/r/3Daddicts

Photograph via snooOG

A place for your 3d art, tutorials, questions, resources and inspiration

/r/3Daddicts

225 Subscribers

3

Made my first 3D animated film, rendered with a game engine. Let me know what you think!

0 Comments
2019/05/22
17:34 UTC

3

How to go LIGHT SPEED, Star Wars style! Blender 3D tutorial

0 Comments
2019/04/24
02:00 UTC

6

Mini tutorial for hard surface modeling techniques [OC]

2 Comments
2013/07/28
02:03 UTC

9

I just started using Mudbox today, here's what I made when I should've been studying!

4 Comments
2012/03/08
03:54 UTC

9

Separable Subsurface Scattering (Real Time) on Vimeo

1 Comment
2012/02/05
03:00 UTC

3

[WIP] Learning how marmoset's skin shader works. blocked in skin tone, diffuse, spec, and translucency

2 Comments
2012/01/16
12:18 UTC

8

Obligatory introductions thread

First of all, this is me i like making shiny things, i like it very much. I'm JAXMP pretty much in every web site i've ever been a member of, and i rather need to update my gallery with newer stuff.

Anyways, I started learning 3D about 5 years ago. Most of my learning came from the internet, which made me appreciate the 3D community a lot from the very start. I've generally been a lurker, but since the year just started, i figure it's a good time to start giving back a bit, so i made this subreddit to help out everyone interested in 3D art.

I've used blender for the first 3 years and the latest version i've used (and still do now and then) is 2.49. Now i use mostly 3DS Max for modeling, Zbrush for sculpting and some texturing along with Photoshop. Vray and Maxwell for shiny renders. Marmoset and Xoliul shader for realtime renders. And i'm always up for learning other software so i can help out with that too.

Now it's your turn, i'm quite interested in what everyone has made and what you'd would like to learn

edit: since i haven't updated my gallery in a while, here's an idea of what i'm up to these days

edit: that face mesh completed

10 Comments
2012/01/14
01:59 UTC

12

[Art] An old project re-rendered.

4 Comments
2012/01/11
14:24 UTC

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