/r/animationcareer
Looking for a career in animation? In this subreddit you can ask career-related questions, get feedback on your demoreel, and find advice on how to get into and survive the industry. Check out our wiki and FAQ before posting if you're new!
Looking for a career in animation? Confused about how to get into the industry? You've come to the right place!
/r/animationcareer
Hey guys this might be a little niche but i was wondering if you need to know how to paint before you start learning animation? I've been drawing digitally for a few years and lately i've been trying to experiment with digital painting (i suck lol i need more tutorials 💀) but i was just wondering if i NEED this skill for animation (im going to start studying in january).. Because like.. I could definitely just NOT learn it, im not extremely interested in it. But if its something i need, i might as well. What do you guys think??
I’m a games concept artist currently trying to pivot into character/prop design for animation (horrible, horrible timing, I know) and am trying to learn more in depth pipeline information regarding character/prop expectations on shows similar to Vox Machina/Castlevania. Thanks a bunch.
What would you say the average day or week expectations would be for these roles? I’ve heard roughly 5 deliverables per week is common but I know things can vary from project to project or depending on what is being asked.
Addt. is there a common breakdown of what kinds of deliverables are needed (e.g turnarounds, lineups, incidental layouts, mouth charts, etc).
Would love to know how speedy designers need to be. I’m currently working on a portfolio project and want to challenge myself to keep pace with a standard production.
It's really just 1 guy (and a family member) running a website and calling it a studio. The company portfolio consists solely of the "CEO's" subpar work, one of which he didn't even work on.
He's looking for unpaid interns with a chance of hiring after 6 months (you know that's not happening considering it's one person with no successful industry endeavors). He wants to push out an anime that will be streamed on the likes of Crunchyroll. But how would he do that? With his unpaid interns that will cycle every 6 months, apparently. It's not even possible; his work has no quality control.
The problem is the recruitment posts are seeing engagement on LinkedIn! People have actually sent in a couple hundred applications to work under an inexperienced "company owner" (who's currently doing AI gigs). I'm quite frustrated. This needs to be taken down.
Hey! I'm an Animator that is trying to make some portfolio stuff to hopefully get an animation job. In the meanwhile, I try to work a stressful part time job. However, each time I come home, I constantly feel very tired. I try to draw but I always feel like I'm forcing myself and get nothing done. It's really starting to worry me as this has made me not draw as much or learn/practice often. Does anyone have advice?
Hi everyone! I have a close family member who is really passionate about animation and storyboarding, and has been working on her craft for years now. She doesn't have a degree but is really looking for a more classroom-like atmosphere to grow her skill and gain some mentorship. Does anyone know of shorter x-week intensives, bootcamps, or other courses that would be valuable in the field? Or would a subscription to a software like Storyboard Pro be better?
I found CG Master Academy that looks promising as well as SVA NYC, but want to check with the real professionals. I live in NYC and our other family member lives in San Diego so even if there's something in person in NY or LA I think we could make it work.
I would like to learn to be an animator for either of show or a videogame, or a character designer and or illustration, but as of right now I'm going to UCSC( University of Santa Cruz) I tried getting into UCLA but unfortunately failed. UCSC as just enough to get me a degree, but that's not what they're known for. I'm not too confident if I'm making that right choice in going to this school. What schools have you guys gone to? And what advice can you guys give me. Thank you to those whom read my question and answer.
How much are you generally expected to work? Is it based on frames, seconds etc.?
Hi guys, im currently looking for VisDev schools to apply for, mainly focusing on concept art. My current goal is ArtCenter, (Im currently working on a portfolio for it) however I'm not too confident about getting in with a scholarship. What are other good options? There have been people dissuading me from going into the creative field, but can't really see myself studying something that isn't art.
my instagram is nautikale, if anyone should like to see my current skill level.
