/r/AnythingGoesPolitics
/r/AnythingGoesPolitics
My regular Friday night group has been playing through "Hell's Rebels," an adventure path where players take on the roles of freedom fighters attempting to overthrow the devil-worshiping fascist government of the city of Kintargo in Cheliax. Since the game has been quite cathartic for us (particularly living in the times we are), I figured some folks might enjoy the ongoing tale.
From cops getting their teeth busted out, to backdoor meeting places, to a mysterious vigilante known only as the Ghost (who might be the vengeful spirit of Cheliax's conscience), there's something here for everyone!
Part One Devil's Night: Dottari are not welcome in Old Kintargo after dark. One of the city's guards learns that the rumors about the city being haunted might be more than rumors.
Part Two From The Ashes: Barzillai Thrune has overseen a night of fires, abuse of police power, and murders of prominent figures. Kintargo's citizens are not having it... and a mysterious ally awaits our heroes as the seeds of revolution are planted in bloody soil.
Part Three The Raven's Nest: The fledgling Silver Ravens have taken on the name and persona of an older group of freedom fighters who nearly threw off Cheliax's yoke once before. Now all they need is a base of operations...
Part Four Circles in Salt: The Silver Ravens have been cleaning up the city, smashing the hold of a gang called the Red Jills, and breaking the back of the Chelish Citizen's Group acting as the unofficial fist of Thrune's forces. Taking a bigger step, they stage a prison break to release enslaved labor at the city's salt works. Joined by the Ghost, the Silver Ravens are nearly as surprised as their foes that this vigilante is real.
PRIMARY ALL INCUMBENTS!