 700. Seems like some multipliers are not working. Trying pit 90 now, and I use about 2 mins to get to the boss, everything melts, and DMG in billions are popping up on regular. Then I come to the boss, and it's like pew pew... Up to pit 90, I have taken my time on bosses... 4-5-6 minute kills. But no-go at pit 90:/ Anyone here knows what I'm doing wrong? Is trick attacks or other multiplier not activating?
I loved using this build the last couple of seasons, but I noticed none of my go-to creators have updated this for S6. Has anyone been successfully using this in T4?
I unlocked T3 via Pit just fine, but I can tell T4 will be a lot tougher.
I was testing it in many differeent ways and it seems it doesnt deal any damage at all. Is it still bugged or what is wrong with it ? Has anyone else tested because I haven't seen anyone playing with it.
Hi Everyone, I need a Rogue build suggestion please...
Perhaps something someone is running and is doing well currently
Open to suggestions
Is puncture rogue a viable idea? (Cold clip + pestilent points + your standard basic aspects (rapid, bloodlust, adaptability) and uniques (mainly just shard of verathiel)
Seperate question, does Asheara's Khanjar fall into bucket 1 or bucket 2 attack speed?
Hi, I just saw a new guide from magnificent Efficient Rogue. I don't know is he uploaded his video on Reddit but when I saw this video I was like " I MUST remake my rogue". I think this is the safest DoK build for future snapshot nerf/fix. Thank you very much Mr. Efficient Rogue 🖤
so i know prior to s6, word of hakan unique could roll ga on this 'Chance for Rain of Arrows to Deal Double Damage' attribute, but i dont think i have ever seen a ga on this attribute with s6 hakan drops...wondering if anybody has actually seen a hakan with this as as a ga in s6?
"When you hit a boss with an attack that applies a cc effect they take 2% up to 10% increased damage for 20 seconds"
So I'm assuming by "hit with an attack that applies cc" it means only the hit that staggers them? And then what? Up to 10%.. does that mean you have to stagger the boss 5 times within 20 seconds to get it up to 10%?