Hello all, I am an aspiring 2D explainer video animator with background in healthcare( pharmacy and health informatics). I am seeking a platform or person that offer mentorship. I have been taking classes and creating projects but I believe having a mentor or a platform with mentorship can help me in this journey. I live in wales in the United Kingdom, however, I am open to remote mentorship or connections.
Thank you.
Max abandoned producing kids shows for their streaming services and are focusing on adult and family programming. Does this mean that we will be getting less projects now and that WB animation and Cn studios will no longer be producing family oriented projects. Does anyone have any insight to what this will mean for the animation industry at large. Does this mean that we will be getting serialized animated shows aimed at young adults airing on max or will it be only adult animation. What about things like gum ball season 7 and the upcoming DC kids show. More importantly how is this going to be effecting the animation industry. Will there only be a small number of IP shows aimed at adults and does this mean we are no longer getting shows from WB animation and CN studios (division of WB animation on max)(not to mention the fact they are removing all the CN shows from max leaving only boomerang as a family brand). But what about careers. How are they going to subtain the workers working at the animation studios. How are we going to Surivive as an industry and make it so animation can be a good career for people. in animation and make it thrive if we are not making shows and recognize if that kids want good stories and there is a demand for family oriented animation
How is this going to affect jobs in animation. Is it going to lead to no more animated shows being made at WB animation apart from boomerang shows and adult animation. And how are shows going to surivive if nothing gets renewed anymore which means no jobs. Is it going to lead to them dissolving the CN brand and cutting down on WB animation shows even more than already before. What about the artists working there
Will studios/agencies expect to see work if you want to be a runner?
Aspiring 2D rough / clean-up animator; I'm stuck on what to work on, but I definitely want to replace most animations in my reel.
I've done freelance work but my goal is to work at a studio. Also should I make a separate reel for clean-up and rough animation?
Uk: Just turned 26, female and working on my graduate film/portfolio, but can’t help but think about my body clock and if animation and my pursuit of it is something i can gain and then maintain whilst eventually being a mother at some point…
My mum and most of my friends parents had their kids in their mid-late 30’s…(36-37) I hope my body allows the same :/
Thoughts? or should I just ‘get on with it’ and not worry?
Ya casi es un hecho que voy a estudiar animación en Colombia el próximo año, habÃa visto que la industria tenÃa problemas pero me entró la serÃa duda de si lo habÃa dimensionado bien por lo que dicen en este Reddit. Mi plan era ir a estudiar a la universidad que escogi que ofrece doble titulación, por lo que querÃa hacer intercambio con Canadá para salir también con un titulo en ese paÃs. Pensé que ese paÃs tenÃa una situación estable, por lo que creà que teniendo un titulo de allÃ, después de trabajar unos años en Colombia, podrÃa tener la posibilidad de ir a trabajar alla y tener un empleo estable con el tiempo (dos a tres años después de llegar). TenÃa el plan de conseguir el mayor número de contactos posibles en la universidad y que tal vez podrÃa facilitarme un poco el asunto de conseguir trabajo que un familiar cercano tiene un trabajo estable en la parte de cine y televisión. HabÃa visto que habÃan problemas con el trabajo, por lo que pensaba tener un plan de respaldo en el que me vaya creando un perfil en las redes mientras estaba en la universidad y subiera dibujos y animaciones para irme creando un nombre. A futuro, si eso salÃa bien, crear una serie independiente y si todo salÃa lo mejor posible, ir ahorrando con los años para poder crear mi propio estudio.
Me puse a leer algunas publicaciones de este Reddit y recomiendan tener otras habilidades además de la animación para los momentos en los que no haya trabajo. TenÃa a la mano aprender conocimientos básicos sobre construcción y electricidad gracias a mi padre, y también un conocimiento fuerte sobre carpinteria gracias al mismo, pero ya se me hizo tarde para ese asunto, nunca le preste especial atención a esos temas y ya no me queda más que enero y lo que queda de diciembre. ¿DeberÃa aún asà intentar aprender algo de esos temas?
