/r/ColonialMarines
Aliens: Colonial Marines is a 2013 first-person shooter developed by Gearbox Software and published by Sega for Windows, PlayStation 3, and Xbox 360. Based on the Alien universe and set shortly after the events of James Cameron's 1986 film Aliens, the game follows a group of Colonial Marines, a fictional military unit, as they confront the Weyland-Yutani corporation in an effort to rescue survivors from the Sulaco spaceship. The game features a campaign mode and a Multiplayer mode.
Everything about the game Aliens: Colonial Marines.
PSA for Xenomorph/Alien fans: There is no Alien singleplayer campaign in the game.
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/r/ColonialMarines
I just redownloaded ACM and got the dlc started playing Bughunt and it's alot of fun but gets a little stale on solo is there still a player base for this? Matchmaking didn't turn anything up or on any of the versus modes
Hey all so I wanted to try this game out on ps3 to see if the platinum is still possible but I’ve downloaded a few versions of this games and none of them can start up correctly even tho it reads. Any ideas?
The game runs just fine on it's own but it won't launch when the mod & patch is installed. I'm not really sure what else to try! any help would be appreciated :) thank you.
I've been an ardent PC gamer since Wing Commander, and I could not find a way to get it to run. Not looking for suggestions, as I've tried every discoverable fix or workaround on the net, short of trying an entirely different PC/OS combo. Alas.
looking for people to play w/ just got my setup psn: DecaySound
has anyone had any luck installing the dlc on ps3 successfully?
Hey, looking for people to play Colonial Marines with on the PS3! My tag is monster_of_1234, feel free to add me and shoot me a message to play! I know the online is totally dead so I’m hoping for some leads on private games or regular groups.
I just need to complete the achievements for completion on my profile so if anyone can gameshare that'd be awesome. Thank you 🙏
If the game keeps freezing/crashing/booting to desktop when you weld the first door in mission 4 you need to download v6.2.
Kind of dumb I know but you need to install version 6.2 of the TemplarGFX mod, not sure why it isn't just updated to 6.2 but whatchagonnado?
Edit - It's so dumb but you will need to downgrade this to 6.0 to get through the second DLC as it crashes after the cutscene. Joy!
https://www.moddb.com/mods/templargfxs-acm-overhaul/downloads/acm-overhaul-v62-patch
lets go marines!!!! looking for people to play aliens colonial marines with on xbox
What went wrong with that?
I tried to fond people but I couldn't find a match I even tried to look for people in all of the game modes and sat in the lobbys and waited to see if anyone would join. Maybe it's bc of my time??? Or bc of the weekday?? Not sure tho just wondering if multiplayer is still somewhat active
I remember there was a way to load a map in MP using console commands a few years back but I forgot.
Namely: I want to load the Tribute map (which is Hadleys Hope before the destruction), it also has additional screen used areas like the donut room, the walkway, the Jordan residence, etc. If you do bug hunt there are xenomorphs everywhere and you can't walk around freely.
I remember there was a way to load it as a deathmatch game (which you can't through the menu), and free roam the whole map without Aliens. Does anyone remember how?
Anyone still playing online on steam?
I installed the overhaul mod and this extra mod that claims to patch it due to crashes the current overhaul version had because I though it might fix the issue.
That Lurker that jumps on you after you try to torch Keyes at the start of the game jumps on me, I am told to spam E, I die anyway and sink through the floor then respawn. This Quick Time Event is impossible for some reason. Vsync has not helped either.
Edit: I did a fresh install, loading the game past the main menu resulted in crashing. Installed the mods and now it works. I believe the solution to my problem was needing to load the game without the mods first, closing it, installing the mods and then continuing.
Perhaps a fresh boot with the overhaul already installed results in some previously unknown missing data.
Edit 2: On a reload, I had the same issue again. After a few retries, I pressed E (the button required for the QTE) slower, attempting to match the speed of the graphic and the kill animation didn't play until all my armour was drained and I had lost a bit of health when before I would have a bit of armour left when I died.
Doing this a second time, I succeeded the QTE. Just did it a second time too. I guess you can do that QTE too fast for the game to register.
hey guys is there any way to use the templar mod but have more ammo?
