/r/3Dmodeling
A place where you can show off your 3D models, artworks, and designs. Anything related to 3D!
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This is a place to show people your 3D models, whether it be 3d studio max, Blender, Maya, Zbrush, Rhino, Alias, any type of 3D models.
Links to different articles and videos about 3D modeling are highly encouraged, whether it be a great CGI film or an article or new rendering software.
Feel free to post questions or opinions on anything that has to do with 3D modeling. The point is to have a place where we can help each other out.
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/r/3Dmodeling
This is a tutorial on creating a decal in Blender and using Decal Machine to add it. https://youtube.com/watch?v=B8S219OdAZI&si=BfjcSE2y-FSgWSPR
Hello Everyone, I am a filmmaker and producer looking to hire or commission a 3D model to be made for an independent feature film.
This film is live action, so the character will be completely CGI, similar to the attached reference picture, this also an r-rated horror film.
Feel free to reach out to me or drop your portfolio in the comments and I will relay your work to the director! Thanks in advance!
Hi guys! I am a 3D modeler, I mostly work for animated tv series and thinking to learn 3D model + unreal for games. I'm thinking to attend some online class, do you guys have some recommendation courses for character creation/workflow for games and unreal in general ? And just wondering how much different the modeling process is between tv series and games ? Thank you !
Hey, I'm learning from tutorial how to make a full game asset. I'm sure I did everything just like the tutor, but unfortunately I noticed that after adding texture in Painter to one part of the model, some other parts get it as well.
When I opened .fbx file in Blender in the UV editor, I saw that some islands are overlapping each other, even though right before export I'm sure they weren't. Just like in the tutorial, earlier I mirrored those UVs that wouldn't fit in the map's space, moving them by adding +1 on X axis to avoid overlap, since tutorial's author mentioned otherwise it could cause problems with baking in Painter. So the islands are now overlapping each other, cause the original islands moved as well. Why they did such thing??
Can anyone please help me understand what actually happened?
Thank you!
EDIT: I'd be grateful instead of downvoting to just give me feedback in comments, cause from downvote I have no clue what's so wrong with my post in other ppl opinion, so I can't improve in the future.
https://www.behance.net/gallery/197495893/Metan-EcoTop-Petrol-Station
Basically I'm trying to figure out what software and render engine was used for these gas station projects. And was hoping someone more experienced in the community might help me recognize it. Is it Sketchup, 3ds, Rhino?
I've fallen into a role at work that requires a fast workflow to create similar projects. (signage, gas stations, facades) Now I have some experience with Blender, but I find it kind of awkward and unintuitive to work with on arch vis in a fast paced environment so I'm looking for something else.
I've been going back and forth with blender tutorials on Youtube and udemy etc, and I always end up frustrated since I don't have a real mentor to rely on to ask questions and get a super in depth in answer on how something works or why its it wrong and more than just a simple fix. I'm wanting to make a career out of it for video games and when I'm leaning online I'm at the mercy of a forum page or something similar and I feel my growth is somewhat slower since l'm not in class with a real instructor step by step. But l'm also totally against huge schools like gnomon and scad since their tuition is way too expensive, and the more affordable schools I seem to like don't have great reputations so l feel very stuck on where to turn. I'm afraid if I don't understand the roadblocks I'm currently facing and skip them since I don't understand what the issue is, I'm not really learning especially when it comes to blender updates and nodes changes as an example. It feels like it messes everything up but I'm trying to push through.