Mis preguntas a nivel general son: ¿Debo cambiar algunas cosas sobre este plan? ¿Hay alguna mejor manera de proceder? ¿Cómo está la industria de la animación en Colombia y Canadá? ¿Algún paÃs que recomienden que sea mejor que Canadá para migrar por este tema? ¿Vale la pena migrar? ¿Está tan mal el asunto que deberÃa tomar un giro de 180° ahorita que estoy a tiempo y estudiar otra cosa?
No quiero tener hijos a futuro, mis expectativas con las que estarÃa conforme son lograr mantenerme sola sin depender de nadie y no tener deudas, no busco formar un dineral ni tener una vida upulenta con tal de no trabajar en un trabajo que no me guste y por el cual solo contarÃa las horas para volver a mi casa y no hacerlo más. Me gusta y me apasiona muchÃsimo la animación, estoy metiendole la ficha por el momento a mejorar mi dibujo y tener un inglés C1 e iniciar a aprender francés.
I am a freshman majoring in animation, I feel like I have no idea what I’m doing career wise, and I just need someone or people with open dms to go to when I have specific questions. It would be helpful to ask someone with experience, someone who has graduated or is 3+ years into art school.
I want to apply to Gobelins Masters, but I have only 2 months to prep, so I wanted to ask does anyone have suggestions for backups, just in case, that are similarly as good as Gobelins?
Okay I'm curious, how many people have a job doing animation? Either 2D or 3D. I'm just starting to learn animation after trying to push my creative side down but this sub is just sad and honestly a bit of a bummer... So to those that have a job animation, how did it go? Who are you working for and how are you feeling now?
Hi there! I'm applying for 2d animation at AUB, BU, Hertfordshire, Falmouth and UAL I study A level fine art at the moment so my teacher's don't have a lot of experience or guidance in an animation portfolio My portfolio is for AUB is due in about a month and I'd love if someone could help discuss and tell me what to improve If you DM me on Reddit or discord (elksinsane) I'll send you a link to my portfolio Thank you!
My parents are thinking we might go on a trip to the Bay Area this summer to help our grandparents with retirement-related stuff. Since it is an animation hub, are there any networking opportunities that are usually there in the summer that I could take advantage of if we decide to fly over there?
Hello Everyone, I want to pass the entrance exam for the 3d animation program at the Cegep du Vieux Montréal in Montreal! I was wondering if anyone remembered what the entrance exam looked like? Thank you
As i can't find any animation jobs in my home country (Estonia). I have no other option to start finding jobs online from other countries. How does this work? What are the best sites to find such jobs? Does anyone have experience? I want to do 2D animation/motion graphics. I can use Illustrator, Photoshop, After Effects, Premier Pro (Adobe Creative Cloud).
If i google "remote animation jobs" i get too many answers and i get very confused. Overwhelming.
How to start?
Wondering. And no need to look at my account because I don’t upload Art things here. I’ve just graduated with a degree in graphic design and always told myself I’ll get into the animation industry for BG design and then looked into colleges…well, nothing nearby. And I’m situated in Central Europe. Nothing nearby. Then I asked for job advice in some social guidance office and they told me to study IT. I feel like my plan of taking all risks necessary to get into the industry are slowly diminishing and like I’ll soon get stuck with a job or college that I don’t like and then not be able to get out. I know this industry is all about risks, I hate when people say it’s not the case. I don’t want to go the secure route of having a „safe“ job on the side, i really don’t, but I feel like I’m out of options with the lack of animation studios in my area. Is this giving up? Am I giving up on my lifelong dream?
Hey ! Je recherche des écoles d'animation majoritairement 2D, petit problème, presque toutes celles que je trouve sont privées et donc très chère (environ 6 000 euros l'année). Vous en auriez à me proposer ?
