/r/AppBusiness
/r/AppBusiness is the place for app developers, marketers and entrepreneurs to discuss news and ideas around the business of mobile apps.
Topics for discussion: - App Marketing - App Store Optimization (ASO) - Monetization - User Acquisition - Ideation - Outsourcing - Testing & Optimization
Join Other App Developers https://appbusiness.org
Join the "My first app Whatsapp group" https://chat.whatsapp.com/CmcPfuPbm3k7UZMysIOC5q
/r/AppBusiness is the place for app developers, marketers and entrepreneurs to discuss news and ideas around the business of mobile apps.
Topics for discussion: - App Marketing - App Store Optimization (ASO) - Monetization - User Acquisition - Ideation - Outsourcing - Testing & Optimization
For app events https://appmeetups.com/
Join the "My first app Whatsapp group" https://chat.whatsapp.com/CmcPfuPbm3k7UZMysIOC5q
If you are an advanced app publisher PM the mods to join our invite-only app business WhatsApp group
/r/AppBusiness
As I'm building up the portfolio to launch a digital agency, I'm looking to create more websites.
I will create a website for you for f r e e , you cover hosting, domain and software costs
looking to create a web for an app or SAAS
hit me up via DM's:)
Hey everyone,
I’m working on a platform that helps people buy small businesses using AI-driven insights. We’ve just entered closed beta and are looking for testers.
For those of you who have bought (or thought about buying) a small business, where do you usually go for advice or resources? Any tips on where to find people interested in testing something like this?
Would love to hear your thoughts!
Freemium has been a go-to strategy for years, but I’m seeing fewer apps rely on it these days. Are users tired of freemium, or is it still a strong model in 2025?
I will be providing unlimited google ads account and support with 0taxes and fees You just have to pay what you spend and nothing extra
I’ve built an app for plant care enthusiasts that offers reminders, care guides, and even AR tools to visualize plant placement. I’m struggling to figure out pricing—should I go for a low monthly subscription or a higher one-time fee?
For those of you with niche apps, how did you settle on pricing that worked?
Hi everyone! 👋
I'm a UX designer, teaming up with a developer, and we’re exploring the challenges people face when organizing in-person get-togethers with friends and family. We’d be super grateful if you could take 3 min to share your experiences by filling out our survey. Your input will help us build a more relevant solution.
Thanks a lot! 😊
I’ve seen a lot of apps use dark patterns to boost engagement or revenue—things like tricky opt-outs or aggressive upselling.
Have you ever tried something like this, and did it hurt your user retention or reputation in the long run?
I’ve spent the last three months building a real-time AI nutritionist app. Like many successful competitors (making millions each year), I initially used a third-party API to power my scanning feature—which is crucial for accurately determining nutritional information. For context, I’m trying to determine the accuracy rate of scans from a known app, “Cal AI,” and I wanted to match or exceed that standard.
My app’s scanning accuracy started at around 75%. By working with a third-party developer, I bumped it up to about 80%, roughly on par with my major competitors'. However, my app also includes unique features that set it apart, such as real-time conversations, tailored results, real-time brand comparisons, and more detailed macro- and micronutrient breakdowns. Still, scanning is the core function that my competitors and I share, so it felt critical to get it as accurate as possible.
Eventually, I decided to scrap everything and start over. Unlike my competitors, I brought on a co-founder, built my own AI, and began training my models—moving away from relying on external APIs. I’m already seeing improvements, but I’m still months away from launch, and I’m currently $5,000 down, feeling the pressure.
Now I’m questioning if I made the right move. Should I have released my “average” version first to see how the market would respond to my new features? My biggest concern was that if my most basic feature (the scan) didn’t meet user expectations, it would be much harder to win people back later. On the other hand, building my AI from scratch has been time-consuming and expensive.
Did I make the right call, or should I have gone for an MVP approach to test the waters first? Any insights or advice would be appreciated!
I’m curious about your experience with written reviews and how it affects an app’s conversion rates in two ways:
Here are a few situations I’m thinking about:
How do you think these examples would affect:
Does having written reviews make a big difference compared to just the star rating? And could a single bad written review hurt conversion rates a lot?Would love to hear your thoughts!
Hey everyone, I’ve recently built an app for both iOS and Android platforms, and I’m looking for ways to grow its user base. What strategies have worked for you in terms of increasing downloads and engagement? Should I focus more on ASO, social media marketing, or paid ads? I’d love to hear any tips, creative ideas, or lessons learned from your experiences. Thanks in advance!
Imagine a service that takes the stress out of digitalization for small and medium-sized businesses. Our idea offers free website development, unlimited content updates, SEO optimization, and ongoing technical support—all wrapped in a simple, affordable subscription plan.
What sets us apart? We focus on performance-driven results, helping businesses boost their online presence without breaking the bank. Think of it as your all-in-one digital team, ensuring you stay ahead of the competition.
We’re exploring this concept and would love to hear your thoughts! Does this solve a real problem for businesses? What would make it even better? Your feedback could shape the future of this idea. Join the conversation!