I’m trying to get all the achievements and am up to the multiplayer achievements. Down to play and get them legit and if someone wants to help on some of the tougher ones I’d appreciate that. Gamertag is jdawg828ttv
As a kid, I had so many of these. That being said, I’ve started on my path to collecting e writhing that I’ve lost. It’s been a blast of a good time. What I like most is that I’ve already played with these as a kid, so the urge to open them is pretty much non existent. I just really enjoy gazing at them as they looked on their store shelves. Hopefully after a few more, I might end up buying a few wall pegs to hang them on. Sorta similar to a store wall peg design.
Did you guys have these and if so, what was your favorite?
In Aliens, why didn't the Colonial Marines send in some sort of Probe/Drone into the Atmosphere Processing Plant (APP) to check things out after learning that all of the Colonists PDT's are apparently grouped together in there? After all, it is a completely unknown situation in a tight quarters area that they know very little about so why send your entire platoon in at once, bunched up together, in a building none of them are familiar with, it makes zero tactical sense. Again, Gorman may be raw, but building clearance would have an SOP that he’d know. We see him crisply snap out orders when they go into the main building, after all; he knows what the regs call for. And since Marine infantry doctrine apparently relies heavily on overwatch by the CO based on body cameras, the instant they started having communication problems, they should have pulled back or at least paused to figure out a solution or work-around. So, why didn't the Marines just send in some sort of probe/drone to scout out the APP, gather data and see what's going on without risking the lives of marines? If the Colonial Marines have the ability to traverse space, then they must have the technology and equipment for something like a drone/probe. Through it, the marines would know about the fate of the colonists, that they are all stuck to the walls in some sort of "secreted resin" with their chests blown open and are dead. The drone would also have advance sensors and would have multiple different imaging/visions and spectrums to see in, possible allowing it to see the Xenomorphs with a high chance of success. All of this information could be safely gathered from the operations center in Hadley's Hope. After that, the Marines could then dustoff and nuke the ENTIRE SITE from orbit.
Hi!
Bought the game, it works without the Templar Overhaul Mod V6. I did a fresh reinstall and added the mod, I cleared out the MyGames documents too, and started the game. It just shows a splash image and then nothing happens.
Any help would be great!
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- Colonial Marines: Umbra Venatura!
Within Umbra, we offer a literate roleplay server for those wishing to step into the universe created by Ridley Scott & James Cameron! Our server is a celebration of both roleplay and the beloved Aliens franchise, which we take care to accurately stick to the lore of.
Umbra Venatura is set within 2183, four years after the events of Hadley's Hope and the disappearance of the USS Sulaco and USS Sephora. Chaos has spread throughout the galaxy, as the UA is poised for war and levels the blame for both missing ships onto it's political peers. Colonies disappear every day; silent transmissions tell the tale of a creature with acid for blood spreading throughout the frontier.
You wake up on the UAS Avellano, a new vessel christened within the USCM - Funded by Weyland Yutani and crewed partially by the engimatic Company. Claxons scream throughout the decks, a call to arms for the various cohorts stationed aboard the Avellano. It's another day, another operation; and you aren't getting paid by the hour.
Numerous roles throughout the USCM, alongside it's Canadians and British allies; the CCAF and RMC! From officers to simple privates looking to make it through their contract.
Roles within the illusive company, Weyland-Yutani. Scientists, technicians, cooks, joined alongside by insidious directors and Special Service agents looking to fatten up The Company's earnings through any means possible.
Movie Nights! We have movie nights to stream various sci-fi and horror movies; as we equally love both genres.
Game Nights! We have Fireteams, Colonial Marines and Aliens Versus Predator as games we frequently play with one another! Community is something important to us.
A friendly community and staff team, with small scale, personalized events that explore the various themes of Aliens! Exploration, action, horror, we offer it all!
Okay, this is a bit of a rant but last night I decided to watch Alien 3, and the thing is it says that Hicks didn't survive the crash... so does that mean the game's story isn't canon, did the creative team only watch Aliens as research for the game or is the first draft of the Alien 3 screenplay better fitting to the campaign?