Working in animation has always been my dream, and since I don't have any artistic skills but am a finance major, I was planning to build my skillset for production internships. But reading all the posts here about the current state of the animation industry has got me feeling very worried about putting all my eggs into that basket; if I dedicate everything into preparing for a career in animation and it doesn't work out, I won't have anything else, and due to family reasons I absolutely cannot end up jobless and moving back home after graduation. So up until now I've been considering working toward applying for both animation and finance internships next year (separately). Obviously these are two completely different industries, but my logic has been that if one of them doesn't work out, at least I have more of a chance of having a backup. I've also been thinking that maybe applying to finance roles within the animation industry might not be a bad idea too, so I can combine the two and build my resume in both fields. I'm posting this to ask what you all think of this, or if you have any other suggestions for me. I want to be as strategic and prepared as possible for junior year internship applications, so any feedback or suggestions would be appreciated. Thank you!
They recently announced a live action remake of tangled and this is obviously too much, they need to come up with better ideas
Hello, I’m in animation school currently doing my third year and I’ll finish the school year in June. A teacher of mine recommended to contact an animator who has his own animation studio in Japan, the thing is I’m afraid that if I try to reach out now it would be useless and he won’t be interested in my profile. Should I wait a bit more?
Hi gang, I'm about to go into my third and final year of an animation degree and I am deeply, deeply frightened, confused, and apprehensive.
I'm sure you're all familiar with the state of the industry, I don't need to explain that. Seeing the field you're studying to go into be in such shambles (going so far as for my considerably successful lecturers to be out of work a lot, struggling to pay rent) is deeply frightening. To be honest I wanted to do a film degree, but was nudged into doing animation because I'm a decent cartoonist, but now nearing the end, I am nowhere near good enough to get picked up for any internships.
Having essentially given up, my question is this: is it worth finishing the degree just to HAVE a degree, maybe try for graphic design positions instead, or to drop out and try something else?
Cheers
Hello, so I graduated from a BA Animation course from a university in the UK in Summer 2023. Since then I have been job searching for 3D Animator/Gameplay Animator positions (note, I'm not set on game or TV/film - I'm open to either). I have completed a free course which lasted about 3 months and also completed a 6 month mentorship. During this time I have gone back to part time work at my old hospitality job I had before university. I rarely see junior Animator roles online and the ones I have applied to, I've obviously been rejected. I am now considering taking up a course with an online animation school such as Animation Mentor, iAnimate, or AnimSchool. I'd really like to know people's opinions on these, or any others, (maybe specifically if you are also from the UK?). It would be a big decision as I see some of their courses can range from £1000-£2000 for a 3-ish month course. I really appreciate any advice or thoughts as it is definitely hard to stay motivated in this job search and know what route is the best to take. Thanks so much!!
Just got rejected by two big studios this week - neither of them looked at my showreel. I can see the view stats on vimeo, and you can only see the video if you have the link. 0 views in the past week.
They were both looking for someone with a "little more experience". It's likely they have some sort of auto rejection criteria for the form you filled out - if you've not been in industry that long, or you've worked at a certain place.
So I currently have the freedom to spend most of my day animating and drawing and am curious how I should schedule myself. I’m trying to train all of the skills necessary for finding work, as well as becoming capable in each area of 2d animation, with an emphasis on animating semi-realist characters and character acting.
I have experience with draftsmanship — have attended many life drawing classes, studied and copied from Loomis, Bridgman, and Morpho. I’ve studied the basics of architecture and perspective as well, and did the drawabox course.
I understand basics of Adobe software and have used them for graphic design, but am not sure how to incorporate them into animation yet. I don’t know about postprocessing or digitally rendering. I’m currently taking illustration commissions and learning about digitally rendering through them. I draw and illustrate mostly through Clip Studio Paint and understand how the animation functionality there works.
Could I ask what a daily schedule of practice could look like? Maybe something very roughly like, 7am-11am animation fundamentals practice, 1pm-5pm commission/illustration work, 6-10pm creative/personal project work, with an itinerary specified for the 7am-11am each day.