/r/bloodbowl
This is the location for your questions about Bloodbowl, either the Electronic version or the Tabletop. We can cover it all! Team Building! Strategies! Alternate Miniatures!
We Are Bloodbowl!
We Are Bloodbowl! The Night Goblins, the Orcs, The Elves! We BRING THE PAIN! Be it Electronic or Table-tonic!
Post your Teams! Your Stats! Your Horror Stories of the Game that Nuffle Ruled! Got a Club? LINK IT! Got a Tourney? LINK IT!
/r/bloodbowl
I have successfully convinced my game group (of 4) to start a Blood Bowl league. This will be all of our first experience with Blood Bowl in general. We would all like to play at the same time. I bought a base set and I’m having the other three just buy a team. What else would I need to have two games going on at the same time? Just another pitch, dugouts, and rulers? Should I just buy another base set?
Starting my first league IRL, have experience with the team from BB2 online and know very little about the 2020 rules (played only one friendly game of BB3 and that was mostly getting used to the new system. Organisers have put a restriction in place since this is a lot of people's first time playing saying we can only use the contents of a single starter box and build up over the season after the first game.
Not gonna lie, I think this hurts some other teams more so than mine but it does only mean two Gutter Runners for week one. With this setup, I'm feeling second two Gutters are obviously a priority as well as an Apo (my preferred starter build is 3GR + Apo anyway) for the added protection. I'm just deliberating whether because of this restriction it's a good idea to have a second thrower or keep the points back and run 6 linemen. This also gives the potential for 4 re-rolls from the start - which could be dropped to just three and pretty much guarantee another GR week 2.
Anything woefully wrong with this setup or thought process?
I just bought these and rather just reskinning them as dwarves, I want to make them into a unique species team.
IMO, the features of battle snails as BB players are slowness, hard shell, legless, sticky mucus, and eye stocks.
my idea...
Rerolls 60K, Apothecary Yes, Special Rules: Old World Classic, Tier 2
0-16 Battle Snail 60,000gp 3, 3, 4+, 4+,10+, skills: Two Heads, Stand Firm, Jump Up, Sure Feet, Pr: GS Sc: AP
0-2 War Snail 110,000gp 3, 4, 4+, NA, 9+, skills: Two Heads, Brawler, Break Tackle, Jump Up, Sure Feet, Pr: S, Sc: GA
0-1 Giant Crab 140,000gp 4, 5, 5+, 6+, 10+, skills: Bone Head, Claws, Side Step, TTM, Always Hungry, Pr: S, Sc: GAP
103.waaaaaggh compete with lights:)
You may not like it, but this is what peak athletic performance looks like.
(Aftermath of a halfling league tournament victory: 5 KO'ed, 1 ejection, 6 casualties including one dead and one MNG tree).
DC stands for Dank Crypt
Hello fellow disciples of Nuffle!
I am entering a league next year and I’m going with underworld. I’ve got a rat ogre, all the skaven postionals and six snotlings. 2 rerolls and a dedicated fan comes in at 790k
Is there an argument for taking goblins or should I stick with the low tv and induce things like fungus and bomber agains the higher tv teams and still be able to bully lower tv teams?
Or should I take a couple goblins?
Advice from experienced coaches would be great!
Playing in my first Tabletop league with two Norse teams. First let me say: Norse seems... outrageous. A STR 5 Big Guy, two STR 4 frenzy pieces, two Block-Frenzy-Jump Up pieces,, ALL Lineman start with Block, then you have the Crown Jewel... MA 7, STR 3, AG 3+, PA 3+, AV 7 Valkyries... that START with Pass-Catch-Strip Ball-(?)Dauntless(?!?)... For 95k. FOR 95K.
These players are the All-Stars of our league. On one team, Valk. A) has 10 TDs, 2 CAS, and was lucky enough for an MVP. She has been upgraded with Block-Dodge-Tackle(?). Valk. B) has 13 TDs, and Nuffle blessed her with 3 MVPs. She's upgraded with Block-Dodge-On the Ball-Sure Hands. After typing all this out, I am now realizing this player has 0 Completions, which is insane, the Valks could literally play catch like in BB2 and farm SPP. They got a Pass/Patch reroll..
Alright meanwhile on the other team, (who has played less games in total,) Valk A.) has 5 TDs, 2 CAS, 11 Completions. Upgraded with Sure Hands & Safe Pass. Valk B.) has 8 TDs, 2 CAS, 7 Completions, and 2 MVPs. Upgraded with Block-Dodge-Tackle
Now, with all these upgrades, you're thinkin' OF COURSE they're monsters!!
But I'm sayin'.. for 95k, these positionals seem crazy OP. Agility, General, Passing all as primaries. Start with Pass Catch STRIP BALL and Dauntless.. which that one seems a little random but still - 4 skills?! Blodge after 14 SPP?
AV 7 is a valid argument. But with all the aforementioned positionals, block on the linemen... when the hell are they ever gonna get hit?
I'm partially salty bc my very first Tabletop game was against one of these teams, I lost 1-3, and he KILLED 2 of my players, both AV9+. I don't remember a single opportunity to throw a block at a Valkyrie. The Co-Commissioner of our league is the first Norse team I outlined, and I s2g it seems like he's taken advantage of how incredible this team is.
I've heard arguments that most the whole team is AV8+, I guess I'm a little salty because I have only inflicted 1 death on opponents in 15 games meanwhile I have suffered the most deaths in our league (8), two of which were in the very first match against those damn Norse.
Overall, I feel my team is quite pillow-fisted, as 90% of my Casualties this season have been against Stunty or Titchy players, meanwhile I never seem to break armor against anyone else.
I suppose a Bashy team with some Mighty Blow could really beat up a Norse team, but, I don't know. I've played the videogame off and on since 2017, finally bought a team last year and found a league this summer. Just seems crazy to me, that the Valkyries start with so many skills, are MA7, and only cost 95k. They seem, to me, who isn't a huge stats guy or mathematician, to be on the level of Witch Elves!!?!
TL;DR: Am I the only one who thinks Valkyries should cost a little bit more?
I just bought BB3 on the sale and have a fiew questions about the rules. (I play halflings)
1: I induced Cindy, and managed to roll a 6+ argue the call and kept her another drive. I didnt get to do that
again. So are you only alowed to argue once, or is it just succed one?
2: Turn 8 I made a throw teamate towards his ball carrier, and my guy didnt land. This should not be a turnover, but was. Is that just BB3 folowing some old rules?
Dear all, What is your go-to solution for storage/short travels?
I was thinking about Feldherr 32 or 64 minis, but I cannot figure out if they are for the old 28mm or the new 32mm bases.
What do you think?
After a many years hiatus from bloodbowl I’m getting back into and and was excited to see how 2020 made Star players more accessible! I used to always try my hardest to finagle a deeproot and two trees into a fun Halfling list and I had …. “Some” success at tournaments (draws galore, but we take that!). A league is starting up nearby and the vast majority of the folks are pretty competitive and use this as a way to test things out for many of the big tournaments they travel for. I’d like to play since I just like bloodbowl but I’m looking for advice on what seems to be a “competitive” (or as competitive as it can be lol) Halfling list for league 11s play?
What’s the best starting roster in league for lizardmen?
I saw a really cool Chaos Renegade team and bought it, but that was before I'd read the rules. The team has a lot of Animosity. Is it worth playing? What have been your experiences with the team?