Hey everyone,
I’m beyond thrilled to share that my very first app, Swipeart, is officially live on the App Store! 🎉 If you’re into art, museums, or discovering unique cultural experiences, this one’s for you.
What’s Swipeart?
Swipeart offers a new, interactive way to discover art and museums. Think Tinder, but for artworks! Here’s how it works:
•Swipe Through Artworks: Like or pass on different pieces to let the app learn your preferences.
• Personalized Museum Recommendations: Get tailored suggestions for museums and exhibits based on your favorite styles and artists.
• Explore Collections: Dive deeper into specific museum collections and plan your next cultural adventure!
I’ve poured so much into this project, from designing the UI to building the backend with Flutter and Flask. It’s been a journey, and I’d love to hear your honest thoughts on it!
Here’s What I’d Love Feedback On:
• How intuitive was the onboarding process?
• Are the recommendations hitting the mark for your art taste?
• Is there a feature you think would make Swipeart even better?
Happy swiping and exploring! 😊
You can download Swipeart directly from the App Store here: Swipeart on the App Store.
Best regards,
Liam
Hey everyone! 👋
I’m working on a new idea to make digital solutions (like websites, SEO, Google Business profiles, etc.) more accessible and affordable for small and medium-sized businesses. But I need your help to make sure I’m on the right track!
I’ve put together a super quick survey (it takes less than 3 minutes) to understand the challenges businesses face and what kind of solutions you’d find helpful.
Here’s the link to the survey: https://forms.gle/23Ro7bKzfp9R8EDAA
As a thank you, you can enter a draw to win a free website for 6 months! 🎉
Your input would mean the world to me, and it’ll help shape a service that’s actually useful for people like you.
Thanks so much in advance!
If you’ve got any questions or just want to share your thoughts, feel free to drop a comment or DM me. 😊
Free trials have always been a popular way to attract users, but I’m starting to wonder if they’re losing effectiveness. Some users just use the trial and leave without converting.
Have you seen success with free trials recently? Or have you tried other models, like limited freemium features or trial periods with reduced functionality?
over the last 2 year my boyfriend and his coworker have been creating an app.
I did a double major in marketing and business technology management. And have worked at marketing agencies (growth marketing ) and a B2B SaaS company. And have now have my own marketing agency.
I've been trying my best to gather different sources to study all the different ways to market an app.
Reading a lot of reddit posts but things have started to contradict themselves a bit.
I found a few courses on Udemy I'm hesitant about.
I've been really liking videos by AppsFlyer on youtube and have been combing through their content.
And am in the process of completing my apple search ads certification while doing all the google app ad courses.
(any resources or tips for the best monitization strategies would also be appreciated )
They're launching May 1st and am hoping to have my full marketing plan completed by early march or sooner if possible.
Thank you!
The guide below explores how the choice between low-code and no-code platforms depends on the specific needs of the project and the technical skills of the users involved - how low-code is good for more complex applications requiring flexibility, while no-code is perfect for quick deployments by users without programming knowledge: Low-Code vs No-Code Compared - Guide
Hey fellow electronics enthusiasts! 👋
After countless hours of fighting with calculators and reference tables, I decided to build something that would make all our lives easier. Introducing Ohmify - a completely free electronics Swiss Army knife for your pocket.
What it does:
I'm not here to sell anything - this is completely free, no ads during calculations. I just want to give back to the community that taught me so much. Would love your feedback!
My new travelers community app https://play.google.com/store/apps/details?id=com.phenek&hl=en_US
I released a new app for travelers community where members can share their experiences, more features still under development
We all know ASO is critical, but what about external platforms? I’ve recently been researching and compiling a list of directories, launch sites, and newsletters for apps to make this process easier. What platforms or methods have worked best for you? From app review sites to niche communities, there’s a lot out there. I’ve recently come across some directories that look promising, but I’m curious: what external strategies have helped you acquire users beyond the app stores?
Hey guys, I made an app that lets you have a Freakoff with your friends. Its for iOS and you need at least 3 people to play it. It's kind of like Psych or Quiplash, where you answer questions about your friends and vote on the funniest answer, but the difference is that when you tie you have to do a freaky minigame to break the tie. For example, one is called "Furry Convention" where you act like an animal for 30 seconds and if you laugh you lose. I think its really fun and it would be really cool if y'all could check it out and play with your friends. I would love to try to make this thing blow up, so please share it with as many people as you can if you think it's funny. Thanks guys :D
Hi everyone,
I'm a solo developer from Korea, and I created an app called Sleepscape. However, I'm really worried because the number of installs isn't increasing as I hoped. Could anyone help me figure out if there's something wrong with my ASO?
Can you search for Sleepscape on Google Play or the App Store?
Also, I have no idea how to encourage users to leave reviews. If you have any good strategies or advice, I’d really appreciate it! If you're an app owner, I'm open to review exchanges as well!
Thanks in advance!